Player Matchup

Sobek
Sobek
A5SCuddler
Sobek
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
240W - 237L
1,537 Elo+
Party 2
Nemesis
Nemesis
A5sClapper
Nemesis
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,693 Elo+
Party 2
Vulcan
Vulcan
BigPndaOP
Vulcan
Level 13
God Stats
4W - 1L
1,800 SR
Queue Stats
18W - 20L
1,363 Elo+
Party 3
Agni
Agni
BubblyBruh
Agni
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 124L
1,348 Elo+
Solo
Charybdis
Charybdis
QMPanda
Charybdis
Level 106
God Stats
8W - 10L
1,322 SR
Queue Stats
330W - 363L
1,413 Elo+
Party 3
Team Averages
Level 40
1,524 SR
1,471 Elo+

VS

Team Averages
Level 60
1,371 SR
1,415 Elo+
Olorun
Olorun
 
Olorun
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
EVEN_RUDER_JR
Ishtar
Level 136
God Stats
1W - 9L
1,229 SR
Queue Stats
175W - 191L
1,442 Elo+
Solo
Mercury
Mercury
Nekkaru
Mercury
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,434 Elo+
Party 1
Ymir
Ymir
SirSpin21
Ymir
Level 22
God Stats
1W - 1L
1,288 SR
Queue Stats
58W - 47L
1,580 Elo+
Solo
Achilles
Achilles
coldham912
Achilles
Level 49
God Stats
1W - 5L
1,340 SR
Queue Stats
2W - 13L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
4 / 1 / 9
7,959
796
4,731
9,772
10,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
A5sClapper
Nemesis
13
4 / 2 / 6
7,458
746
9,981
7,861
4,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
BigPndaOP
Vulcan
15
5 / 1 / 3
8,284
828
11,934
5,080
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 3 / 6
7,384
738
6,898
7,766
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
QMPanda
Charybdis
14
2 / 4 / 5
7,877
788
6,933
11,226
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 4 / 6
8,547
855
10,641
10,574
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 3 / 3
8,189
819
6,366
11,316
5,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
Nekkaru
Mercury
16
5 / 4 / 4
9,049
905
6,204
9,961
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
14
1 / 4 / 8
8,280
828
6,341
18,901
19,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
coldham912
Achilles
14
0 / 1 / 8
7,669
767
5,153
9,246
7,835
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
16
Kills
11
11
Deaths
16
29
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
4
6
1.5
L
Sobek
4
1
9
8.5
L
Nemesis
A5sClapper
Nemesis
4
2
6
3.5
L
Vulcan
BigPndaOP
Vulcan
5
1
3
6.5
L
1
3
6
1.33
W
2
3
3
1.17
W
Mercury
Nekkaru
Mercury
5
4
4
1.75
L
Charybdis
QMPanda
Charybdis
2
4
5
1.13
W
Ymir
1
4
8
1.25
W
Achilles
coldham912
Achilles
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,477
Damage
34,705
41,705
Taken
59,998
25,992
Mitigated
41,863
6,814
Healing
13,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,641
4,695
966
2,896
10,574
4,895
1,432
5,685
4,889
21,903
0
L
Sobek
4,731
689
152
2,720
9,772
10,418
0
5,934
3,838
7,576
0
L
Nemesis
A5sClapper
Nemesis
9,981
4,509
0
721
7,861
4,405
0
3,114
4,747
0
18,096
L
Vulcan
BigPndaOP
Vulcan
11,934
3,347
133
426
5,080
2,602
0
1,472
3,608
33,954
0
L
6,898
857
0
466
7,766
3,771
0
2,671
5,095
19,199
0
W
6,366
2,600
455
3,067
11,316
5,558
3,046
4,049
7,267
0
29,056
W
Mercury
Nekkaru
Mercury
6,204
1,771
0
183
9,961
4,288
697
2,576
7,385
0
42,047
L
Charybdis
QMPanda
Charybdis
6,933
4,190
19
2,177
11,226
4,796
0
3,791
7,435
0
25,278
W
Ymir
6,341
1,280
0
3,364
18,901
19,287
60
6,948
11,953
15,882
0
W
Achilles
coldham912
Achilles
5,153
1,293
0
2,303
9,246
7,835
314
4,305
4,941
0
20,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,962
Gold Earned
41,734
138
Minions Killed
211
0
Camps Cleared
0
957,981
Distance Traveled
1,101,232
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,547
855
25
3
0
210,705
3
L
Sobek
7,959
796
3
0
0
152,419
2
L
Nemesis
7,458
746
21
2
0
172,607
2
L
Vulcan
8,284
828
55
6
0
241,149
5
L
Agni
7,384
738
22
2
0
199,253
0
W
Ishtar
8,189
819
58
6
0
206,726
2
W
Mercury
9,049
905
60
6
0
242,052
1
L
Charybdis
7,877
788
37
4
0
192,553
4
W
Ymir
8,280
828
29
3
0
217,459
1
W
Achilles
7,669
767
39
4
0
224,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role