Player Matchup

Heimdallr
Heimdallr
Fedtmule02
Heimdallr
Level 145
God Stats
4W - 0L
1,384 SR
Queue Stats
202W - 129L
1,714 Elo+
Party 2
Cabrakan
Cabrakan
ShinR
Cabrakan
Level 87
God Stats
51W - 43L
1,578 SR
Queue Stats
664W - 708L
1,607 Elo+
Solo
Tiamat
Tiamat
TheFallen84
Tiamat
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
163W - 88L
1,719 Elo+
Party 2
Team Averages
Level 119
1,487 SR
1,680 Elo+

VS

Team Averages
Level 74
1,350 SR
1,505 Elo+
Merlin
Merlin
Draknaiter
Merlin
Level 93
God Stats
0W - 3L
1,186 SR
Queue Stats
50W - 63L
1,512 Elo+
Party 1
King Arthur
King Arthur
Pilot001
King Arthur
Level 64
God Stats
0W - 2L
1,268 SR
Queue Stats
23W - 33L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Saésenthessis
Morgan Le Fay
Level 66
God Stats
6W - 9L
1,595 SR
Queue Stats
56W - 61L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fedtmule02
Heimdallr
17
7 / 5 / 10
12,485
780
24,582
13,447
7,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
ShinR
Cabrakan
17
4 / 3 / 13
12,426
777
9,974
20,178
29,738
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
18
8 / 4 / 6
12,893
806
19,707
13,294
10,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Draknaiter
Merlin
16
6 / 7 / 6
11,095
693
12,553
14,498
7,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Pilot001
King Arthur
14
3 / 9 / 6
10,115
632
9,506
23,509
26,148
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Saésenthessis
Morgan Le Fay
16
3 / 3 / 9
10,661
666
16,530
20,816
11,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
19
Kills
12
12
Deaths
19
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
Draknaiter
Merlin
6
7
6
1.29
W
Heimdallr
Fedtmule02
Heimdallr
7
5
10
2.4
L
King Arthur
Pilot001
King Arthur
3
9
6
0.67
L
Morgan Le Fay
Saésenthessis
Morgan Le Fay
3
3
9
2.5
W
Cabrakan
ShinR
Cabrakan
4
3
13
3.5
W
Tiamat
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,263
Damage
38,589
46,919
Taken
58,823
47,153
Mitigated
44,816
9,806
Healing
7,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Draknaiter
Merlin
12,553
1,330
600
1,138
14,498
7,452
0
7,446
7,043
40,379
0
W
Heimdallr
Fedtmule02
Heimdallr
24,582
14,033
0
2,202
13,447
7,270
2,352
9,160
4,287
45
63,652
L
King Arthur
Pilot001
King Arthur
9,506
969
0
250
23,509
26,148
0
11,626
11,883
0
18,176
L
Morgan Le Fay
Saésenthessis
Morgan Le Fay
16,530
1,943
219
5,294
20,816
11,216
0
10,928
9,888
46,189
0
W
Cabrakan
ShinR
Cabrakan
9,974
1,937
727
3,557
20,178
29,738
136
11,279
8,899
21,475
0
W
Tiamat
19,707
1,266
444
2,876
13,294
10,145
54
8,841
4,453
54,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,804
Gold Earned
31,871
184
Minions Killed
171
5
Camps Cleared
8
807,091
Distance Traveled
900,526
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,095
693
65
4
5
312,250
0
W
Heimdallr
12,485
780
92
6
2
240,488
2
L
King Arthur
10,115
632
23
1
1
318,907
3
L
Morgan Le Fay
10,661
666
83
5
2
269,369
3
W
Cabrakan
12,426
777
16
1
0
297,393
3
W
Tiamat
12,893
806
76
5
3
269,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role