Player Matchup

Atlas
Atlas
Dael1ight
Atlas
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
Dallyboythechamp
Danzaburou
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,374 Elo+
Solo
The Morrigan
The Morrigan
Hohnheim
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artio
Artio
Mickmcco
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 142L
1,489 Elo+
Solo
Neith
Neith
tildan1979
Neith
Level 126
God Stats
7W - 13L
1,385 SR
Queue Stats
349W - 363L
1,436 Elo+
Solo
Team Averages
Level 49
1,477 SR
1,458 Elo+

VS

Team Averages
Level 72
1,523 SR
1,389 Elo+
Tyr
Tyr
Mexar666
Tyr
Level 28
God Stats
2W - 0L
1,760 SR
Queue Stats
21W - 7L
1,551 Elo+
Party 1
Ullr
Ullr
Mizuuuu
Ullr
Level 160
God Stats
1W - 0L
1,307 SR
Queue Stats
25W - 29L
1,097 Elo+
Party 1
Arachne
Arachne
Nallack5054
Arachne
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,329 Elo+
Solo
Nox
Nox
TepforX
Nox
Level 26
God Stats
8W - 11L
1,549 SR
Queue Stats
384W - 375L
1,520 Elo+
Solo
Athena
Athena
szyderca15243
Athena
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 265L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dael1ight
Atlas
15
3 / 6 / 6
8,480
848
10,341
14,918
8,471
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
Dallyboythechamp
Danzaburou
12
1 / 6 / 6
7,350
735
4,296
12,210
5,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
Hohnheim
The Morrigan
14
5 / 7 / 7
8,740
874
10,389
11,613
5,400
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Mickmcco
Artio
14
2 / 6 / 6
8,227
823
6,273
19,750
15,317
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
15
3 / 3 / 6
8,256
826
12,451
6,586
2,921
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 12
9,723
972
11,959
18,588
17,312
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
Mizuuuu
Ullr
17
8 / 2 / 14
9,861
986
21,197
10,459
4,911
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Nallack5054
Arachne
15
5 / 2 / 14
10,103
1,010
9,556
12,293
7,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
15
2 / 1 / 18
8,784
878
9,774
9,963
4,773
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 7 / 15
9,008
901
5,788
18,992
22,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
101
14
Kills
28
28
Deaths
14
31
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Atlas
Dael1ight
Atlas
3
6
6
1
L
Danzaburou
Dallyboythechamp
Danzaburou
1
6
6
0.67
L
The Morrigan
Hohnheim
The Morrigan
5
7
7
1.21
W
10
2
12
8
L
Artio
Mickmcco
Artio
2
6
6
0.83
W
Ullr
Mizuuuu
Ullr
8
2
14
7.5
W
Arachne
Nallack5054
Arachne
5
2
14
6
W
Nox
2
1
18
11
W
3
7
15
1.5
L
Neith
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,750
Damage
58,274
65,077
Taken
70,295
37,347
Mitigated
56,656
14,101
Healing
21,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Dael1ight
Atlas
10,341
3,465
758
693
14,918
8,471
0
3,765
11,153
26,529
0
L
Danzaburou
Dallyboythechamp
Danzaburou
4,296
1,123
475
1,101
12,210
5,238
0
3,692
8,518
0
9,487
L
The Morrigan
Hohnheim
The Morrigan
10,389
2,744
861
1,117
11,613
5,400
0
2,893
8,720
16,570
825
W
11,959
1,282
1,456
7,547
18,588
17,312
747
6,287
11,033
0
25,162
L
Artio
Mickmcco
Artio
6,273
798
3,068
5,536
19,750
15,317
0
3,901
15,849
17,641
0
W
Ullr
Mizuuuu
Ullr
21,197
9,303
48
336
10,459
4,911
3,670
4,457
6,002
0
39,421
W
Arachne
Nallack5054
Arachne
9,556
6,551
1,912
2,924
12,293
7,402
1,053
3,150
7,339
0
16,414
W
Nox
9,774
1,096
2,047
2,511
9,963
4,773
1,203
5,125
4,838
23,719
0
W
5,788
1,941
1,072
1,609
18,992
22,258
864
7,365
11,627
12,175
0
L
Neith
12,451
3,855
38
454
6,586
2,921
0
1,311
5,275
0
22,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,053
Gold Earned
47,479
108
Minions Killed
111
0
Camps Cleared
0
898,427
Distance Traveled
1,016,315
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,480
848
29
3
0
177,026
2
L
Danzaburou
7,350
735
10
1
0
205,992
0
L
The Morrigan
8,740
874
15
2
0
148,361
0
W
Tyr
9,723
972
13
1
0
232,330
3
L
Artio
8,227
823
20
2
0
185,475
0
W
Ullr
9,861
986
31
3
0
188,837
0
W
Arachne
10,103
1,010
24
2
0
209,231
0
W
Nox
8,784
878
29
3
0
211,057
5
W
Athena
9,008
901
14
1
0
174,860
0
L
Neith
8,256
826
34
3
0
181,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role