Player Matchup

Anubis
Anubis
MadFace161
Anubis
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 77L
1,164 Elo+
Solo
Neith
Neith
Maxikill3r_84
Neith
Level 155
God Stats
4W - 7L
1,099 SR
Queue Stats
11W - 26L
1,251 Elo+
Party 1
Chaac
Chaac
Modose
Chaac
Level 24
God Stats
1W - 2L
1,174 SR
Queue Stats
5W - 15L
1,244 Elo+
Party 1
Team Averages
Level 87
1,258 SR
1,219 Elo+

VS

Team Averages
Level 57
1,565 SR
1,553 Elo+
Cliodhna
Cliodhna
HappyLeprachaun
Cliodhna
Level 22
God Stats
1W - 1L
1,458 SR
Queue Stats
8W - 4L
1,653 Elo+
Party 2
Raijin
Raijin
KrayTallus
Raijin
Level 79
God Stats
2W - 1L
1,707 SR
Queue Stats
98W - 64L
1,536 Elo+
Party 2
Achilles
Achilles
lukatoni
Achilles
Level 69
God Stats
11W - 16L
1,532 SR
Queue Stats
166W - 233L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MadFace161
Anubis
20
11 / 0 / 9
17,016
740
19,925
11,087
5,930
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 7 / 14
15,663
681
29,133
25,554
10,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Modose
Chaac
20
4 / 2 / 13
14,919
649
16,378
22,991
18,687
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
18
3 / 7 / 6
13,422
584
17,051
25,916
10,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
KrayTallus
Raijin
20
3 / 4 / 4
14,505
631
17,363
17,330
7,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
lukatoni
Achilles
16
3 / 10 / 3
12,988
565
12,352
31,287
32,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
21
Kills
9
9
Deaths
21
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
3
7
6
0.86
L
Raijin
KrayTallus
Raijin
3
4
4
1.25
W
Anubis
MadFace161
Anubis
11
0
9
15.5
W
6
7
14
1.86
W
Chaac
Modose
Chaac
4
2
13
5.25
L
Achilles
lukatoni
Achilles
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,436
Damage
46,766
59,632
Taken
74,533
35,204
Mitigated
51,113
16,835
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
17,051
926
0
4,856
25,916
10,787
0
6,440
19,476
0
52,247
L
Raijin
KrayTallus
Raijin
17,363
808
0
500
17,330
7,774
0
4,409
12,921
93,789
0
W
Anubis
MadFace161
Anubis
19,925
608
0
4,357
11,087
5,930
1,778
4,566
6,305
80,532
0
W
29,133
14,598
0
5,420
25,554
10,587
994
6,458
18,652
0
89,952
W
Chaac
Modose
Chaac
16,378
3,332
0
7,058
22,991
18,687
631
6,616
15,945
0
38,967
L
Achilles
lukatoni
Achilles
12,352
2,950
0
3,144
31,287
32,552
0
9,514
21,773
0
29,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,598
Gold Earned
40,915
262
Minions Killed
231
9
Camps Cleared
6
1,142,314
Distance Traveled
1,130,858
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
13,422
584
62
3
1
391,179
2
L
Raijin
14,505
631
147
6
4
374,595
3
W
Anubis
17,016
740
135
6
1
357,904
5
W
Neith
15,663
681
85
4
8
345,941
0
W
Chaac
14,919
649
42
2
0
438,469
3
L
Achilles
12,988
565
22
1
1
365,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role