Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
veska60
Thor
Level 118
God Stats
6W - 8L
1,505 SR
Queue Stats
103W - 115L
1,556 Elo+
Party 1
Team Averages
Level 135
1,502 SR
1,519 Elo+

VS

Team Averages
Level 98
1,421 SR
1,601 Elo+
Chronos
Chronos
ArndKP
Chronos
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 9L
1,676 Elo+
Party 2
Sobek
Sobek
Ronbetom
Sobek
Level 30
God Stats
2W - 3L
1,264 SR
Queue Stats
32W - 26L
1,523 Elo+
Party 2
Skadi
Skadi
lLEBRONXl
Skadi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 96L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
1 / 4 / 2
9,919
620
12,251
20,875
16,711
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
 
Sol
13
1 / 5 / 0
9,240
578
14,120
14,144
6,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
veska60
Thor
13
2 / 7 / 2
9,595
600
10,478
20,057
9,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ArndKP
Chronos
17
10 / 1 / 6
12,026
752
24,663
18,850
11,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Ronbetom
Sobek
14
1 / 3 / 10
11,234
702
6,607
19,542
24,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
lLEBRONXl
Skadi
17
5 / 0 / 10
11,507
719
18,362
8,428
3,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
16
16
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
4
2
0.5
L
Sol
 
Sol
1
5
0
0.2
W
Chronos
ArndKP
Chronos
10
1
6
13
W
Sobek
Ronbetom
Sobek
1
3
10
2
W
Skadi
lLEBRONXl
Skadi
5
0
10
10
L
Thor
veska60
Thor
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,849
Damage
49,632
55,076
Taken
46,820
32,814
Mitigated
39,063
6,762
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
12,251
6,168
398
3,894
20,875
16,711
0
10,862
10,013
0
25,066
L
Sol
 
Sol
14,120
5,791
0
2,470
14,144
6,608
0
7,143
7,001
37,754
4,042
W
Chronos
ArndKP
Chronos
24,663
10,473
0
4,636
18,850
11,022
1,603
4,248
14,602
41,998
5,061
W
Sobek
Ronbetom
Sobek
6,607
1,638
0
5,919
19,542
24,149
0
6,570
12,972
12,324
0
W
Skadi
lLEBRONXl
Skadi
18,362
7,493
0
1,887
8,428
3,892
876
2,287
6,141
0
79,130
L
Thor
veska60
Thor
10,478
1,488
0
0
20,057
9,495
0
10,442
9,615
0
29,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,754
Gold Earned
34,767
142
Minions Killed
162
4
Camps Cleared
10
853,727
Distance Traveled
933,433
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,919
620
16
1
3
320,447
5
L
Sol
9,240
578
69
4
0
268,235
0
W
Chronos
12,026
752
44
3
5
310,714
2
W
Sobek
11,234
702
11
1
1
307,937
2
W
Skadi
11,507
719
107
7
4
314,782
2
L
Thor
9,595
600
57
4
1
265,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role