Player Matchup

Bastet
Bastet
ElviraMadigan
Bastet
Level 155
God Stats
7W - 6L
1,416 SR
Queue Stats
243W - 234L
1,473 Elo+
Party 3
Sylvanus
Sylvanus
andersdengrumme
Sylvanus
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 168L
1,469 Elo+
Party 3
Skadi
Skadi
stermeveh
Skadi
Level 46
God Stats
3W - 0L
1,780 SR
Queue Stats
83W - 84L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
strikeOut-
Sun Wukong
Level 54
God Stats
4W - 3L
1,407 SR
Queue Stats
99W - 94L
1,434 Elo+
Party 2
Ratatoskr
Ratatoskr
uGotNardeded
Ratatoskr
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 56L
1,540 Elo+
Party 2
Team Averages
Level 86
1,521 SR
1,487 Elo+

VS

Team Averages
Level 109
1,491 SR
1,484 Elo+
Hachiman
Hachiman
 
Hachiman
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
KennyOuest
Cthulhu
Level 129
God Stats
7W - 6L
1,484 SR
Queue Stats
141W - 126L
1,479 Elo+
Solo
Tyr
Tyr
Laklaki
Tyr
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 67L
1,497 Elo+
Solo
Cliodhna
Cliodhna
ZHaunDK
Cliodhna
Level 148
God Stats
4W - 3L
1,472 SR
Queue Stats
182W - 194L
1,491 Elo+
Solo
Horus
Horus
aerio_On
Horus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 81L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 22
13,119
596
16,064
27,763
21,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
20
3 / 3 / 17
14,336
652
13,547
35,006
42,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Skadi
stermeveh
Skadi
20
9 / 3 / 20
14,284
649
41,906
26,221
16,493
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
strikeOut-
Sun Wukong
20
4 / 3 / 20
13,651
621
21,062
32,602
35,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
uGotNardeded
Ratatoskr
20
14 / 4 / 15
15,997
727
25,672
32,827
28,301
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
6 / 10 / 8
13,601
618
30,550
27,955
17,795
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
KennyOuest
Cthulhu
20
4 / 6 / 7
14,109
641
49,052
29,116
50,531
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyr
20
5 / 4 / 9
12,752
580
22,482
31,308
45,558
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
ZHaunDK
Cliodhna
9
1 / 4 / 4
9,244
420
5,155
8,287
3,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
aerio_On
Horus
20
0 / 8 / 11
12,947
589
10,699
36,316
51,322
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
55
32
Kills
16
18
Deaths
32
94
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
10
8
1
W
2
5
22
2.6
L
Cthulhu
KennyOuest
Cthulhu
4
6
7
1.25
L
Tyr
5
4
9
2.38
L
Cliodhna
ZHaunDK
Cliodhna
1
4
4
0.75
L
Horus
aerio_On
Horus
0
8
11
0.69
W
Sylvanus
3
3
17
3.83
W
Skadi
stermeveh
Skadi
9
3
20
6.33
W
Sun Wukong
strikeOut-
Sun Wukong
4
3
20
4.67
W
Ratatoskr
uGotNardeded
Ratatoskr
14
4
15
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,251
Damage
117,938
154,419
Taken
132,982
143,456
Mitigated
169,091
74,765
Healing
33,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
30,550
11,390
1,639
2,063
27,955
17,795
592
2,791
25,164
0
57,529
W
16,064
4,448
2,637
6,528
27,763
21,166
1,788
7,473
20,290
0
32,519
L
Cthulhu
KennyOuest
Cthulhu
49,052
1,333
2,867
3,906
29,116
50,531
0
4,126
24,990
84,366
0
L
Tyr
22,482
1,753
560
3,293
31,308
45,558
14
2,219
29,089
0
28,495
L
Cliodhna
ZHaunDK
Cliodhna
5,155
607
163
313
8,287
3,885
0
1,215
7,072
0
7,122
L
Horus
aerio_On
Horus
10,699
4,874
8,244
10,138
36,316
51,322
169
3,196
33,120
0
29,588
W
Sylvanus
13,547
4,517
13,934
12,923
35,006
42,393
2,468
13,546
21,460
26,501
0
W
Skadi
stermeveh
Skadi
41,906
17,745
2,566
2,946
26,221
16,493
2,146
8,565
17,656
0
68,823
W
Sun Wukong
strikeOut-
Sun Wukong
21,062
3,226
6,170
12,884
32,602
35,103
2,218
10,461
22,141
0
43,798
W
Ratatoskr
uGotNardeded
Ratatoskr
25,672
7,647
2,026
12,151
32,827
28,301
1,531
9,007
23,820
0
48,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,387
Gold Earned
62,653
170
Minions Killed
238
0
Camps Cleared
0
1,928,252
Distance Traveled
1,496,869
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,601
618
88
4
0
259,200
0
W
Bastet
13,119
596
40
2
0
382,932
0
L
Cthulhu
14,109
641
83
4
0
379,354
0
L
Tyr
12,752
580
17
1
0
399,764
2
L
Cliodhna
9,244
420
6
0
0
110,281
0
L
Horus
12,947
589
44
2
0
348,270
0
W
Sylvanus
14,336
652
19
1
0
322,479
0
W
Skadi
14,284
649
35
2
0
359,922
0
W
Sun Wukong
13,651
621
40
2
0
413,888
0
W
Ratatoskr
15,997
727
36
2
0
449,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role