Player Matchup

Anubis
Anubis
Kirua_1302
Anubis
Level 66
God Stats
36W - 40L
1,508 SR
Queue Stats
105W - 147L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
OneForKong
Sun Wukong
Level 99
God Stats
2W - 2L
1,921 SR
Queue Stats
129W - 135L
1,463 Elo+
Solo
Bastet
Bastet
ReturnofThePac
Bastet
Level 62
God Stats
16W - 21L
1,389 SR
Queue Stats
100W - 116L
1,415 Elo+
Party 1
Neith
Neith
StinkBoi_Azoy
Neith
Level 27
God Stats
18W - 17L
1,504 SR
Queue Stats
40W - 35L
1,461 Elo+
Party 1
Ares
Ares
dingowarrior666
Ares
Level 160
God Stats
66W - 61L
1,498 SR
Queue Stats
725W - 817L
1,402 Elo+
Solo
Team Averages
Level 83
1,564 SR
1,425 Elo+

VS

Team Averages
Level 85
1,481 SR
1,442 Elo+
Jormungandr
Jormungandr
Iceyy Cat
Jormungandr
Level 49
God Stats
3W - 6L
1,338 SR
Queue Stats
178W - 177L
1,573 Elo+
Solo
Ishtar
Ishtar
TFGSaiyajin
Ishtar
Level 72
God Stats
3W - 2L
1,641 SR
Queue Stats
54W - 44L
1,430 Elo+
Solo
Hun Batz
Hun Batz
Tritenicks
Hun Batz
Level 113
God Stats
3W - 6L
1,300 SR
Queue Stats
411W - 458L
1,413 Elo+
Party 2
Lancelot
Lancelot
hilopetante
Lancelot
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,375 Elo+
Solo
Hera
Hera
ty1Bestplayer
Hera
Level 87
God Stats
14W - 9L
1,627 SR
Queue Stats
286W - 315L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kirua_1302
Anubis
13
5 / 0 / 1
7,347
612
7,033
7,427
3,761
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
OneForKong
Sun Wukong
12
2 / 2 / 1
6,769
564
5,472
10,981
9,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 3
6,904
575
5,608
10,559
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
2 / 0 / 1
6,692
558
6,580
5,687
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
0 / 1 / 3
5,667
472
2,439
6,625
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Iceyy Cat
Jormungandr
9
0 / 1 / 1
6,209
517
4,283
9,900
7,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ishtar
10
1 / 2 / 0
5,685
474
4,937
7,234
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Tritenicks
Hun Batz
11
2 / 2 / 1
6,805
567
5,910
9,618
4,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
hilopetante
Lancelot
10
1 / 4 / 2
6,306
526
3,419
10,005
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 5 / 0
5,654
471
2,840
6,341
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
4
4
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Iceyy Cat
Jormungandr
0
1
1
0.5
W
Anubis
Kirua_1302
Anubis
5
0
1
5.5
W
Sun Wukong
OneForKong
Sun Wukong
2
2
1
1.25
W
3
1
3
4.5
W
2
0
1
2.5
L
Ishtar
1
2
0
0.5
L
Hun Batz
Tritenicks
Hun Batz
2
2
1
1.25
W
0
1
3
1.5
L
Lancelot
hilopetante
Lancelot
1
4
2
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,132
Damage
21,389
41,279
Taken
43,098
24,335
Mitigated
19,890
18,967
Healing
10,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Iceyy Cat
Jormungandr
4,283
1,620
225
2,841
9,900
7,322
0
3,593
6,307
32,576
0
W
Anubis
Kirua_1302
Anubis
7,033
1,159
0
5,635
7,427
3,761
652
3,573
3,854
63,692
0
W
Sun Wukong
OneForKong
Sun Wukong
5,472
980
0
4,392
10,981
9,388
0
0
10,981
0
44,189
W
5,608
1,519
0
2,428
10,559
4,759
0
778
9,781
0
38,500
W
6,580
4,097
0
4,159
5,687
1,922
1,688
605
5,082
0
51,188
L
Ishtar
4,937
2,960
106
1,883
7,234
2,719
87
656
6,578
0
33,703
L
Hun Batz
Tritenicks
Hun Batz
5,910
1,433
0
1,470
9,618
4,477
416
0
9,349
0
42,841
W
2,439
397
0
2,353
6,625
4,505
438
2,167
4,458
12,285
0
L
Lancelot
hilopetante
Lancelot
3,419
885
0
3,826
10,005
3,786
390
371
9,406
0
33,838
L
2,840
582
0
500
6,341
1,586
0
4,852
1,489
39,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,379
Gold Earned
30,659
358
Minions Killed
347
0
Camps Cleared
0
1,112,050
Distance Traveled
1,183,787
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,209
517
68
6
0
216,661
4
W
Anubis
7,347
612
101
8
0
202,377
1
W
Sun Wukong
6,769
564
78
7
0
270,595
2
W
Bastet
6,904
575
69
6
0
279,301
1
W
Neith
6,692
558
95
8
0
203,203
2
L
Ishtar
5,685
474
58
5
0
213,883
1
L
Hun Batz
6,805
567
94
8
0
250,091
0
W
Ares
5,667
472
15
1
0
156,574
0
L
Lancelot
6,306
526
71
6
0
271,385
0
L
Hera
5,654
471
56
5
0
231,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role