Player Matchup

Izanami
Izanami
C3nt4ur
Izanami
Level 160
God Stats
2W - 2L
1,294 SR
Queue Stats
27W - 16L
1,631 Elo+
Solo
Osiris
Osiris
Pandorasbox92
Osiris
Level 122
God Stats
7W - 6L
1,544 SR
Queue Stats
195W - 149L
1,634 Elo+
Party 1
Ratatoskr
Ratatoskr
Tony0331
Ratatoskr
Level 108
God Stats
2W - 3L
1,684 SR
Queue Stats
293W - 192L
1,646 Elo+
Party 1
Janus
Janus
UltraDubi
Janus
Level 156
God Stats
8W - 11L
1,128 SR
Queue Stats
351W - 316L
1,635 Elo+
Solo
Sylvanus
Sylvanus
xHuntley
Sylvanus
Level 160
God Stats
51W - 37L
1,717 SR
Queue Stats
671W - 551L
1,613 Elo+
Party 1
Team Averages
Level 141
1,473 SR
1,632 Elo+

VS

Team Averages
Level 139
1,606 SR
1,521 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
HonoraryCircle3
Geb
Level 129
God Stats
10W - 4L
1,834 SR
Queue Stats
190W - 139L
1,502 Elo+
Solo
Cernunnos
Cernunnos
VigorousRex8585
Cernunnos
Level 158
God Stats
3W - 4L
1,761 SR
Queue Stats
280W - 292L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
jasin
Baron Samedi
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 101L
1,500 Elo+
Solo
Bastet
Bastet
lSPACECOWBOYll
Bastet
Level 145
God Stats
2W - 5L
1,435 SR
Queue Stats
134W - 140L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C3nt4ur
Izanami
16
3 / 0 / 6
8,456
846
10,215
8,714
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 4 / 8
8,211
821
10,035
13,423
11,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
Tony0331
Ratatoskr
15
6 / 1 / 7
8,529
853
12,076
14,905
12,026
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
UltraDubi
Janus
16
2 / 1 / 4
8,468
847
12,717
5,757
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
xHuntley
Sylvanus
15
2 / 3 / 10
7,982
798
7,013
10,057
8,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
3 / 3 / 3
7,414
741
7,383
15,966
11,282
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 6
7,411
741
8,761
10,710
5,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
VigorousRex8585
Cernunnos
14
1 / 6 / 4
7,341
734
8,634
13,625
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
jasin
Baron Samedi
15
2 / 4 / 2
7,739
774
8,066
9,225
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 4
7,307
731
8,455
10,496
4,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
16
Kills
9
9
Deaths
16
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
3
3
1.5
W
Izanami
C3nt4ur
Izanami
3
0
6
6
L
1
1
6
4
W
3
4
8
1.75
W
Ratatoskr
Tony0331
Ratatoskr
6
1
7
9.5
W
Janus
UltraDubi
Janus
2
1
4
4
L
Cernunnos
VigorousRex8585
Cernunnos
1
6
4
0.5
L
Baron Samedi
jasin
Baron Samedi
2
4
2
0.75
L
2
2
4
2
W
Sylvanus
xHuntley
Sylvanus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,056
Damage
41,299
52,856
Taken
60,022
38,781
Mitigated
29,908
9,808
Healing
17,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,383
1,211
2,605
5,760
15,966
11,282
0
5,715
9,849
0
17,611
W
Izanami
C3nt4ur
Izanami
10,215
6,252
0
894
8,714
4,187
3,030
1,632
6,982
0
41,151
L
8,761
1,651
0
637
10,710
5,261
0
3,433
7,120
21,424
0
W
10,035
3,455
0
1,265
13,423
11,880
398
4,553
8,577
0
22,271
W
Ratatoskr
Tony0331
Ratatoskr
12,076
3,380
491
3,589
14,905
12,026
0
4,087
10,616
0
22,619
W
Janus
UltraDubi
Janus
12,717
988
0
430
5,757
2,258
984
2,206
3,459
43,937
0
L
Cernunnos
VigorousRex8585
Cernunnos
8,634
3,303
0
3,041
13,625
5,289
0
3,654
9,738
0
31,927
L
Baron Samedi
jasin
Baron Samedi
8,066
661
1,065
1,846
9,225
3,946
0
4,148
4,833
32,401
0
L
8,455
2,036
0
2,414
10,496
4,130
0
1,730
8,562
0
16,844
W
Sylvanus
xHuntley
Sylvanus
7,013
1,542
1,409
1,730
10,057
8,430
462
3,466
6,395
14,134
2,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,646
Gold Earned
37,212
249
Minions Killed
190
0
Camps Cleared
0
1,104,635
Distance Traveled
1,064,617
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,414
741
26
3
0
215,530
1
W
Izanami
8,456
846
76
8
0
210,551
2
L
Geb
7,411
741
38
4
0
212,215
0
W
Osiris
8,211
821
27
3
0
221,702
1
W
Ratatoskr
8,529
853
28
3
0
242,612
1
W
Janus
8,468
847
92
9
0
238,186
3
L
Cernunnos
7,341
734
43
4
0
179,541
3
L
Baron Samedi
7,739
774
70
7
0
199,862
5
L
Bastet
7,307
731
13
1
0
257,469
3
W
Sylvanus
7,982
798
26
3
0
191,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role