Player Matchup

Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Silver V
Nicholas_Pather1
Zhong Kui
Silver V
Level 159
God Stats
1W - 0L
1,885 SR
Queue Stats
4W - 1L
1,502 MMR
Solo
Susano
Susano
Gold I
tranquilmind-
Susano
Gold I
Level 47
God Stats
38W - 56L
1,427 SR
Queue Stats
77W - 105L
1,721 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,604 SR
1,574 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,498 SR
1,489 MMR
Medusa
Medusa
Gold II
GaBrI301
Medusa
Gold II
Level 108
God Stats
1W - 2L
1,462 SR
Queue Stats
77W - 88L
1,582 MMR
Party 2
Mulan
Mulan
Gold V
PEPPEEE1509
Mulan
Gold V
Level 103
God Stats
1W - 4L
1,421 SR
Queue Stats
58W - 68L
1,322 MMR
Party 2
Thoth
Thoth
Gold IV
xXEdds38Xx
Thoth
Gold IV
Level 158
God Stats
0W - 2L
1,609 SR
Queue Stats
83W - 113L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
9 / 1 / 4
11,132
856
9,781
14,130
14,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
14
5 / 4 / 5
9,857
758
15,291
14,760
9,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 11
9,910
762
13,302
14,698
6,574
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
AchillesBastetAtlasFenrirAh Muzen Cab

VS

Bans
PersephoneCabrakanVulcanGebZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GaBrI301
Medusa
12
3 / 5 / 3
8,885
683
8,103
13,868
6,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 3
9,098
700
12,159
17,333
13,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
14
2 / 4 / 3
8,916
686
6,903
10,849
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
15
Kills
7
7
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
1
4
11
L
Medusa
GaBrI301
Medusa
3
5
3
0.9
W
Zhong Kui
5
4
5
1.88
L
2
6
3
0.58
W
1
2
11
3.25
L
Thoth
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,374
Damage
27,165
43,588
Taken
42,050
30,364
Mitigated
24,072
14,180
Healing
4,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,781
963
542
2,053
14,130
14,325
254
2,018
12,112
0
29,435
L
Medusa
GaBrI301
Medusa
8,103
4,402
0
364
13,868
6,005
344
4,975
8,893
0
17,777
W
Zhong Kui
15,291
1,088
0
5,678
14,760
9,465
1,314
3,104
11,656
43,577
0
L
12,159
2,239
329
3,143
17,333
13,593
0
6,066
11,267
0
28,526
W
13,302
2,479
0
5,907
14,698
6,574
1,230
2,541
12,157
0
39,397
L
Thoth
6,903
528
0
1,110
10,849
4,474
42
4,483
6,366
33,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,899
Gold Earned
26,899
135
Minions Killed
138
6
Camps Cleared
6
809,947
Distance Traveled
675,567
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,132
856
18
1
1
281,625
5
L
Medusa
8,885
683
21
2
2
230,693
1
W
Zhong Kui
9,857
758
58
4
2
228,135
4
L
Mulan
9,098
700
39
3
4
214,626
4
W
Susano
9,910
762
59
5
3
300,187
4
L
Thoth
8,916
686
78
6
0
230,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role