Player Matchup

Achilles
Achilles
BrokenLunge
Achilles
Level 67
God Stats
4W - 4L
1,477 SR
Queue Stats
324W - 326L
1,506 Elo+
Party 1
Chang'e
Chang'e
DepthSound
Chang'e
Level 45
God Stats
12W - 11L
1,375 SR
Queue Stats
211W - 215L
1,483 Elo+
Party 1
Xbalanque
Xbalanque
DragonFire44
Xbalanque
Level 80
God Stats
7W - 5L
1,512 SR
Queue Stats
201W - 179L
1,547 Elo+
Solo
Poseidon
Poseidon
Laxaxux
Poseidon
Level 84
God Stats
3W - 1L
1,886 SR
Queue Stats
180W - 176L
1,529 Elo+
Solo
Sol
Sol
Undreamnt
Sol
Level 63
God Stats
5W - 2L
1,799 SR
Queue Stats
114W - 86L
1,548 Elo+
Solo
Team Averages
Level 68
1,610 SR
1,523 Elo+

VS

Team Averages
Level 126
1,592 SR
1,522 Elo+
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AstroMarkk
Loki
Level 123
God Stats
10W - 9L
1,504 SR
Queue Stats
357W - 354L
1,510 Elo+
Solo
Horus
Horus
ELM4T4PRIET0S
Horus
Level 106
God Stats
3W - 1L
1,734 SR
Queue Stats
230W - 207L
1,555 Elo+
Solo
Discordia
Discordia
Sugar_Seduction
Discordia
Level 123
God Stats
42W - 32L
1,615 SR
Queue Stats
371W - 398L
1,480 Elo+
Solo
Skadi
Skadi
qlockwork
Skadi
Level 116
God Stats
1W - 2L
1,605 SR
Queue Stats
79W - 62L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BrokenLunge
Achilles
9
3 / 2 / 3
6,603
550
6,315
10,493
9,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
DepthSound
Chang'e
10
0 / 2 / 1
6,245
520
4,015
7,381
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
DragonFire44
Xbalanque
12
2 / 0 / 2
7,018
585
8,074
7,572
3,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
Laxaxux
Poseidon
11
1 / 3 / 2
6,447
537
3,396
8,129
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 1 / 3
7,348
612
8,006
8,109
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 2 / 4
6,252
521
4,190
9,912
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 0 / 1
6,872
573
4,260
5,545
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 5 / 5
5,144
429
4,204
11,661
10,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Sugar_Seduction
Discordia
11
2 / 1 / 1
6,731
561
8,246
8,009
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
qlockwork
Skadi
8
1 / 1 / 0
5,448
454
3,811
5,717
1,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
9
Kills
8
8
Deaths
9
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
2
4
1.5
L
4
0
1
4.5
W
Achilles
BrokenLunge
Achilles
3
2
3
2.25
W
Chang'e
DepthSound
Chang'e
0
2
1
0.25
W
Xbalanque
DragonFire44
Xbalanque
2
0
2
3
L
0
5
5
0.5
W
Poseidon
Laxaxux
Poseidon
1
3
2
0.67
L
Discordia
Sugar_Seduction
Discordia
2
1
1
2.5
W
3
1
3
4.5
L
Skadi
qlockwork
Skadi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,806
Damage
24,711
41,684
Taken
40,844
21,652
Mitigated
21,243
16,587
Healing
12,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,190
503
0
4,319
9,912
4,315
228
1,977
7,923
0
39,538
L
4,260
938
0
2,439
5,545
1,930
0
2,193
3,131
0
37,888
W
Achilles
BrokenLunge
Achilles
6,315
1,751
0
2,841
10,493
9,510
0
1,199
8,956
278
13,300
W
Chang'e
DepthSound
Chang'e
4,015
410
408
1,771
7,381
3,411
0
1,262
6,088
31,958
0
W
Xbalanque
DragonFire44
Xbalanque
8,074
3,693
0
2,629
7,572
3,099
322
3,380
4,100
37
54,667
L
4,204
1,930
1,181
2,621
11,661
10,117
0
4,830
6,810
0
19,209
W
Poseidon
Laxaxux
Poseidon
3,396
637
0
3,802
8,129
2,620
0
753
7,376
44,005
0
L
Discordia
Sugar_Seduction
Discordia
8,246
113
0
1,374
8,009
3,073
138
2,627
5,318
54,808
0
W
8,006
3,451
0
5,136
8,109
3,012
1,440
1,652
6,400
55,800
7,726
L
Skadi
qlockwork
Skadi
3,811
1,754
0
741
5,717
1,808
0
2,734
2,983
0
31,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,661
Gold Earned
30,447
394
Minions Killed
325
0
Camps Cleared
0
1,169,398
Distance Traveled
1,154,377
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,252
521
63
5
0
254,151
2
L
Loki
6,872
573
73
6
0
267,440
9
W
Achilles
6,603
550
11
1
0
252,827
2
W
Chang'e
6,245
520
75
6
0
209,270
2
W
Xbalanque
7,018
585
100
8
0
244,544
1
L
Horus
5,144
429
25
2
0
237,438
1
W
Poseidon
6,447
537
90
8
0
248,241
3
L
Discordia
6,731
561
108
9
0
239,419
1
W
Sol
7,348
612
118
10
0
214,516
1
L
Skadi
5,448
454
56
5
0
155,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role