Player Matchup

Yu Huang
Yu Huang
BL4CK3N
Yu Huang
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 72L
1,445 Elo+
Solo
Artio
Artio
Diego_Silent7
Artio
Level 154
God Stats
16W - 8L
1,802 SR
Queue Stats
734W - 489L
1,754 Elo+
Solo
Ishtar
Ishtar
ImJohking
Ishtar
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 57L
1,337 Elo+
Solo
Team Averages
Level 132
1,601 SR
1,512 Elo+

VS

Team Averages
Level 120
1,574 SR
1,539 Elo+
Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Sparsetell
Tiamat
Level 123
God Stats
12W - 10L
1,526 SR
Queue Stats
51W - 43L
1,617 Elo+
Solo
Ishtar
Ishtar
TwoThick
Ishtar
Level 111
God Stats
4W - 4L
1,696 SR
Queue Stats
52W - 73L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BL4CK3N
Yu Huang
13
2 / 0 / 2
8,245
634
11,952
10,175
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 3
9,030
695
9,644
22,218
26,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
ImJohking
Ishtar
12
1 / 3 / 3
7,969
613
5,249
11,795
5,622
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 2 / 3
8,024
617
10,697
12,762
11,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Sparsetell
Tiamat
13
1 / 0 / 3
7,872
606
11,627
10,626
6,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
TwoThick
Ishtar
13
2 / 2 / 2
8,237
634
12,187
9,271
4,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
4
Kills
4
4
Deaths
4
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
2
3
1.25
L
Yu Huang
BL4CK3N
Yu Huang
2
0
2
3
L
1
1
3
2.5
L
Ishtar
ImJohking
Ishtar
1
3
3
0.83
W
Tiamat
Sparsetell
Tiamat
1
0
3
2.5
W
Ishtar
TwoThick
Ishtar
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,845
Damage
34,511
44,188
Taken
32,659
37,068
Mitigated
22,605
15,590
Healing
5,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,697
1,399
0
1,387
12,762
11,772
0
7,975
4,787
0
20,404
L
Yu Huang
BL4CK3N
Yu Huang
11,952
1,597
0
1,360
10,175
5,146
702
2,840
6,714
39,145
0
L
9,644
721
3,581
7,753
22,218
26,300
0
4,866
16,233
18,919
0
L
Ishtar
ImJohking
Ishtar
5,249
2,174
577
2,319
11,795
5,622
0
3,293
7,961
0
27,329
W
Tiamat
Sparsetell
Tiamat
11,627
956
0
2,318
10,626
6,304
0
8,026
2,600
26,258
0
W
Ishtar
TwoThick
Ishtar
12,187
7,999
0
1,846
9,271
4,529
138
5,903
3,368
0
37,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,244
Gold Earned
24,133
140
Minions Killed
134
5
Camps Cleared
5
699,605
Distance Traveled
717,234
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,024
617
23
2
1
254,673
3
L
Yu Huang
8,245
634
80
6
3
224,893
3
L
Artio
9,030
695
9
1
0
260,081
3
L
Ishtar
7,969
613
51
4
2
214,631
4
W
Tiamat
7,872
606
52
4
3
235,711
2
W
Ishtar
8,237
634
59
5
1
226,850
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role