Player Matchup

Thor
Thor
DjNaruto85
Thor
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,189 Elo+
Party 3
Chaac
Chaac
DonitasYT
Chaac
Level 68
God Stats
16W - 8L
1,538 SR
Queue Stats
157W - 182L
1,328 Elo+
Solo
Nu Wa
Nu Wa
Lowcash Pato
Nu Wa
Level 77
God Stats
9W - 7L
1,472 SR
Queue Stats
293W - 315L
1,427 Elo+
Party 4
Ymir
Ymir
Psic Lionss
Ymir
Level 43
God Stats
17W - 17L
1,444 SR
Queue Stats
181W - 194L
1,417 Elo+
Party 4
Jing Wei
Jing Wei
SOFTCORE-DOLL
Jing Wei
Level 42
God Stats
4W - 2L
1,731 SR
Queue Stats
22W - 31L
1,329 Elo+
Party 3
Team Averages
Level 49
1,537 SR
1,338 Elo+

VS

Team Averages
Level 59
1,391 SR
1,427 Elo+
Serqet
Serqet
AMRxGH0STx
Serqet
Level 101
God Stats
1W - 3L
1,280 SR
Queue Stats
21W - 23L
1,402 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AkumaIsekia
Morgan Le Fay
Level 46
God Stats
1W - 2L
1,364 SR
Queue Stats
11W - 16L
1,370 Elo+
Party 1
Skadi
Skadi
Dragonlope
Skadi
Level 26
God Stats
4W - 2L
1,566 SR
Queue Stats
18W - 16L
1,487 Elo+
Party 2
Guan Yu
Guan Yu
KyleBigDBrown
Guan Yu
Level 60
God Stats
1W - 1L
1,196 SR
Queue Stats
67W - 63L
1,506 Elo+
Party 2
Kuzenbo
Kuzenbo
McCornyJr
Kuzenbo
Level 61
God Stats
9W - 11L
1,550 SR
Queue Stats
324W - 302L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 2
11,173
399
3,835
20,821
7,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
DonitasYT
Chaac
20
1 / 4 / 1
12,936
462
23,200
36,968
37,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
3 / 10 / 0
11,539
412
24,989
25,481
9,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 6 / 4
10,826
387
9,522
28,301
15,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
SOFTCORE-DOLL
Jing Wei
17
0 / 5 / 2
10,746
384
8,759
19,992
7,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AMRxGH0STx
Serqet
20
8 / 1 / 11
15,469
552
18,796
24,289
16,372
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
AkumaIsekia
Morgan Le Fay
20
13 / 1 / 6
15,452
552
30,411
25,840
17,380
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
20
5 / 2 / 7
14,684
524
22,574
19,831
10,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
19
4 / 1 / 9
13,751
491
16,865
27,445
39,189
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kuzenbo
McCornyJr
Kuzenbo
19
0 / 1 / 16
13,288
475
12,471
39,823
69,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
79
5
Kills
30
30
Deaths
6
9
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Serqet
AMRxGH0STx
Serqet
8
1
11
13.5
W
Morgan Le Fay
AkumaIsekia
Morgan Le Fay
13
1
6
16
L
1
5
2
0.4
L
Chaac
DonitasYT
Chaac
1
4
1
0.38
W
Skadi
5
2
7
4.25
W
Guan Yu
4
1
9
8.5
L
3
10
0
0.3
W
Kuzenbo
McCornyJr
Kuzenbo
0
1
16
8
L
0
6
4
0.33
L
Jing Wei
SOFTCORE-DOLL
Jing Wei
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,305
Damage
101,117
131,563
Taken
137,228
77,438
Mitigated
152,760
32,297
Healing
48,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AMRxGH0STx
Serqet
18,796
3,089
0
4,249
24,289
16,372
2,200
4,058
20,231
0
175,079
W
Morgan Le Fay
AkumaIsekia
Morgan Le Fay
30,411
1,390
647
9,075
25,840
17,380
2,126
9,891
15,949
156,118
0
L
3,835
1,455
0
3,491
20,821
7,470
1,080
4,133
16,234
0
52,609
L
Chaac
DonitasYT
Chaac
23,200
5,120
0
16,228
36,968
37,653
1,530
6,679
29,815
0
139,291
W
Skadi
22,574
11,298
0
3,490
19,831
10,346
7,572
6,611
13,220
0
146,467
W
Guan Yu
16,865
4,273
6,823
11,713
27,445
39,189
1,876
7,071
20,374
0
97,263
L
24,989
8,278
294
2,332
25,481
9,474
295
13,748
11,733
86,894
0
W
Kuzenbo
McCornyJr
Kuzenbo
12,471
3,370
0
12,033
39,823
69,473
1,282
12,195
27,628
59,041
0
L
9,522
1,556
636
4,216
28,301
15,307
53
14,640
13,212
68,992
0
L
Jing Wei
SOFTCORE-DOLL
Jing Wei
8,759
7,529
0
5,100
19,992
7,534
2,031
4,438
15,137
0
72,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,220
Gold Earned
72,644
580
Minions Killed
790
0
Camps Cleared
0
2,305,703
Distance Traveled
2,730,736
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
15,469
552
195
7
0
658,129
0
W
Morgan Le Fay
15,452
552
198
7
0
525,299
4
L
Thor
11,173
399
85
3
0
455,481
0
L
Chaac
12,936
462
194
7
0
476,086
0
W
Skadi
14,684
524
190
7
0
514,345
3
W
Guan Yu
13,751
491
143
5
0
503,084
2
L
Nu Wa
11,539
412
98
4
0
419,281
1
W
Kuzenbo
13,288
475
64
2
0
529,879
6
L
Ymir
10,826
387
94
3
0
494,883
3
L
Jing Wei
10,746
384
109
4
0
459,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role