Player Matchup

Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Asharlan
Chang'e
Level 89
God Stats
68W - 43L
1,667 SR
Queue Stats
210W - 211L
1,539 Elo+
Solo
Ishtar
Ishtar
ImTheSimba
Ishtar
Level 118
God Stats
1W - 0L
1,286 SR
Queue Stats
88W - 93L
1,464 Elo+
Solo
Bacchus
Bacchus
Lumaras
Bacchus
Level 61
God Stats
5W - 3L
1,539 SR
Queue Stats
243W - 256L
1,427 Elo+
Solo
Team Averages
Level 106
1,498 SR
1,486 Elo+

VS

Team Averages
Level 72
1,626 SR
1,470 Elo+
Thanatos
Thanatos
DemetryXII
Thanatos
Level 33
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 157L
1,457 Elo+
Party 1
He Bo
He Bo
ErunaSeeker
He Bo
Level 104
God Stats
8W - 7L
1,705 SR
Queue Stats
426W - 457L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
Ioriia
Cthulhu
Level 108
God Stats
25W - 33L
1,533 SR
Queue Stats
549W - 576L
1,508 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Snappleton
Ah Muzen Cab
Level 88
God Stats
11W - 10L
1,787 SR
Queue Stats
15W - 25L
1,386 Elo+
Solo
Hades
Hades
Каратель666
Hades
Level 29
God Stats
3W - 6L
1,608 SR
Queue Stats
146W - 158L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
13 / 0 / 15
12,397
1,240
21,513
10,985
5,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
 
Persephone
17
7 / 1 / 17
11,405
1,141
13,953
10,673
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Asharlan
Chang'e
18
6 / 0 / 18
11,327
1,133
15,198
8,706
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
ImTheSimba
Ishtar
18
6 / 0 / 13
11,748
1,175
21,554
6,220
3,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Lumaras
Bacchus
17
1 / 0 / 20
10,243
1,024
9,217
11,334
18,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

288

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DemetryXII
Thanatos
15
0 / 7 / 1
9,056
906
4,325
17,020
8,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 7 / 0
9,039
904
8,821
14,079
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Ioriia
Cthulhu
15
1 / 6 / 0
9,263
926
8,293
21,271
25,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Snappleton
Ah Muzen Cab
15
0 / 6 / 1
9,260
926
16,099
15,020
6,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 0
8,889
889
7,134
19,659
11,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
3
33
Kills
1
1
Deaths
33
83
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
13
0
15
20.5
W
Persephone
 
Persephone
7
1
17
15.5
W
Chang'e
Asharlan
Chang'e
6
0
18
15
L
Thanatos
DemetryXII
Thanatos
0
7
1
0.07
L
0
7
0
0
W
Ishtar
ImTheSimba
Ishtar
6
0
13
12.5
L
Cthulhu
Ioriia
Cthulhu
1
6
0
0.17
W
Bacchus
Lumaras
Bacchus
1
0
20
11
L
Ah Muzen Cab
Snappleton
Ah Muzen Cab
0
6
1
0.08
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,435
Damage
44,672
47,918
Taken
87,049
36,614
Mitigated
57,874
17,165
Healing
10,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
21,513
7,272
0
2,112
10,985
5,703
0
5,404
5,426
0
33,528
W
Persephone
 
Persephone
13,953
1,579
0
1,000
10,673
5,045
0
5,602
4,848
25,141
0
W
Chang'e
Asharlan
Chang'e
15,198
904
7,107
5,534
8,706
4,073
0
4,631
4,004
33,695
0
L
Thanatos
DemetryXII
Thanatos
4,325
653
0
2,836
17,020
8,215
0
8,907
7,643
0
15,367
L
8,821
439
262
1,122
14,079
5,582
0
7,499
6,580
32,125
0
W
Ishtar
ImTheSimba
Ishtar
21,554
11,499
0
1,412
6,220
3,202
0
2,649
3,295
0
61,480
L
Cthulhu
Ioriia
Cthulhu
8,293
400
702
673
21,271
25,563
0
10,065
11,206
21,073
0
W
Bacchus
Lumaras
Bacchus
9,217
1,560
0
0
11,334
18,591
0
5,115
6,097
16,911
0
L
Ah Muzen Cab
Snappleton
Ah Muzen Cab
16,099
2,392
0
1,907
15,020
6,829
0
3,745
11,275
0
44,589
L
7,134
676
499
2,233
19,659
11,685
0
8,152
11,507
18,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,120
Gold Earned
45,507
225
Minions Killed
207
11
Camps Cleared
5
1,036,100
Distance Traveled
1,007,424
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,397
1,240
46
5
1
232,086
0
W
Persephone
11,405
1,141
18
2
0
183,345
0
W
Chang'e
11,327
1,133
45
5
3
225,688
0
L
Thanatos
9,056
906
19
2
2
189,891
0
L
He Bo
9,039
904
62
6
0
186,286
2
W
Ishtar
11,748
1,175
100
10
7
203,711
2
L
Cthulhu
9,263
926
47
5
1
230,917
0
W
Bacchus
10,243
1,024
16
2
0
191,270
0
L
Ah Muzen Cab
9,260
926
40
4
2
199,201
0
L
Hades
8,889
889
39
4
0
201,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role