Player Matchup

Izanami
Izanami
BigBlackVulpes
Izanami
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 47L
1,613 Elo+
Solo
Khepri
Khepri
Denmak
Khepri
Level 144
God Stats
4W - 2L
1,698 SR
Queue Stats
180W - 159L
1,626 Elo+
Solo
Hachiman
Hachiman
Jeleynai
Hachiman
Level 149
God Stats
3W - 1L
1,578 SR
Queue Stats
87W - 68L
1,666 Elo+
Party 2
Bacchus
Bacchus
Kalgara
Bacchus
Level 160
God Stats
2W - 1L
1,614 SR
Queue Stats
96W - 58L
1,716 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jonastyyy
Tsukuyomi
Level 138
God Stats
4W - 2L
1,914 SR
Queue Stats
406W - 376L
1,474 Elo+
Solo
Team Averages
Level 148
1,661 SR
1,619 Elo+

VS

Team Averages
Level 127
1,512 SR
1,716 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CodeTalker1667
Cthulhu
Level 88
God Stats
14W - 17L
1,561 SR
Queue Stats
708W - 632L
1,629 Elo+
Solo
Hou Yi
Hou Yi
Niewyspany
Hou Yi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 10L
1,806 Elo+
Party 1
Athena
Athena
Pineappson
Athena
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,711 Elo+
Party 1
Raijin
Raijin
RezeR16
Raijin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,933 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 11
11,698
836
23,309
13,116
8,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
Denmak
Khepri
17
2 / 3 / 18
11,358
811
9,808
22,221
27,337
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Jeleynai
Hachiman
17
3 / 2 / 10
10,183
727
19,787
13,340
8,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Kalgara
Bacchus
19
6 / 4 / 11
11,858
847
15,747
20,690
35,921
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
jonastyyy
Tsukuyomi
19
8 / 7 / 12
11,725
838
24,756
23,422
15,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
3 / 5 / 8
9,841
703
12,656
15,528
8,253
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 5 / 5
10,813
772
16,408
22,873
28,942
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
Niewyspany
Hou Yi
16
3 / 5 / 9
9,519
680
16,164
18,735
10,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Pineappson
Athena
16
1 / 4 / 10
9,779
699
8,464
22,487
31,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
RezeR16
Raijin
17
4 / 6 / 6
10,144
725
15,147
18,516
9,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
56
25
Kills
18
19
Deaths
25
62
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
5
8
1.4
W
6
3
11
3.83
L
7
5
5
1.9
W
Khepri
Denmak
Khepri
2
3
18
3.67
W
Hachiman
Jeleynai
Hachiman
3
2
10
4
W
Bacchus
Kalgara
Bacchus
6
4
11
2.88
L
Hou Yi
Niewyspany
Hou Yi
3
5
9
1.5
L
Athena
Pineappson
Athena
1
4
10
1.5
L
Raijin
RezeR16
Raijin
4
6
6
1.17
W
Tsukuyomi
jonastyyy
Tsukuyomi
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,407
Damage
68,839
92,789
Taken
98,139
95,730
Mitigated
88,657
32,741
Healing
25,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
12,656
974
2,612
1,936
15,528
8,253
0
5,463
10,065
28,046
0
W
23,309
13,050
2,455
2,806
13,116
8,744
6,212
8,118
4,998
0
55,036
L
16,408
639
3,421
2,521
22,873
28,942
0
4,706
17,483
27,879
0
W
Khepri
Denmak
Khepri
9,808
358
2,585
7,330
22,221
27,337
477
10,434
11,787
13,895
0
W
Hachiman
Jeleynai
Hachiman
19,787
8,749
2,294
3,716
13,340
8,714
769
11,130
2,210
0
33,878
W
Bacchus
Kalgara
Bacchus
15,747
2,207
556
3,202
20,690
35,921
288
9,423
11,267
27,337
0
L
Hou Yi
Niewyspany
Hou Yi
16,164
5,075
1,641
3,299
18,735
10,293
0
5,507
13,228
0
26,885
L
Athena
Pineappson
Athena
8,464
3,242
1,855
2,848
22,487
31,528
0
5,094
17,393
14,561
0
L
Raijin
RezeR16
Raijin
15,147
980
1,649
3,677
18,516
9,641
29
4,146
14,370
32,250
0
W
Tsukuyomi
jonastyyy
Tsukuyomi
24,756
6,491
418
7,379
23,422
15,014
663
13,570
9,852
45
40,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,822
Gold Earned
50,096
153
Minions Killed
147
0
Camps Cleared
0
1,377,124
Distance Traveled
1,245,569
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,841
703
32
2
0
270,189
2
W
Izanami
11,698
836
71
5
0
256,262
0
L
Cthulhu
10,813
772
38
3
0
252,950
0
W
Khepri
11,358
811
7
1
0
273,295
4
W
Hachiman
10,183
727
29
2
0
283,681
2
W
Bacchus
11,858
847
16
1
0
274,930
0
L
Hou Yi
9,519
680
30
2
0
253,358
1
L
Athena
9,779
699
8
1
0
250,061
4
L
Raijin
10,144
725
39
3
0
219,011
0
W
Tsukuyomi
11,725
838
30
2
0
288,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role