Player Matchup

Ishtar
Ishtar
GREAT_NESS_SB
Ishtar
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 25L
1,452 Elo+
Party 1
Vamana
Vamana
Poncikberk
Vamana
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,520 Elo+
Party 2
Lancelot
Lancelot
PrimeCreater
Lancelot
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Party 1
Bacchus
Bacchus
UnknownPhxntxm
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Vulcan
Vulcan
proplayer67375
Vulcan
Level 87
God Stats
4W - 1L
1,602 SR
Queue Stats
13W - 12L
1,510 Elo+
Party 2
Team Averages
Level 51
1,520 SR
1,496 Elo+

VS

Team Averages
Level 70
1,557 SR
1,504 Elo+
Zeus
Zeus
 
Zeus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
ChampPalme
Osiris
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 99L
1,433 Elo+
Solo
Thanatos
Thanatos
Damocles16
Thanatos
Level 109
God Stats
124W - 122L
1,529 SR
Queue Stats
613W - 611L
1,576 Elo+
Party 3
Ymir
Ymir
Yarull4ik
Ymir
Level 6
God Stats
3W - 3L
1,766 SR
Queue Stats
8W - 9L
1,513 Elo+
Party 3
Skadi
Skadi
sakhamidov
Skadi
Level 86
God Stats
21W - 25L
1,488 SR
Queue Stats
377W - 402L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
6,163
514
5,171
8,429
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Poncikberk
Vamana
11
0 / 3 / 0
6,212
518
4,954
12,290
5,728
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
PrimeCreater
Lancelot
8
1 / 6 / 1
5,324
444
1,866
9,973
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 1
5,516
460
1,426
7,676
6,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 0
5,882
490
2,080
3,091
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
6 / 0 / 0
7,928
661
5,966
3,405
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
ChampPalme
Osiris
12
0 / 0 / 2
7,283
607
4,794
6,779
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Damocles16
Thanatos
11
6 / 1 / 4
7,493
624
5,130
7,571
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
10
0 / 2 / 6
6,289
524
2,147
8,604
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
11
2 / 1 / 4
6,543
545
8,347
5,548
1,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
14
14
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
0
6
W
Osiris
ChampPalme
Osiris
0
0
2
1
W
Thanatos
Damocles16
Thanatos
6
1
4
8
L
3
3
1
1.17
L
Vamana
Poncikberk
Vamana
0
3
0
0
L
Lancelot
PrimeCreater
Lancelot
1
6
1
0.25
L
0
1
1
0.5
W
Ymir
0
2
6
1.5
L
0
1
0
0
W
Skadi
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,497
Damage
26,384
41,459
Taken
31,907
19,528
Mitigated
17,221
9,274
Healing
13,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,966
1,059
0
745
3,405
1,333
706
1,199
2,206
60,223
0
W
Osiris
ChampPalme
Osiris
4,794
1,943
0
3,386
6,779
4,259
0
0
6,779
0
52,791
W
Thanatos
Damocles16
Thanatos
5,130
983
0
6,881
7,571
3,603
0
196
7,375
0
45,055
L
5,171
3,481
0
1,408
8,429
2,788
0
1,586
6,843
0
35,514
L
Vamana
Poncikberk
Vamana
4,954
1,597
0
3,364
12,290
5,728
0
412
11,878
0
46,111
L
Lancelot
PrimeCreater
Lancelot
1,866
294
0
2,630
9,973
3,202
0
3,658
6,315
0
24,972
L
1,426
146
0
872
7,676
6,645
0
1,026
6,650
13,731
0
W
Ymir
2,147
472
359
1,608
8,604
6,152
0
1,363
7,241
13,290
0
L
2,080
309
0
1,000
3,091
1,165
0
1,431
1,660
40,376
0
W
Skadi
8,347
3,877
0
634
5,548
1,874
0
748
4,800
0
50,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,097
Gold Earned
35,536
264
Minions Killed
407
0
Camps Cleared
0
1,152,587
Distance Traveled
1,182,611
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,928
661
117
10
0
234,789
3
W
Osiris
7,283
607
98
8
0
256,837
1
W
Thanatos
7,493
624
84
7
0
262,033
4
L
Ishtar
6,163
514
41
3
0
201,887
2
L
Vamana
6,212
518
85
7
0
229,601
6
L
Lancelot
5,324
444
48
4
0
233,604
4
L
Bacchus
5,516
460
23
2
0
238,368
1
W
Ymir
6,289
524
23
2
0
217,781
2
L
Vulcan
5,882
490
67
6
0
249,127
4
W
Skadi
6,543
545
85
7
0
211,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role