Player Matchup

King Arthur
King Arthur
ArtoriasKnight7
King Arthur
Level 155
God Stats
32W - 39L
1,519 SR
Queue Stats
607W - 535L
1,509 Elo+
Party 1
Guan Yu
Guan Yu
Shaylink
Guan Yu
Level 149
God Stats
8W - 5L
1,819 SR
Queue Stats
780W - 733L
1,538 Elo+
Party 1
Discordia
Discordia
TimMcSlim
Discordia
Level 123
God Stats
5W - 2L
1,623 SR
Queue Stats
107W - 100L
1,494 Elo+
Solo
Team Averages
Level 142
1,654 SR
1,514 Elo+

VS

Team Averages
Level 69
1,649 SR
1,589 Elo+
Kukulkan
Kukulkan
AQVexed
Kukulkan
Level 18
God Stats
1W - 1L
1,728 SR
Queue Stats
77W - 47L
1,652 Elo+
Party 2
Chaac
Chaac
WeShiesty
Chaac
Level 37
God Stats
16W - 9L
1,709 SR
Queue Stats
127W - 69L
1,669 Elo+
Party 2
Medusa
Medusa
tommysmokes
Medusa
Level 153
God Stats
35W - 32L
1,509 SR
Queue Stats
606W - 726L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArtoriasKnight7
King Arthur
11
2 / 2 / 5
7,013
701
7,676
12,992
7,696
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Guan Yu
Shaylink
Guan Yu
11
3 / 0 / 4
7,057
706
3,144
12,021
6,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
TimMcSlim
Discordia
12
3 / 0 / 4
7,404
740
9,154
3,534
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AQVexed
Kukulkan
11
1 / 2 / 0
6,529
653
6,515
6,654
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
WeShiesty
Chaac
11
0 / 1 / 2
6,313
631
8,657
7,685
7,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
9
1 / 5 / 1
6,448
645
5,173
7,415
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
2
2
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AQVexed
Kukulkan
1
2
0
0.5
W
King Arthur
ArtoriasKnight7
King Arthur
2
2
5
2.25
W
Guan Yu
Shaylink
Guan Yu
3
0
4
5
W
Discordia
TimMcSlim
Discordia
3
0
4
5
L
Chaac
WeShiesty
Chaac
0
1
2
1
L
Medusa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,974
Damage
20,345
28,547
Taken
21,754
15,912
Mitigated
13,400
8,686
Healing
3,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AQVexed
Kukulkan
6,515
1,134
0
250
6,654
3,007
0
3,452
3,202
24,469
0
W
King Arthur
ArtoriasKnight7
King Arthur
7,676
935
461
1,408
12,992
7,696
68
3,052
9,302
0
21,188
W
Guan Yu
Shaylink
Guan Yu
3,144
392
2,802
3,515
12,021
6,914
106
2,999
8,736
0
12,179
W
Discordia
TimMcSlim
Discordia
9,154
210
0
500
3,534
1,302
96
885
2,527
30,302
0
L
Chaac
WeShiesty
Chaac
8,657
1,070
0
3,243
7,685
7,133
0
3,154
4,531
0
20,795
L
Medusa
5,173
2,517
0
236
7,415
3,260
0
2,910
4,505
0
11,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,474
Gold Earned
19,290
101
Minions Killed
94
6
Camps Cleared
3
613,885
Distance Traveled
513,928
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,529
653
63
6
2
189,157
4
W
King Arthur
7,013
701
39
4
3
184,043
1
W
Guan Yu
7,057
706
23
2
2
213,409
0
W
Discordia
7,404
740
39
4
1
216,433
1
L
Chaac
6,313
631
19
2
1
191,880
1
L
Medusa
6,448
645
12
1
0
132,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role