Player Matchup

Thanatos
Thanatos
Leer15
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,016 Elo+
Party 2
Ishtar
Ishtar
LoloVici
Ishtar
Level 49
God Stats
4W - 11L
1,288 SR
Queue Stats
22W - 36L
1,320 Elo+
Solo
Ra
Ra
RealOtakuMadara
Ra
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,016 Elo+
Party 2
Team Averages
Level 43
1,429 SR
1,117 Elo+

VS

Team Averages
Level 52
1,265 SR
1,216 Elo+
Ymir
Ymir
Nikolasgs2020
Ymir
Level 16
God Stats
2W - 10L
1,184 SR
Queue Stats
47W - 129L
1,188 Elo+
Party 1
Tiamat
Tiamat
Yelco_14
Tiamat
Level 32
God Stats
1W - 4L
1,179 SR
Queue Stats
81W - 208L
1,005 Elo+
Party 1
Shiva
Shiva
l_l__HUNTER__l_l
Shiva
Level 108
God Stats
18W - 17L
1,433 SR
Queue Stats
1,067W - 1,351L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Leer15
Thanatos
15
3 / 9 / 4
11,417
634
10,990
17,417
8,240
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
LoloVici
Ishtar
14
1 / 8 / 6
10,562
587
8,622
19,052
9,099
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

17
4 / 7 / 3
11,999
667
18,054
20,404
9,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 15
12,633
702
9,421
22,898
19,053
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tiamat
Yelco_14
Tiamat
19
6 / 1 / 14
13,126
729
24,619
10,987
7,674
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
12 / 2 / 6
13,822
768
17,481
19,993
11,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
8
Kills
24
24
Deaths
8
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Leer15
Thanatos
3
9
4
0.56
L
Ishtar
LoloVici
Ishtar
1
8
6
0.5
W
6
5
15
2.7
L
4
7
3
0.79
W
Tiamat
Yelco_14
Tiamat
6
1
14
13
W
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,666
Damage
51,521
56,873
Taken
53,878
26,648
Mitigated
38,367
19,122
Healing
19,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Leer15
Thanatos
10,990
1,886
0
6,029
17,417
8,240
0
10,890
6,208
0
14,857
L
Ishtar
LoloVici
Ishtar
8,622
4,313
28
1,534
19,052
9,099
0
14,112
4,792
0
23,051
W
9,421
995
972
3,444
22,898
19,053
222
9,823
13,075
18,779
0
L
18,054
1,721
3,748
7,783
20,404
9,309
26
9,480
10,585
64,155
0
W
Tiamat
Yelco_14
Tiamat
24,619
1,179
1,830
3,432
10,987
7,674
1,393
3,115
7,872
68,727
0
W
17,481
3,454
760
8,797
19,993
11,640
0
5,650
14,343
0
68,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,978
Gold Earned
39,581
157
Minions Killed
173
5
Camps Cleared
7
798,515
Distance Traveled
950,039
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,417
634
20
1
2
267,149
0
L
Ishtar
10,562
587
37
2
1
241,537
0
W
Ymir
12,633
702
11
1
0
300,452
0
L
Ra
11,999
667
100
6
2
289,829
4
W
Tiamat
13,126
729
80
4
0
355,246
2
W
Shiva
13,822
768
82
5
7
294,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role