Player Matchup

Neith
Neith
CrimsonMortal
Neith
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
OhhRazcal
Baron Samedi
Level 48
God Stats
5W - 10L
1,481 SR
Queue Stats
102W - 136L
1,372 Elo+
Party 1
Serqet
Serqet
SwiftShott67
Serqet
Level 81
God Stats
7W - 5L
1,692 SR
Queue Stats
240W - 291L
1,414 Elo+
Party 1
Ymir
Ymir
a_bxcreation
Ymir
Level 28
God Stats
9W - 8L
1,553 SR
Queue Stats
66W - 69L
1,409 Elo+
Party 1
Bellona
Bellona
camoranger2
Bellona
Level 25
God Stats
2W - 11L
1,205 SR
Queue Stats
17W - 43L
1,157 Elo+
Party 1
Team Averages
Level 37
1,486 SR
1,370 Elo+

VS

Team Averages
Level 77
1,713 SR
1,450 Elo+
Medusa
Medusa
E2_Reeeeee
Medusa
Level 121
God Stats
7W - 2L
1,590 SR
Queue Stats
164W - 148L
1,472 Elo+
Party 2
Ymir
Ymir
Mr_File_
Ymir
Level 34
God Stats
9W - 8L
1,733 SR
Queue Stats
77W - 69L
1,429 Elo+
Party 2
Ra
Ra
NiferNoK
Ra
Level 143
God Stats
3W - 0L
1,884 SR
Queue Stats
79W - 55L
1,528 Elo+
Party 2
Ishtar
Ishtar
ST1FFARM
Ishtar
Level 46
God Stats
35W - 17L
1,656 SR
Queue Stats
35W - 17L
1,530 Elo+
Solo
Fenrir
Fenrir
WeLuvsCaleb
Fenrir
Level 43
God Stats
1W - 1L
1,704 SR
Queue Stats
7W - 16L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,606
367
2,517
11,520
2,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
OhhRazcal
Baron Samedi
14
1 / 4 / 2
8,349
464
8,601
13,448
5,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
13
3 / 6 / 1
8,164
454
6,270
17,160
7,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 2
7,557
420
6,399
17,488
13,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
camoranger2
Bellona
13
1 / 5 / 1
8,668
482
6,816
18,227
17,520
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
E2_Reeeeee
Medusa
17
9 / 1 / 3
10,407
578
15,971
12,071
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
13
0 / 0 / 8
9,151
508
5,158
11,606
12,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 0 / 5
9,905
550
11,070
5,811
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
ST1FFARM
Ishtar
17
4 / 3 / 2
10,768
598
14,836
14,457
7,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
3 / 3 / 3
8,499
472
6,304
17,933
8,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
22
24
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Medusa
E2_Reeeeee
Medusa
9
1
3
10.5
W
Ymir
0
0
8
4
W
6
0
5
8.5
L
Baron Samedi
OhhRazcal
Baron Samedi
1
4
2
0.5
W
Ishtar
ST1FFARM
Ishtar
4
3
2
1.67
L
Serqet
3
6
1
0.58
W
Fenrir
3
3
3
1.5
L
0
4
2
0.25
L
Bellona
camoranger2
Bellona
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,603
Damage
53,339
77,843
Taken
61,878
47,842
Mitigated
36,691
16,884
Healing
23,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,517
952
0
1,716
11,520
2,899
500
1,099
10,421
0
26,778
W
Medusa
E2_Reeeeee
Medusa
15,971
7,140
0
4,816
12,071
5,361
1,780
3,813
8,188
0
85,483
W
Ymir
5,158
1,014
0
1,413
11,606
12,768
433
5,552
5,814
26,128
0
W
11,070
1,277
1,505
2,377
5,811
2,674
2,115
2,041
3,518
90,148
0
L
Baron Samedi
OhhRazcal
Baron Samedi
8,601
845
985
3,004
13,448
5,948
700
4,364
8,860
64,819
0
W
Ishtar
ST1FFARM
Ishtar
14,836
9,093
263
6,074
14,457
7,733
545
100
13,767
0
87,016
L
Serqet
6,270
1,062
117
4,460
17,160
7,940
0
4,423
12,593
0
48,262
W
Fenrir
6,304
1,692
0
6,818
17,933
8,155
267
3,494
14,280
0
51,453
L
6,399
1,788
0
2,696
17,488
13,535
256
4,741
12,603
40,237
0
L
Bellona
camoranger2
Bellona
6,816
3,515
0
3,906
18,227
17,520
0
1,601
15,676
0
56,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,344
Gold Earned
48,730
363
Minions Killed
520
0
Camps Cleared
0
1,524,611
Distance Traveled
1,740,150
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,606
367
47
3
0
263,987
0
W
Medusa
10,407
578
117
7
0
336,893
5
W
Ymir
9,151
508
31
2
0
331,907
8
W
Ra
9,905
550
142
8
0
364,176
6
L
Baron Samedi
8,349
464
80
4
0
309,357
0
W
Ishtar
10,768
598
162
9
0
318,636
0
L
Serqet
8,164
454
71
4
0
324,468
0
W
Fenrir
8,499
472
68
4
0
388,538
1
L
Ymir
7,557
420
61
3
0
314,972
3
L
Bellona
8,668
482
104
6
0
311,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role