Player Matchup

Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BigBlackFatNeck
Morgan Le Fay
Level 31
God Stats
18W - 25L
1,413 SR
Queue Stats
53W - 50L
1,752 Elo+
Solo
Ishtar
Ishtar
Darcia111
Ishtar
Level 159
God Stats
11W - 4L
1,654 SR
Queue Stats
34W - 23L
1,762 Elo+
Solo
Team Averages
Level 112
1,523 SR
1,671 Elo+

VS

Team Averages
Level 85
1,611 SR
1,607 Elo+
Kukulkan
Kukulkan
Caladriul
Kukulkan
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,646 Elo+
Party 1
Atlas
Atlas
WormDad
Atlas
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,674 Elo+
Party 1
Thanatos
Thanatos
ilrer
Thanatos
Level 113
God Stats
0W - 1L
1,832 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
7 / 0 / 7
9,275
928
8,664
11,579
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
BigBlackFatNeck
Morgan Le Fay
13
0 / 0 / 12
7,502
750
8,367
5,783
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Darcia111
Ishtar
13
7 / 0 / 7
8,277
828
7,370
6,418
2,801
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Caladriul
Kukulkan
11
0 / 4 / 0
6,118
612
4,001
6,775
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
WormDad
Atlas
10
0 / 4 / 0
5,866
587
4,118
10,583
6,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
ilrer
Thanatos
9
0 / 6 / 0
5,747
575
2,598
10,581
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
14
Kills
0
0
Deaths
14
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
0
7
10.5
W
Morgan Le Fay
BigBlackFatNeck
Morgan Le Fay
0
0
12
6
L
Kukulkan
Caladriul
Kukulkan
0
4
0
0
W
Ishtar
Darcia111
Ishtar
7
0
7
10.5
L
Atlas
WormDad
Atlas
0
4
0
0
L
Thanatos
ilrer
Thanatos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,401
Damage
10,717
23,780
Taken
27,939
17,280
Mitigated
13,871
7,947
Healing
3,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,664
1,232
332
4,741
11,579
11,911
174
2,628
8,723
0
16,535
W
Morgan Le Fay
BigBlackFatNeck
Morgan Le Fay
8,367
1,139
129
1,511
5,783
2,568
415
3,408
2,149
36,286
0
L
Kukulkan
Caladriul
Kukulkan
4,001
531
0
278
6,775
2,989
0
2,536
4,239
27,557
0
W
Ishtar
Darcia111
Ishtar
7,370
3,579
0
1,234
6,418
2,801
1,868
1,867
4,371
0
28,748
L
Atlas
WormDad
Atlas
4,118
999
0
741
10,583
6,830
0
3,314
7,269
7,328
0
L
Thanatos
ilrer
Thanatos
2,598
354
0
2,415
10,581
4,052
0
2,958
7,623
0
7,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,054
Gold Earned
17,731
129
Minions Killed
92
6
Camps Cleared
3
581,149
Distance Traveled
476,428
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,275
928
11
1
2
218,466
3
W
Morgan Le Fay
7,502
750
69
7
2
172,703
1
L
Kukulkan
6,118
612
63
6
1
160,064
1
W
Ishtar
8,277
828
49
5
2
189,980
4
L
Atlas
5,866
587
14
1
0
154,223
0
L
Thanatos
5,747
575
15
2
2
162,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role