Player Matchup

Baron Samedi
Baron Samedi
Blac4_Ice1
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,355 Elo+
Party 1
Ne Zha
Ne Zha
CyberiaBruh
Ne Zha
Level 69
God Stats
5W - 8L
1,267 SR
Queue Stats
230W - 276L
1,324 Elo+
Party 1
Danzaburou
Danzaburou
Damon_Rp
Danzaburou
Level 57
God Stats
28W - 39L
1,431 SR
Queue Stats
87W - 135L
1,368 Elo+
Party 2
Lancelot
Lancelot
Gadolínio
Lancelot
Level 159
God Stats
0W - 2L
1,154 SR
Queue Stats
169W - 166L
1,542 Elo+
Solo
Nu Wa
Nu Wa
Una-_-Botarda
Nu Wa
Level 116
God Stats
32W - 42L
1,405 SR
Queue Stats
439W - 508L
1,428 Elo+
Party 2
Team Averages
Level 85
1,352 SR
1,403 Elo+

VS

Team Averages
Level 100
1,507 SR
1,503 Elo+
Shiva
Shiva
 
Shiva
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ErceZenXs
Ah Muzen Cab
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,395 Elo+
Solo
Ao Kuang
Ao Kuang
yKronos
Ao Kuang
Level 147
God Stats
13W - 10L
1,533 SR
Queue Stats
371W - 361L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blac4_Ice1
Baron Samedi
10
0 / 6 / 5
6,255
368
8,532
13,567
6,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
14
3 / 3 / 0
7,949
468
10,680
15,593
7,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Damon_Rp
Danzaburou
14
6 / 4 / 2
8,740
514
11,535
16,114
6,745
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
Gadolínio
Lancelot
10
1 / 2 / 6
7,489
441
8,899
17,347
14,564
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 4 / 2
7,881
464
10,069
11,905
4,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
4 / 2 / 4
9,527
560
12,386
16,844
10,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
 
Olorun
13
3 / 1 / 4
8,133
478
8,908
15,009
7,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
 
Cabrakan
11
0 / 3 / 8
7,441
438
6,509
16,958
19,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
ErceZenXs
Ah Muzen Cab
13
1 / 6 / 2
7,985
470
8,267
13,451
5,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ao Kuang
yKronos
Ao Kuang
16
10 / 0 / 5
10,053
591
14,142
17,553
7,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
12
Kills
18
19
Deaths
12
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
2
4
3
W
Olorun
 
Olorun
3
1
4
5
W
Cabrakan
 
Cabrakan
0
3
8
1.33
L
Baron Samedi
Blac4_Ice1
Baron Samedi
0
6
5
0.42
L
Ne Zha
3
3
0
1
L
Danzaburou
Damon_Rp
Danzaburou
6
4
2
1.75
W
Ah Muzen Cab
ErceZenXs
Ah Muzen Cab
1
6
2
0.33
L
Lancelot
Gadolínio
Lancelot
1
2
6
2
L
2
4
2
0.75
W
Ao Kuang
yKronos
Ao Kuang
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,715
Damage
50,212
74,526
Taken
79,815
39,612
Mitigated
50,417
27,727
Healing
33,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,386
1,628
151
7,880
16,844
10,284
662
4,871
11,510
0
68,897
W
Olorun
 
Olorun
8,908
3,233
1,377
9,622
15,009
7,432
371
4,400
10,476
60,090
0
W
Cabrakan
 
Cabrakan
6,509
1,371
0
3,353
16,958
19,442
54
4,419
12,354
19,484
0
L
Baron Samedi
Blac4_Ice1
Baron Samedi
8,532
1,643
2,812
3,976
13,567
6,548
123
8,566
5,001
33,686
0
L
Ne Zha
10,680
4,125
0
7,392
15,593
7,109
0
7,086
8,507
0
64,393
L
Danzaburou
Damon_Rp
Danzaburou
11,535
5,189
0
6,279
16,114
6,745
893
2,977
13,137
0
60,412
W
Ah Muzen Cab
ErceZenXs
Ah Muzen Cab
8,267
2,905
0
2,515
13,451
5,545
476
1,260
12,097
0
49,878
L
Lancelot
Gadolínio
Lancelot
8,899
1,791
0
4,773
17,347
14,564
120
8,247
9,100
0
26,350
L
10,069
2,109
95
2,400
11,905
4,646
0
2,683
9,222
46,640
0
W
Ao Kuang
yKronos
Ao Kuang
14,142
4,667
0
8,889
17,553
7,714
0
2,610
14,777
86,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,314
Gold Earned
43,139
389
Minions Killed
422
0
Camps Cleared
0
1,541,135
Distance Traveled
1,554,357
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,527
560
114
7
0
323,189
3
W
Olorun
8,133
478
87
5
0
295,439
0
W
Cabrakan
7,441
438
15
1
0
315,405
1
L
Baron Samedi
6,255
368
40
2
0
252,387
0
L
Ne Zha
7,949
468
104
6
0
368,312
3
L
Danzaburou
8,740
514
109
6
0
287,929
5
W
Ah Muzen Cab
7,985
470
86
5
0
272,419
5
L
Lancelot
7,489
441
37
2
0
339,869
5
L
Nu Wa
7,881
464
99
6
0
292,638
6
W
Ao Kuang
10,053
591
120
7
0
347,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role