Player Matchup

Ishtar
Ishtar
Angell Eevee
Ishtar
Level 149
God Stats
1W - 2L
1,159 SR
Queue Stats
2W - 4L
1,434 Elo+
Solo
Ah Puch
Ah Puch
DaddyRayz
Ah Puch
Level 114
God Stats
1W - 1L
1,621 SR
Queue Stats
44W - 44L
1,552 Elo+
Solo
Cabrakan
Cabrakan
tonebonetony
Cabrakan
Level 159
God Stats
17W - 9L
1,605 SR
Queue Stats
551W - 517L
1,501 Elo+
Solo
Team Averages
Level 141
1,462 SR
1,496 Elo+

VS

Team Averages
Level 71
1,515 SR
1,470 Elo+
Lancelot
Lancelot
 
Lancelot
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ItsukiYuge
Horus
Level 40
God Stats
5W - 6L
1,446 SR
Queue Stats
107W - 139L
1,449 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gandywarrior5
Morgan Le Fay
Level 49
God Stats
4W - 3L
1,599 SR
Queue Stats
105W - 140L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
2 / 4 / 2
9,604
640
10,863
17,951
8,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
DaddyRayz
Ah Puch
16
2 / 3 / 2
9,802
653
17,465
10,592
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
tonebonetony
Cabrakan
5
0 / 0 / 1
7,650
510
0
2,020
1,044

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
3 / 0 / 4
11,709
781
11,142
15,190
16,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
16
2 / 3 / 5
10,292
686
6,473
14,196
15,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
gandywarrior5
Morgan Le Fay
16
2 / 3 / 4
10,355
690
10,898
13,397
6,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
7
7
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
0
4
5
L
Ishtar
2
4
2
0.75
L
Ah Puch
DaddyRayz
Ah Puch
2
3
2
1
W
Horus
2
3
5
1.5
W
Morgan Le Fay
gandywarrior5
Morgan Le Fay
2
3
4
1.33
L
Cabrakan
tonebonetony
Cabrakan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,328
Damage
28,513
30,563
Taken
42,783
14,835
Mitigated
38,891
7,282
Healing
14,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
11,142
1,611
2,384
4,455
15,190
16,001
1,024
6,775
8,415
1,472
40,351
L
Ishtar
10,863
7,047
0
4,099
17,951
8,657
909
6,523
11,428
0
26,461
L
Ah Puch
DaddyRayz
Ah Puch
17,465
443
0
3,183
10,592
5,134
288
2,930
7,662
60,784
0
W
Horus
6,473
2,977
3,317
3,527
14,196
15,960
216
4,783
9,413
0
24,713
W
Morgan Le Fay
gandywarrior5
Morgan Le Fay
10,898
1,109
0
842
13,397
6,930
1,090
6,394
7,003
50,894
0
L
Cabrakan
tonebonetony
Cabrakan
0
0
0
0
2,020
1,044
0
2,020
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,056
Gold Earned
32,356
148
Minions Killed
211
4
Camps Cleared
9
491,144
Distance Traveled
930,385
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,709
781
72
5
3
335,331
3
L
Ishtar
9,604
640
61
4
3
239,784
1
L
Ah Puch
9,802
653
87
6
1
251,029
3
W
Horus
10,292
686
32
2
0
310,245
1
W
Morgan Le Fay
10,355
690
107
7
6
284,809
2
L
Cabrakan
7,650
510
0
0
0
331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role