Player Matchup

Jing Wei
Jing Wei
Deguns91
Jing Wei
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,426 Elo+
Party 3
King Arthur
King Arthur
Dolleshis
King Arthur
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
271W - 256L
1,494 Elo+
Party 1
Thanatos
Thanatos
Mxrtins91
Thanatos
Level 37
God Stats
4W - 2L
1,487 SR
Queue Stats
11W - 8L
1,385 Elo+
Party 3
He Bo
He Bo
Oboraz
He Bo
Level 158
God Stats
8W - 13L
1,460 SR
Queue Stats
354W - 338L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
Thx_xel-91
Nu Wa
Level 120
God Stats
3W - 2L
1,618 SR
Queue Stats
30W - 27L
1,462 Elo+
Party 3
Team Averages
Level 119
1,513 SR
1,449 Elo+

VS

Team Averages
Level 90
1,616 SR
1,438 Elo+
Zeus
Zeus
HoukenBeMineName
Zeus
Level 81
God Stats
8W - 6L
1,580 SR
Queue Stats
168W - 185L
1,370 Elo+
Party 4
Geb
Geb
Its_Samazing
Geb
Level 13
God Stats
15W - 10L
1,514 SR
Queue Stats
92W - 71L
1,407 Elo+
Party 4
Medusa
Medusa
LuxuryFlex
Medusa
Level 74
God Stats
11W - 8L
1,637 SR
Queue Stats
157W - 160L
1,399 Elo+
Party 4
Arachne
Arachne
R1bbeck
Arachne
Level 158
God Stats
3W - 0L
1,774 SR
Queue Stats
84W - 77L
1,588 Elo+
Party 2
Shiva
Shiva
x_Royalum_x
Shiva
Level 126
God Stats
5W - 3L
1,578 SR
Queue Stats
148W - 173L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Deguns91
Jing Wei
8
0 / 5 / 0
5,029
457
3,402
7,346
2,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Dolleshis
King Arthur
11
2 / 2 / 0
6,157
560
4,025
8,251
5,778
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Mxrtins91
Thanatos
7
0 / 4 / 0
4,630
421
1,019
9,594
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
Oboraz
He Bo
9
0 / 2 / 1
5,437
494
5,218
5,557
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
8
1 / 4 / 1
5,476
498
4,454
7,008
2,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 6
6,561
596
5,001
4,415
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 0 / 5
5,304
482
3,179
4,600
2,949
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Medusa
LuxuryFlex
Medusa
9
2 / 1 / 7
5,537
503
5,444
6,051
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
R1bbeck
Arachne
11
6 / 0 / 1
6,717
611
5,858
9,163
3,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 2 / 1
6,393
581
4,321
9,168
4,859
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
16
17
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Deguns91
Jing Wei
0
5
0
0
L
King Arthur
Dolleshis
King Arthur
2
2
0
1
W
4
0
6
7
W
3
0
5
5.5
W
Medusa
LuxuryFlex
Medusa
2
1
7
5.5
L
Thanatos
Mxrtins91
Thanatos
0
4
0
0
L
He Bo
Oboraz
He Bo
0
2
1
0.25
W
Arachne
R1bbeck
Arachne
6
0
1
6.5
L
Nu Wa
1
4
1
0.38
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,118
Damage
23,803
37,756
Taken
33,397
15,686
Mitigated
15,071
10,606
Healing
11,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Deguns91
Jing Wei
3,402
1,823
0
513
7,346
2,793
0
1,958
5,252
0
34,077
L
King Arthur
Dolleshis
King Arthur
4,025
658
0
1,300
8,251
5,778
0
0
8,251
0
38,799
W
5,001
716
0
1,940
4,415
1,637
84
2,812
1,603
32,455
0
W
3,179
360
0
978
4,600
2,949
222
2,364
2,236
17,826
0
W
Medusa
LuxuryFlex
Medusa
5,444
2,917
66
2,015
6,051
2,140
1,098
2,059
3,992
0
27,809
L
Thanatos
Mxrtins91
Thanatos
1,019
52
0
6,020
9,594
3,179
0
575
8,943
0
21,180
L
He Bo
Oboraz
He Bo
5,218
52
0
820
5,557
1,871
0
2,257
3,130
34,290
0
W
Arachne
R1bbeck
Arachne
5,858
3,526
0
3,254
9,163
3,486
35
1,886
7,277
0
45,616
L
Nu Wa
4,454
1,431
878
1,075
7,008
2,065
0
2,845
4,000
24,422
0
W
4,321
900
0
2,901
9,168
4,859
0
551
8,617
0
43,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,729
Gold Earned
30,512
291
Minions Killed
287
0
Camps Cleared
0
1,036,460
Distance Traveled
1,104,383
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,029
457
62
6
0
205,172
3
L
King Arthur
6,157
560
72
7
0
217,778
3
W
Zeus
6,561
596
65
6
0
222,526
3
W
Geb
5,304
482
18
2
0
222,679
3
W
Medusa
5,537
503
50
5
0
196,520
0
L
Thanatos
4,630
421
59
5
0
214,350
1
L
He Bo
5,437
494
71
6
0
207,945
1
W
Arachne
6,717
611
77
7
0
248,810
1
L
Nu Wa
5,476
498
27
2
0
191,215
3
W
Shiva
6,393
581
77
7
0
213,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role