Player Matchup

He Bo
He Bo
ElMaxi-_
He Bo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Jtmonay
Bellona
Level 26
God Stats
5W - 10L
1,500 SR
Queue Stats
156W - 190L
1,396 Elo+
Solo
Charybdis
Charybdis
Kevinnn17
Charybdis
Level 47
God Stats
5W - 11L
1,644 SR
Queue Stats
28W - 47L
1,414 Elo+
Party 2
Serqet
Serqet
LeeroyJ64
Serqet
Level 123
God Stats
1W - 0L
1,100 SR
Queue Stats
63W - 85L
1,443 Elo+
Party 2
Jormungandr
Jormungandr
WhipKRAKEN
Jormungandr
Level 123
God Stats
4W - 9L
1,684 SR
Queue Stats
122W - 158L
1,404 Elo+
Solo
Team Averages
Level 69
1,486 SR
1,431 Elo+

VS

Team Averages
Level 71
1,569 SR
1,443 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
IRONxPosidian
Nike
Level 123
God Stats
7W - 8L
1,779 SR
Queue Stats
232W - 246L
1,467 Elo+
Solo
Janus
Janus
JennyWakemanIrl
Janus
Level 28
God Stats
16W - 30L
1,220 SR
Queue Stats
147W - 196L
1,420 Elo+
Solo
Neith
Neith
Music4ace
Neith
Level 49
God Stats
79W - 109L
1,497 SR
Queue Stats
178W - 235L
1,474 Elo+
Party 1
Loki
Loki
devon1859
Loki
Level 19
God Stats
5W - 5L
1,848 SR
Queue Stats
78W - 141L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ElMaxi-_
He Bo
15
5 / 0 / 10
8,880
807
11,269
6,996
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Jtmonay
Bellona
15
1 / 1 / 7
8,101
736
3,951
11,703
8,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Kevinnn17
Charybdis
17
4 / 1 / 6
9,293
845
6,927
12,365
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
LeeroyJ64
Serqet
17
8 / 0 / 8
9,579
871
10,334
9,310
9,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
WhipKRAKEN
Jormungandr
16
5 / 1 / 5
8,867
806
8,618
10,426
5,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
2 / 3 / 0
8,552
777
12,878
10,839
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 1 / 1
7,915
720
9,017
11,112
8,369
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 4 / 1
7,217
656
4,000
7,535
2,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Music4ace
Neith
13
0 / 5 / 2
7,270
661
6,268
8,891
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Loki
13
0 / 10 / 2
7,416
674
2,439
13,147
6,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
23
Kills
3
3
Deaths
23
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
3
0
0.67
W
He Bo
ElMaxi-_
He Bo
5
0
10
10
L
1
1
1
1.5
L
0
4
1
0.13
W
Bellona
Jtmonay
Bellona
1
1
7
4.5
W
Charybdis
Kevinnn17
Charybdis
4
1
6
7
W
Serqet
LeeroyJ64
Serqet
8
0
8
12
L
Neith
Music4ace
Neith
0
5
2
0.2
W
Jormungandr
WhipKRAKEN
Jormungandr
5
1
5
7.5
L
Loki
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,099
Damage
34,602
50,800
Taken
51,524
31,576
Mitigated
27,233
13,449
Healing
5,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
12,878
229
0
1,811
10,839
5,090
722
4,595
5,681
35,418
0
W
He Bo
ElMaxi-_
He Bo
11,269
700
0
329
6,996
2,536
375
1,840
5,156
24,852
0
L
9,017
514
0
500
11,112
8,369
341
4,506
6,414
280
27,572
L
4,000
335
241
1,151
7,535
2,924
280
1,609
5,815
17,794
0
W
Bellona
Jtmonay
Bellona
3,951
1,098
688
4,021
11,703
8,415
151
3,138
8,565
0
16,134
W
Charybdis
Kevinnn17
Charybdis
6,927
3,835
0
4,551
12,365
5,703
3,117
4,488
7,877
46
40,571
W
Serqet
LeeroyJ64
Serqet
10,334
2,815
0
2,140
9,310
9,190
172
3,780
5,530
538
29,408
L
Neith
Music4ace
Neith
6,268
2,515
0
795
8,891
4,345
253
2,828
5,739
0
23,825
W
Jormungandr
WhipKRAKEN
Jormungandr
8,618
2,722
233
1,487
10,426
5,732
24
3,912
6,514
39,596
0
L
Loki
2,439
498
0
770
13,147
6,505
0
6,783
6,364
0
13,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,720
Gold Earned
38,370
235
Minions Killed
174
0
Camps Cleared
0
1,188,952
Distance Traveled
1,044,045
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,552
777
48
4
0
235,429
4
W
He Bo
8,880
807
24
2
0
243,345
1
L
Nike
7,915
720
42
4
0
234,253
1
L
Janus
7,217
656
30
3
0
210,670
2
W
Bellona
8,101
736
20
2
0
224,890
1
W
Charybdis
9,293
845
80
7
0
219,375
3
W
Serqet
9,579
871
40
4
0
276,224
3
L
Neith
7,270
661
40
4
0
189,985
1
W
Jormungandr
8,867
806
71
6
0
225,118
2
L
Loki
7,416
674
14
1
0
173,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role