Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
IIConfII
Neith
Level 34
God Stats
0W - 7L
1,500 SR
Queue Stats
44W - 53L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SkyTF2
Morgan Le Fay
Level 14
God Stats
0W - 1L
1,502 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Geb
Geb
bombman00008
Geb
Level 89
God Stats
0W - 1L
1,654 SR
Queue Stats
12W - 10L
1,662 Elo+
Party 1
Izanami
Izanami
impthePIMP
Izanami
Level 41
God Stats
33W - 35L
1,491 SR
Queue Stats
133W - 163L
1,463 Elo+
Solo
Team Averages
Level 49
1,530 SR
1,517 Elo+

VS

Team Averages
Level 87
1,578 SR
1,495 Elo+
Sobek
Sobek
Greenracon
Sobek
Level 139
God Stats
4W - 3L
1,465 SR
Queue Stats
674W - 627L
1,537 Elo+
Party 2
Neith
Neith
IGreenFoxI
Neith
Level 154
God Stats
16W - 13L
1,585 SR
Queue Stats
385W - 339L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
Ibr6116
Cthulhu
Level 36
God Stats
2W - 1L
1,550 SR
Queue Stats
20W - 34L
1,408 Elo+
Party 3
Anhur
Anhur
Sidvel
Anhur
Level 38
God Stats
28W - 16L
1,729 SR
Queue Stats
211W - 189L
1,525 Elo+
Party 2
Ullr
Ullr
sinann055
Ullr
Level 69
God Stats
13W - 11L
1,560 SR
Queue Stats
128W - 140L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
0 / 3 / 0
5,410
416
2,587
9,979
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
IIConfII
Neith
10
0 / 0 / 1
6,027
464
7,658
7,436
2,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
SkyTF2
Morgan Le Fay
11
1 / 2 / 0
5,862
451
3,117
4,831
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 0 / 1
6,286
484
3,097
6,342
3,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
impthePIMP
Izanami
11
0 / 4 / 0
6,811
524
5,244
9,719
3,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 1 / 4
6,429
495
3,407
12,491
7,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
15
3 / 0 / 1
9,074
698
3,601
4,389
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Ibr6116
Cthulhu
9
0 / 0 / 0
6,331
487
2,198
7,647
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Sidvel
Anhur
10
1 / 0 / 0
6,191
476
3,860
5,774
1,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ullr
15
5 / 0 / 0
8,666
667
7,903
8,304
3,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
9
9
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
3
0
0
W
Sobek
0
1
4
2
W
Neith
3
0
1
3.5
L
Neith
IIConfII
Neith
0
0
1
0.5
W
Cthulhu
Ibr6116
Cthulhu
0
0
0
0
W
Anhur
Sidvel
Anhur
1
0
0
1
L
Morgan Le Fay
SkyTF2
Morgan Le Fay
1
2
0
0.5
L
0
0
1
0.5
L
Izanami
impthePIMP
Izanami
0
4
0
0
W
Ullr
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,703
Damage
20,969
38,307
Taken
38,605
15,492
Mitigated
19,988
9,805
Healing
15,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,587
616
0
475
9,979
3,604
0
1,393
8,586
0
34,707
W
Sobek
3,407
664
0
7,350
12,491
7,042
0
2,493
9,998
33,661
0
W
Neith
3,601
1,052
0
3,070
4,389
1,984
186
1,614
2,775
0
84,321
L
Neith
IIConfII
Neith
7,658
2,275
0
4,411
7,436
2,450
590
1,532
5,904
0
56,582
W
Cthulhu
Ibr6116
Cthulhu
2,198
189
62
1,746
7,647
5,756
260
1,026
6,621
25,349
0
W
Anhur
Sidvel
Anhur
3,860
2,688
0
1,117
5,774
1,881
1,276
937
4,837
0
36,071
L
Morgan Le Fay
SkyTF2
Morgan Le Fay
3,117
338
0
129
4,831
1,911
0
775
4,056
34,437
0
L
3,097
575
0
1,592
6,342
3,850
189
1,326
5,016
15,483
0
L
Izanami
impthePIMP
Izanami
5,244
3,476
0
3,198
9,719
3,677
0
579
9,140
0
55,356
W
Ullr
7,903
1,225
0
1,689
8,304
3,325
89
144
8,160
0
67,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,396
Gold Earned
36,691
334
Minions Killed
446
0
Camps Cleared
0
1,297,184
Distance Traveled
1,336,578
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,410
416
57
4
0
292,703
2
W
Sobek
6,429
495
66
5
0
289,248
2
W
Neith
9,074
698
150
12
0
265,075
2
L
Neith
6,027
464
93
7
0
252,412
7
W
Cthulhu
6,331
487
35
3
0
263,657
4
W
Anhur
6,191
476
74
6
0
271,465
0
L
Morgan Le Fay
5,862
451
65
5
0
244,575
0
L
Geb
6,286
484
21
2
0
271,870
0
L
Izanami
6,811
524
98
8
0
235,624
0
W
Ullr
8,666
667
121
9
0
247,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role