Player Matchup

Nemesis
Nemesis
Hadesmix
Nemesis
Level 109
God Stats
5W - 3L
1,729 SR
Queue Stats
122W - 133L
1,419 Elo+
Solo
Hachiman
Hachiman
IFartGlitter420
Hachiman
Level 67
God Stats
2W - 3L
1,288 SR
Queue Stats
131W - 168L
1,467 Elo+
Solo
Nike
Nike
LilacCatto
Nike
Level 114
God Stats
14W - 18L
1,525 SR
Queue Stats
188W - 178L
1,518 Elo+
Solo
Nu Wa
Nu Wa
TDCx Z HA R K x
Nu Wa
Level 140
God Stats
5W - 1L
1,476 SR
Queue Stats
92W - 77L
1,533 Elo+
Solo
King Arthur
King Arthur
almightychin
King Arthur
Level 132
God Stats
4W - 6L
1,388 SR
Queue Stats
41W - 37L
1,500 Elo+
Solo
Team Averages
Level 112
1,481 SR
1,487 Elo+

VS

Team Averages
Level 87
1,450 SR
1,501 Elo+
King Arthur
King Arthur
Caldwell744
King Arthur
Level 60
God Stats
35W - 40L
1,469 SR
Queue Stats
116W - 126L
1,462 Elo+
Party 1
Ah Puch
Ah Puch
Gimpsi
Ah Puch
Level 82
God Stats
8W - 7L
1,488 SR
Queue Stats
65W - 64L
1,450 Elo+
Solo
Izanami
Izanami
KarasuTennou
Izanami
Level 149
God Stats
12W - 9L
1,582 SR
Queue Stats
97W - 87L
1,533 Elo+
Solo
Ares
Ares
Skinark
Ares
Level 65
God Stats
2W - 6L
1,198 SR
Queue Stats
146W - 142L
1,516 Elo+
Solo
Thanatos
Thanatos
ghall3727
Thanatos
Level 80
God Stats
1W - 3L
1,514 SR
Queue Stats
150W - 162L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hadesmix
Nemesis
20
5 / 1 / 11
13,997
583
16,985
18,035
9,966
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
19
1 / 4 / 5
12,209
509
14,238
18,605
7,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
4 / 1 / 12
11,457
477
16,370
21,743
24,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

20
9 / 2 / 4
13,690
570
21,285
17,645
8,571
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
almightychin
King Arthur
20
5 / 3 / 3
12,926
539
17,616
30,534
39,424
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Caldwell744
King Arthur
19
1 / 2 / 3
12,156
507
23,127
24,490
30,330
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
Gimpsi
Ah Puch
18
2 / 5 / 0
11,631
485
16,908
18,827
9,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
KarasuTennou
Izanami
20
2 / 6 / 2
12,297
512
11,532
27,013
10,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Ares
Skinark
Ares
12
2 / 4 / 0
9,302
388
7,689
21,311
22,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Thanatos
ghall3727
Thanatos
18
4 / 7 / 2
11,467
478
10,918
24,128
14,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
24
Kills
11
11
Deaths
24
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Caldwell744
King Arthur
1
2
3
1.25
L
Ah Puch
Gimpsi
Ah Puch
2
5
0
0.4
W
Nemesis
Hadesmix
Nemesis
5
1
11
10.5
W
Hachiman
1
4
5
0.88
L
Izanami
KarasuTennou
Izanami
2
6
2
0.5
W
4
1
12
10
L
Ares
Skinark
Ares
2
4
0
0.5
W
9
2
4
5.5
W
King Arthur
almightychin
King Arthur
5
3
3
2.17
L
Thanatos
ghall3727
Thanatos
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,494
Damage
70,174
106,562
Taken
115,769
89,976
Mitigated
87,631
24,565
Healing
45,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Caldwell744
King Arthur
23,127
2,930
0
5,363
24,490
30,330
0
2,964
21,065
0
120,951
L
Ah Puch
Gimpsi
Ah Puch
16,908
1,153
0
6,220
18,827
9,546
0
6,918
11,445
100,926
0
W
Nemesis
Hadesmix
Nemesis
16,985
8,039
0
1,358
18,035
9,966
0
4,626
13,207
0
160,679
W
Hachiman
14,238
7,637
0
3,301
18,605
7,132
984
2,229
16,376
0
113,993
L
Izanami
KarasuTennou
Izanami
11,532
7,036
0
11,927
27,013
10,961
662
5,212
21,398
0
138,691
W
16,370
1,559
0
4,954
21,743
24,883
0
8,082
12,977
0
63,892
L
Ares
Skinark
Ares
7,689
414
0
3,444
21,311
22,524
0
2,446
17,057
30,581
0
W
21,285
3,089
134
9,808
17,645
8,571
318
7,983
9,268
134,827
0
W
King Arthur
almightychin
King Arthur
17,616
2,311
0
5,010
30,534
39,424
0
1,989
28,477
0
103,447
L
Thanatos
ghall3727
Thanatos
10,918
3,969
0
18,245
24,128
14,270
0
3,745
19,765
0
99,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,279
Gold Earned
56,853
803
Minions Killed
783
0
Camps Cleared
0
2,386,760
Distance Traveled
2,134,230
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,156
507
189
8
0
443,018
0
L
Ah Puch
11,631
485
184
8
0
383,787
2
W
Nemesis
13,997
583
186
8
0
596,767
4
W
Hachiman
12,209
509
167
7
0
452,358
9
L
Izanami
12,297
512
243
10
0
410,716
2
W
Nike
11,457
477
81
3
0
465,741
1
L
Ares
9,302
388
31
1
0
447,398
3
W
Nu Wa
13,690
570
203
8
0
433,143
1
W
King Arthur
12,926
539
166
7
0
438,751
0
L
Thanatos
11,467
478
136
6
0
449,311
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role