Player Matchup

Atlas
Atlas
Fourthorseman
Atlas
Level 129
God Stats
23W - 21L
1,544 SR
Queue Stats
207W - 168L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
Rogue iPython
Danzaburou
Level 25
God Stats
56W - 70L
1,677 SR
Queue Stats
174W - 245L
1,402 Elo+
Party 2
Odin
Odin
msg lod
Odin
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
414W - 222L
1,627 Elo+
Party 2
Team Averages
Level 101
1,574 SR
1,524 Elo+

VS

Team Averages
Level 79
1,641 SR
1,453 Elo+
Odin
Odin
EdgedBeast
Odin
Level 34
God Stats
1W - 3L
1,342 SR
Queue Stats
8W - 10L
1,376 Elo+
Party 1
Merlin
Merlin
GoDz Militia
Merlin
Level 122
God Stats
0W - 1L
1,918 SR
Queue Stats
99W - 89L
1,522 Elo+
Party 1
Neith
Neith
iiStets-
Neith
Level 81
God Stats
7W - 6L
1,664 SR
Queue Stats
38W - 37L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 3
14,204
748
20,253
19,637
11,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Rogue iPython
Danzaburou
17
1 / 2 / 9
12,140
639
8,279
16,809
6,896
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Odin
msg lod
Odin
19
4 / 2 / 11
12,762
672
15,899
20,355
18,969
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 2
12,816
675
7,438
15,528
15,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
14
0 / 10 / 4
10,579
557
15,098
15,801
7,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
iiStets-
Neith
16
2 / 7 / 2
11,436
602
17,555
19,044
8,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
18
Kills
4
4
Deaths
18
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
13
0
3
14.5
L
Merlin
0
10
4
0.2
W
Danzaburou
Rogue iPython
Danzaburou
1
2
9
2.75
L
Neith
iiStets-
Neith
2
7
2
0.43
W
Odin
msg lod
Odin
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,431
Damage
40,091
56,801
Taken
50,373
37,783
Mitigated
31,837
17,170
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,438
739
0
3,865
15,528
15,996
0
4,583
10,945
0
17,874
W
20,253
4,418
0
7,200
19,637
11,918
118
3,641
15,996
59,536
0
L
Merlin
15,098
748
0
520
15,801
7,086
0
6,271
9,530
43,438
0
W
Danzaburou
Rogue iPython
Danzaburou
8,279
2,712
0
3,989
16,809
6,896
1,885
7,006
9,803
0
42,707
L
Neith
iiStets-
Neith
17,555
6,577
0
2,154
19,044
8,755
0
9,443
9,601
0
58,989
W
Odin
msg lod
Odin
15,899
2,694
0
5,981
20,355
18,969
469
5,358
14,997
0
56,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,106
Gold Earned
34,831
221
Minions Killed
178
11
Camps Cleared
5
1,113,607
Distance Traveled
946,510
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,816
675
20
1
1
384,092
3
W
Atlas
14,204
748
74
4
5
378,789
2
L
Merlin
10,579
557
75
4
2
279,922
3
W
Danzaburou
12,140
639
62
3
1
350,958
2
L
Neith
11,436
602
83
4
2
282,496
1
W
Odin
12,762
672
85
4
5
383,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role