Player Matchup

Vamana
Vamana
Damn_Your_Goodd
Vamana
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 140L
1,425 Elo+
Solo
Thor
Thor
Powsii
Thor
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,249 Elo+
Party 1
Poseidon
Poseidon
Prodigie99
Poseidon
Level 89
God Stats
11W - 14L
1,560 SR
Queue Stats
147W - 129L
1,508 Elo+
Party 1
Neith
Neith
Sugar_Seduction
Neith
Level 123
God Stats
14W - 22L
1,466 SR
Queue Stats
371W - 398L
1,470 Elo+
Solo
Ymir
Ymir
kide09
Ymir
Level 105
God Stats
4W - 4L
1,643 SR
Queue Stats
115W - 109L
1,441 Elo+
Solo
Team Averages
Level 118
1,534 SR
1,419 Elo+

VS

Team Averages
Level 129
1,471 SR
1,460 Elo+
Horus
Horus
DRxFEELGOODxxx
Horus
Level 126
God Stats
22W - 18L
1,551 SR
Queue Stats
445W - 543L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
Dimas705
Cthulhu
Level 138
God Stats
3W - 1L
1,674 SR
Queue Stats
235W - 243L
1,481 Elo+
Solo
Osiris
Osiris
Eatoshy
Osiris
Level 157
God Stats
1W - 1L
1,306 SR
Queue Stats
24W - 29L
1,537 Elo+
Solo
Sol
Sol
KosherxTriscuit
Sol
Level 120
God Stats
2W - 0L
1,378 SR
Queue Stats
109W - 101L
1,478 Elo+
Solo
Skadi
Skadi
Palmpilot7133
Skadi
Level 106
God Stats
38W - 44L
1,446 SR
Queue Stats
164W - 218L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,187
519
5,902
7,004
4,687
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
Powsii
Thor
10
3 / 0 / 1
5,838
584
3,889
7,537
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Prodigie99
Poseidon
10
0 / 2 / 2
5,469
547
2,332
3,618
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 0
6,449
645
5,921
5,694
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
kide09
Ymir
3
0 / 0 / 1
4,202
420
824
1,373
584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,545
555
3,435
6,837
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Dimas705
Cthulhu
8
0 / 2 / 0
5,009
501
2,833
6,918
3,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Eatoshy
Osiris
9
0 / 1 / 0
5,162
516
3,104
9,091
6,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 2 / 0
4,842
484
2,275
5,567
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 2
5,990
599
3,926
3,656
1,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
3
3
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
0
1
1
0.5
W
Cthulhu
Dimas705
Cthulhu
0
2
0
0
W
Osiris
Eatoshy
Osiris
0
1
0
0
W
0
2
0
0
W
1
0
2
2
L
Thor
Powsii
Thor
3
0
1
3.5
L
Poseidon
Prodigie99
Poseidon
0
2
2
0.5
L
3
0
0
3
L
Ymir
kide09
Ymir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,868
Damage
15,573
25,226
Taken
32,069
11,269
Mitigated
16,354
10,080
Healing
12,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,435
1,905
340
3,051
6,837
3,318
0
938
5,899
0
33,373
L
5,902
3,348
0
2,773
7,004
4,687
0
0
7,004
0
34,302
W
Cthulhu
Dimas705
Cthulhu
2,833
496
141
2,267
6,918
3,511
0
656
6,262
26,287
0
W
Osiris
Eatoshy
Osiris
3,104
1,247
0
3,700
9,091
6,865
0
474
8,617
0
30,685
W
2,275
1,144
0
1,846
5,567
1,378
330
168
5,399
30,748
0
W
3,926
1,530
0
1,180
3,656
1,282
148
920
2,736
0
48,956
L
Thor
Powsii
Thor
3,889
1,226
0
2,878
7,537
2,611
0
136
7,401
0
29,104
L
Poseidon
Prodigie99
Poseidon
2,332
161
0
864
3,618
1,017
0
0
3,618
36,983
0
L
5,921
2,289
0
2,837
5,694
2,370
1,416
3,858
1,836
0
48,160
L
Ymir
kide09
Ymir
824
419
0
728
1,373
584
0
1,114
259
4,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,145
Gold Earned
26,548
274
Minions Killed
318
0
Camps Cleared
0
814,449
Distance Traveled
1,013,823
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,545
555
70
7
0
209,986
0
L
Vamana
5,187
519
50
5
0
164,912
0
W
Cthulhu
5,009
501
45
5
0
218,648
1
W
Osiris
5,162
516
61
6
0
211,097
2
W
Sol
4,842
484
58
6
0
184,330
3
W
Skadi
5,990
599
84
8
0
189,762
2
L
Thor
5,838
584
63
6
0
231,276
1
L
Poseidon
5,469
547
64
6
0
196,546
4
L
Neith
6,449
645
89
9
0
177,360
3
L
Ymir
4,202
420
8
1
0
44,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role