Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AlbertJ12
Ganesha
Level 27
God Stats
2W - 0L
1,897 SR
Queue Stats
51W - 36L
1,602 Elo+
Party 2
Awilix
Awilix
DrColo
Awilix
Level 137
God Stats
16W - 8L
1,676 SR
Queue Stats
355W - 304L
1,568 Elo+
Party 2
Discordia
Discordia
J20P
Discordia
Level 145
God Stats
4W - 2L
1,675 SR
Queue Stats
334W - 277L
1,593 Elo+
Solo
Xbalanque
Xbalanque
xHYBRiiD
Xbalanque
Level 102
God Stats
2W - 1L
1,613 SR
Queue Stats
39W - 46L
1,599 Elo+
Party 2
Team Averages
Level 114
1,672 SR
1,573 Elo+

VS

Team Averages
Level 97
1,468 SR
1,535 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Kabsul
Merlin
Level 105
God Stats
7W - 8L
1,169 SR
Queue Stats
591W - 598L
1,506 Elo+
Party 1
Ne Zha
Ne Zha
PathLime12
Ne Zha
Level 79
God Stats
16W - 20L
1,521 SR
Queue Stats
423W - 378L
1,559 Elo+
Solo
Horus
Horus
onlyfeetceo
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,550 Elo+
Party 1
Ares
Ares
zackfreedle
Ares
Level 149
God Stats
8W - 6L
1,650 SR
Queue Stats
497W - 486L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 0 / 0
6,511
651
4,192
2,645
910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
AlbertJ12
Ganesha
8
0 / 1 / 7
5,795
580
2,618
6,463
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
DrColo
Awilix
9
2 / 2 / 2
5,654
565
4,866
5,978
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
J20P
Discordia
11
3 / 0 / 2
6,569
657
2,563
3,655
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
xHYBRiiD
Xbalanque
10
4 / 2 / 4
6,105
611
7,176
8,132
2,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
2 / 4 / 3
5,290
529
4,581
8,651
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Kabsul
Merlin
10
1 / 2 / 0
5,447
545
2,023
3,866
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
PathLime12
Ne Zha
9
1 / 1 / 2
5,244
524
1,645
6,459
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
4,839
484
1,156
7,222
4,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 2 / 4
4,978
498
3,812
8,652
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
10
Kills
5
5
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
0
0
1
L
Hou Yi
 
Hou Yi
2
4
3
0.88
W
Ganesha
AlbertJ12
Ganesha
0
1
7
3.5
W
Awilix
DrColo
Awilix
2
2
2
1.5
W
Discordia
J20P
Discordia
3
0
2
4
L
Merlin
Kabsul
Merlin
1
2
0
0.5
L
Ne Zha
PathLime12
Ne Zha
1
1
2
2
L
0
1
0
0
W
Xbalanque
xHYBRiiD
Xbalanque
4
2
4
3
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,415
Damage
13,217
26,873
Taken
34,850
11,026
Mitigated
15,517
6,819
Healing
11,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,192
2,770
0
1,090
2,645
910
500
0
2,498
0
42,131
L
Hou Yi
 
Hou Yi
4,581
2,544
0
2,564
8,651
2,701
0
1,452
7,199
0
34,978
W
Ganesha
AlbertJ12
Ganesha
2,618
757
222
2,091
6,463
4,371
0
1,810
4,653
11,153
0
W
Awilix
DrColo
Awilix
4,866
2,128
0
200
5,978
2,125
0
1,467
4,511
0
36,294
W
Discordia
J20P
Discordia
2,563
147
0
625
3,655
1,168
0
840
2,815
42,659
0
L
Merlin
Kabsul
Merlin
2,023
81
0
270
3,866
1,572
0
1,388
2,478
36,949
0
L
Ne Zha
PathLime12
Ne Zha
1,645
480
0
3,277
6,459
2,104
0
568
5,891
0
28,410
L
1,156
531
118
3,184
7,222
4,035
0
0
7,222
0
28,746
W
Xbalanque
xHYBRiiD
Xbalanque
7,176
3,320
0
2,591
8,132
2,452
287
2,552
5,010
0
44,045
L
3,812
571
0
1,600
8,652
5,105
0
1,773
6,879
12,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,634
Gold Earned
25,798
304
Minions Killed
260
0
Camps Cleared
0
989,330
Distance Traveled
963,208
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,511
651
66
7
0
165,451
5
L
Hou Yi
5,290
529
51
5
0
165,993
2
W
Ganesha
5,795
580
2
0
0
198,351
6
W
Awilix
5,654
565
68
7
0
239,496
1
W
Discordia
6,569
657
82
8
0
191,511
3
L
Merlin
5,447
545
75
8
0
178,770
0
L
Ne Zha
5,244
524
67
7
0
241,871
2
L
Horus
4,839
484
47
5
0
212,539
2
W
Xbalanque
6,105
611
86
9
0
194,521
4
L
Ares
4,978
498
20
2
0
164,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role