Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DoomSlayer07918
Heimdallr
Level 84
God Stats
19W - 14L
1,446 SR
Queue Stats
204W - 224L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
devildrive04
Baron Samedi
Level 120
God Stats
46W - 39L
1,646 SR
Queue Stats
253W - 269L
1,444 Elo+
Solo
Tyr
Tyr
supershmeagle
Tyr
Level 160
God Stats
6W - 4L
1,721 SR
Queue Stats
348W - 314L
1,620 Elo+
Solo
Susano
Susano
xMahni
Susano
Level 122
God Stats
6W - 7L
1,467 SR
Queue Stats
139W - 138L
1,578 Elo+
Solo
Team Averages
Level 125
1,556 SR
1,517 Elo+

VS

Team Averages
Level 110
1,574 SR
1,497 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Pucemarrow1365
Kukulkan
Level 134
God Stats
49W - 60L
1,550 SR
Queue Stats
60W - 84L
1,539 Elo+
Solo
Heimdallr
Heimdallr
Uncle Stunky
Heimdallr
Level 129
God Stats
1W - 3L
1,588 SR
Queue Stats
293W - 258L
1,507 Elo+
Solo
Nike
Nike
mangokick
Nike
Level 87
God Stats
27W - 14L
1,671 SR
Queue Stats
125W - 142L
1,440 Elo+
Solo
Ares
Ares
wellington_gato
Ares
Level 105
God Stats
42W - 38L
1,559 SR
Queue Stats
162W - 176L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 0 / 2
5,017
1,003
2,261
1,787
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
DoomSlayer07918
Heimdallr
11
1 / 0 / 2
5,057
1,011
3,122
3,626
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
devildrive04
Baron Samedi
10
1 / 0 / 2
5,108
1,022
3,095
2,708
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
2 / 2 / 0
4,737
947
5,907
6,284
3,025
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
xMahni
Susano
10
1 / 1 / 1
5,054
1,011
3,463
3,661
1,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
0 / 0 / 3
4,534
907
2,378
3,298
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
8
0 / 0 / 2
4,343
869
1,287
1,405
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Uncle Stunky
Heimdallr
10
2 / 2 / 1
4,861
972
2,996
5,678
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
9
0 / 2 / 2
4,451
890
2,787
6,212
3,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 1
4,739
948
1,572
6,061
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
5
Kills
3
3
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
2
1
L
Ao Kuang
 
Ao Kuang
0
0
3
1.5
W
Heimdallr
DoomSlayer07918
Heimdallr
1
0
2
2
L
Kukulkan
0
0
2
1
L
Heimdallr
Uncle Stunky
Heimdallr
2
2
1
1.25
W
Baron Samedi
devildrive04
Baron Samedi
1
0
2
2
L
Nike
0
2
2
0.5
W
2
2
0
1
L
1
1
1
1.5
W
Susano
xMahni
Susano
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,848
Damage
11,020
18,066
Taken
22,654
8,194
Mitigated
13,182
6,926
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,261
209
0
994
1,787
1,037
0
485
1,302
15,200
0
L
Ao Kuang
 
Ao Kuang
2,378
628
0
1,577
3,298
1,850
0
505
2,793
6,945
1,931
W
Heimdallr
DoomSlayer07918
Heimdallr
3,122
1,444
0
856
3,626
1,570
700
868
2,633
0
15,182
L
Kukulkan
1,287
215
0
250
1,405
505
0
466
939
5,690
0
L
Heimdallr
Uncle Stunky
Heimdallr
2,996
900
0
884
5,678
2,703
0
1,652
4,026
0
12,826
W
Baron Samedi
devildrive04
Baron Samedi
3,095
59
689
1,309
2,708
1,270
29
527
2,181
12,252
0
L
Nike
2,787
168
0
260
6,212
3,695
0
1,267
4,945
0
8,475
W
5,907
449
0
1,903
6,284
3,025
0
2,857
3,340
0
13,019
L
1,572
31
0
1,644
6,061
4,429
0
1,466
4,595
5,613
0
W
Susano
xMahni
Susano
3,463
764
0
1,175
3,661
1,292
0
180
3,379
0
16,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,973
Gold Earned
22,928
128
Minions Killed
78
0
Camps Cleared
0
674,182
Distance Traveled
605,693
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,017
1,003
29
6
0
133,441
3
L
Ao Kuang
4,534
907
15
3
0
151,085
0
W
Heimdallr
5,057
1,011
29
6
0
106,912
0
L
Kukulkan
4,343
869
18
4
0
52,559
1
L
Heimdallr
4,861
972
29
6
0
116,789
1
W
Baron Samedi
5,108
1,022
25
5
0
126,064
0
L
Nike
4,451
890
15
3
0
150,734
0
W
Tyr
4,737
947
12
2
0
138,427
1
L
Ares
4,739
948
1
0
0
134,526
6
W
Susano
5,054
1,011
33
7
0
169,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role