Player Matchup

Tyr
Tyr
AaronWileman
Tyr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,425 Elo+
Party 4
Heimdallr
Heimdallr
KwissyP
Heimdallr
Level 19
God Stats
17W - 15L
1,688 SR
Queue Stats
139W - 166L
1,345 Elo+
Party 2
Bacchus
Bacchus
LokZizi
Bacchus
Level 28
God Stats
36W - 43L
1,556 SR
Queue Stats
93W - 132L
1,372 Elo+
Party 2
Scylla
Scylla
Mad Wileman
Scylla
Level 85
God Stats
0W - 1L
1,150 SR
Queue Stats
16W - 16L
1,457 Elo+
Party 4
Nemesis
Nemesis
Megavitor7
Nemesis
Level 37
God Stats
19W - 18L
1,617 SR
Queue Stats
136W - 167L
1,372 Elo+
Party 2
Team Averages
Level 41
1,502 SR
1,394 Elo+

VS

Team Averages
Level 58
1,580 SR
1,434 Elo+
Sun Wukong
Sun Wukong
NRV_Petit-Poney
Sun Wukong
Level 62
God Stats
4W - 1L
1,523 SR
Queue Stats
23W - 35L
1,394 Elo+
Party 3
Fenrir
Fenrir
Nyrunnn
Fenrir
Level 10
God Stats
3W - 1L
1,820 SR
Queue Stats
8W - 12L
1,343 Elo+
Party 3
Anubis
Anubis
Xlukkajr97
Anubis
Level 29
God Stats
2W - 1L
1,209 SR
Queue Stats
45W - 41L
1,458 Elo+
Party 1
Chiron
Chiron
rummiena98
Chiron
Level 69
God Stats
3W - 0L
1,738 SR
Queue Stats
53W - 58L
1,469 Elo+
Party 1
Xing Tian
Xing Tian
volkan__AZE
Xing Tian
Level 120
God Stats
4W - 2L
1,611 SR
Queue Stats
214W - 192L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
10,623
425
9,685
24,525
33,552
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
KwissyP
Heimdallr
17
3 / 8 / 7
11,575
463
13,234
21,832
9,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
LokZizi
Bacchus
15
3 / 6 / 8
10,793
432
12,130
27,917
49,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
16
2 / 9 / 6
10,674
427
17,156
17,987
6,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Megavitor7
Nemesis
19
8 / 6 / 6
12,782
511
19,629
26,758
12,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NRV_Petit-Poney
Sun Wukong
20
9 / 1 / 14
14,970
599
21,931
24,386
27,922
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Nyrunnn
Fenrir
20
5 / 5 / 8
13,651
546
14,546
20,772
11,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Xlukkajr97
Anubis
19
9 / 4 / 13
13,898
556
24,926
20,875
12,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
rummiena98
Chiron
19
9 / 3 / 13
13,408
536
19,409
16,514
7,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
volkan__AZE
Xing Tian
17
3 / 4 / 13
13,105
524
13,774
32,287
40,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
96
17
Kills
35
35
Deaths
17
29
Assists
61
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Heimdallr
KwissyP
Heimdallr
3
8
7
0.81
L
Bacchus
LokZizi
Bacchus
3
6
8
1.17
L
Scylla
2
9
6
0.56
L
Nemesis
Megavitor7
Nemesis
8
6
6
1.83
W
Sun Wukong
NRV_Petit-Poney
Sun Wukong
9
1
14
16
W
Fenrir
Nyrunnn
Fenrir
5
5
8
1.8
W
Anubis
Xlukkajr97
Anubis
9
4
13
3.88
W
Chiron
rummiena98
Chiron
9
3
13
5.17
W
Xing Tian
volkan__AZE
Xing Tian
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,834
Damage
94,586
119,019
Taken
114,834
111,025
Mitigated
99,399
10,519
Healing
36,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,685
2,301
0
2,268
24,525
33,552
793
6,298
18,227
0
63,628
L
Heimdallr
KwissyP
Heimdallr
13,234
6,629
0
4,264
21,832
9,355
1,116
11,083
10,749
0
68,829
L
Bacchus
LokZizi
Bacchus
12,130
1,370
0
1,687
27,917
49,651
238
9,688
18,229
36,416
0
L
Scylla
17,156
762
0
820
17,987
6,168
654
6,210
11,777
69,222
0
L
Nemesis
Megavitor7
Nemesis
19,629
10,218
0
1,480
26,758
12,299
13
5,421
21,337
0
113,005
W
Sun Wukong
NRV_Petit-Poney
Sun Wukong
21,931
5,639
167
4,808
24,386
27,922
2,123
7,853
16,368
0
93,361
W
Fenrir
Nyrunnn
Fenrir
14,546
5,274
48
8,815
20,772
11,391
0
4,900
15,690
0
106,854
W
Anubis
Xlukkajr97
Anubis
24,926
1,125
0
9,957
20,875
12,383
2,230
10,387
10,026
120,795
0
W
Chiron
rummiena98
Chiron
19,409
8,308
1,754
4,488
16,514
7,370
4,605
4,177
12,315
0
92,715
W
Xing Tian
volkan__AZE
Xing Tian
13,774
1,202
0
6,756
32,287
40,333
794
7,683
24,504
58,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,447
Gold Earned
69,032
478
Minions Killed
508
0
Camps Cleared
0
2,101,309
Distance Traveled
2,246,949
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,623
425
110
4
0
419,360
2
L
Heimdallr
11,575
463
93
4
0
368,233
4
L
Bacchus
10,793
432
41
2
0
453,278
4
L
Scylla
10,674
427
94
4
0
351,523
2
L
Nemesis
12,782
511
140
6
0
508,915
1
W
Sun Wukong
14,970
599
138
6
0
497,520
3
W
Fenrir
13,651
546
115
5
0
493,929
0
W
Anubis
13,898
556
123
5
0
384,034
1
W
Chiron
13,408
536
91
4
0
432,805
0
W
Xing Tian
13,105
524
41
2
0
438,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role