Player Matchup

Jing Wei
Jing Wei
GewoonBaksteen
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,517 Elo+
Party 1
Chang'e
Chang'e
Owlingtothemoon
Chang'e
Level 24
God Stats
1W - 1L
1,305 SR
Queue Stats
5W - 2L
1,622 Elo+
Party 1
Lancelot
Lancelot
Posiedon97
Lancelot
Level 123
God Stats
2W - 0L
1,516 SR
Queue Stats
63W - 51L
1,533 Elo+
Party 1
Chronos
Chronos
Tranquilized
Chronos
Level 25
God Stats
1W - 1L
1,305 SR
Queue Stats
9W - 6L
1,583 Elo+
Party 1
Bacchus
Bacchus
yoloswegsnipe
Bacchus
Level 108
God Stats
1W - 0L
1,717 SR
Queue Stats
14W - 11L
1,579 Elo+
Party 1
Team Averages
Level 62
1,469 SR
1,567 Elo+

VS

Team Averages
Level 78
1,462 SR
1,454 Elo+
Persephone
Persephone
Crxssa
Persephone
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,424 Elo+
Party 3
Nemesis
Nemesis
Le_Chevalier_El
Nemesis
Level 23
God Stats
2W - 4L
1,132 SR
Queue Stats
293W - 324L
1,451 Elo+
Party 2
Thanatos
Thanatos
Ledger_II
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,389 Elo+
Party 3
Chiron
Chiron
Matafantasmaz
Chiron
Level 156
God Stats
12W - 11L
1,586 SR
Queue Stats
560W - 621L
1,497 Elo+
Party 2
Guan Yu
Guan Yu
z4LP
Guan Yu
Level 124
God Stats
6W - 7L
1,589 SR
Queue Stats
424W - 472L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
3 / 2 / 8
10,319
737
15,137
12,765
6,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 4 / 9
9,817
701
12,280
17,474
14,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Posiedon97
Lancelot
20
8 / 3 / 7
11,916
851
22,604
22,009
15,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Tranquilized
Chronos
17
2 / 4 / 7
9,809
701
11,113
12,957
6,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
17
2 / 3 / 11
11,302
807
14,261
22,830
31,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Crxssa
Persephone
17
5 / 4 / 7
11,323
809
24,117
16,679
8,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 3 / 9
10,429
745
12,741
22,464
21,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Ledger_II
Thanatos
17
6 / 4 / 6
10,884
777
12,644
14,774
8,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 3 / 10
10,228
731
17,634
11,966
6,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
z4LP
Guan Yu
16
2 / 3 / 9
9,652
689
4,470
22,493
23,109
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
57
16
Kills
16
16
Deaths
17
42
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Persephone
Crxssa
Persephone
5
4
7
2.13
W
Jing Wei
3
2
8
3.5
L
1
3
9
1.83
L
Thanatos
Ledger_II
Thanatos
6
4
6
2.25
L
2
3
10
2.33
W
1
4
9
1.38
W
Lancelot
Posiedon97
Lancelot
8
3
7
3.83
W
Chronos
Tranquilized
Chronos
2
4
7
1.38
W
Bacchus
2
3
11
2.5
L
Guan Yu
z4LP
Guan Yu
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,395
Damage
71,606
88,035
Taken
88,376
75,454
Mitigated
67,942
33,342
Healing
39,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Crxssa
Persephone
24,117
626
808
2,512
16,679
8,538
1,488
6,709
9,966
43,065
0
W
Jing Wei
15,137
11,241
464
2,839
12,765
6,868
2,221
5,584
7,181
0
36,533
L
12,741
2,342
2,390
4,670
22,464
21,066
758
9,633
12,831
0
20,096
L
Thanatos
Ledger_II
Thanatos
12,644
3,148
792
5,780
14,774
8,429
886
7,650
7,124
0
18,439
L
17,634
2,552
3,155
1,571
11,966
6,800
2,394
3,930
8,036
0
43,924
W
12,280
1,695
7,710
5,153
17,474
14,499
680
6,635
10,839
26,899
0
W
Lancelot
Posiedon97
Lancelot
22,604
4,742
3,450
7,190
22,009
15,897
2,016
3,689
18,320
0
40,777
W
Chronos
Tranquilized
Chronos
11,113
5,289
0
952
12,957
6,798
3,213
4,063
8,894
24,671
0
W
Bacchus
14,261
1,099
2,322
3,262
22,830
31,392
177
4,146
18,684
22,362
0
L
Guan Yu
z4LP
Guan Yu
4,470
1,028
10,281
7,151
22,493
23,109
940
9,732
12,761
0
8,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,163
Gold Earned
52,516
150
Minions Killed
134
0
Camps Cleared
0
1,373,543
Distance Traveled
1,372,791
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,323
809
35
3
0
233,598
0
W
Jing Wei
10,319
737
52
4
0
273,331
0
L
Nemesis
10,429
745
13
1
0
301,641
4
L
Thanatos
10,884
777
10
1
0
287,915
0
L
Chiron
10,228
731
65
5
0
272,877
4
W
Chang'e
9,817
701
28
2
0
268,700
0
W
Lancelot
11,916
851
26
2
0
307,485
0
W
Chronos
9,809
701
28
2
0
236,881
0
W
Bacchus
11,302
807
16
1
0
287,146
0
L
Guan Yu
9,652
689
11
1
0
276,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role