Player Matchup

Athena
Athena
Ozuge
Athena
Level 149
God Stats
0W - 1L
1,301 SR
Queue Stats
59W - 65L
1,561 Elo+
Solo
Chiron
Chiron
Xunrave
Chiron
Level 108
God Stats
4W - 1L
1,928 SR
Queue Stats
148W - 143L
1,575 Elo+
Solo
Eset
Eset
Yeet-frfr
Eset
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 27L
1,663 Elo+
Party 2
Artio
Artio
YeetFrame
Artio
Level 27
God Stats
4W - 1L
1,886 SR
Queue Stats
76W - 44L
1,645 Elo+
Party 2
Arachne
Arachne
ahm001
Arachne
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 87L
1,497 Elo+
Solo
Team Averages
Level 93
1,623 SR
1,588 Elo+

VS

Team Averages
Level 72
1,671 SR
1,583 Elo+
Ganesha
Ganesha
Beenya
Ganesha
Level 126
God Stats
6W - 4L
1,631 SR
Queue Stats
193W - 220L
1,479 Elo+
Solo
Sol
Sol
GridMadrid
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 42L
1,580 Elo+
Party 1
Atlas
Atlas
LunaNLR
Atlas
Level 113
God Stats
5W - 0L
1,813 SR
Queue Stats
445W - 379L
1,594 Elo+
Party 1
Kukulkan
Kukulkan
Moonlight230
Kukulkan
Level 66
God Stats
5W - 5L
1,559 SR
Queue Stats
455W - 391L
1,589 Elo+
Party 1
Vamana
Vamana
Rudimentum
Vamana
Level 28
God Stats
2W - 0L
1,854 SR
Queue Stats
159W - 82L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ozuge
Athena
12
1 / 4 / 3
6,438
920
4,492
12,104
13,725
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Xunrave
Chiron
11
2 / 3 / 0
5,976
854
10,159
7,870
3,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
8
0 / 1 / 1
5,157
737
2,285
3,240
1,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
YeetFrame
Artio
12
1 / 0 / 2
6,252
893
3,457
7,995
8,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
ahm001
Arachne
9
0 / 4 / 0
5,196
742
1,710
7,385
4,044
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Beenya
Ganesha
13
0 / 0 / 11
7,218
1,031
4,500
6,793
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
4 / 1 / 4
7,120
1,017
6,842
6,469
2,681
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
LunaNLR
Atlas
11
0 / 1 / 10
6,275
896
5,723
9,808
6,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Moonlight230
Kukulkan
13
6 / 1 / 3
7,504
1,072
7,762
3,223
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Rudimentum
Vamana
12
2 / 1 / 9
7,157
1,022
7,595
7,350
4,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
12
12
Deaths
4
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Beenya
Ganesha
0
0
11
5.5
W
4
1
4
6
W
Atlas
LunaNLR
Atlas
0
1
10
5
W
Kukulkan
Moonlight230
Kukulkan
6
1
3
7.5
L
Athena
Ozuge
Athena
1
4
3
0.63
W
Vamana
Rudimentum
Vamana
2
1
9
6.5
L
Chiron
Xunrave
Chiron
2
3
0
0.67
L
Eset
0
1
1
0.5
L
Artio
YeetFrame
Artio
1
0
2
2
L
Arachne
ahm001
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,103
Damage
32,422
38,594
Taken
33,643
31,653
Mitigated
21,685
16,479
Healing
18,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Beenya
Ganesha
4,500
422
588
2,344
6,793
5,953
219
2,857
3,936
9,650
0
W
6,842
3,168
943
3,120
6,469
2,681
1,249
2,056
4,413
18,865
0
W
Atlas
LunaNLR
Atlas
5,723
1,866
146
3,754
9,808
6,544
260
2,634
7,174
10,392
0
W
Kukulkan
Moonlight230
Kukulkan
7,762
655
730
917
3,223
1,513
68
581
2,642
18,094
0
L
Athena
Ozuge
Athena
4,492
1,378
1,075
2,322
12,104
13,725
0
7,176
4,572
10,969
0
W
Vamana
Rudimentum
Vamana
7,595
1,606
2,389
3,359
7,350
4,994
424
2,106
5,244
0
10,841
L
Chiron
Xunrave
Chiron
10,159
2,952
951
1,807
7,870
3,837
0
4,843
2,927
0
15,944
L
Eset
2,285
120
665
952
3,240
1,469
0
1,857
1,261
7,381
0
L
Artio
YeetFrame
Artio
3,457
187
2,391
5,489
7,995
8,578
0
4,414
3,487
7,676
0
L
Arachne
ahm001
Arachne
1,710
1,137
0
827
7,385
4,044
0
5,865
1,520
0
2,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,019
Gold Earned
35,274
42
Minions Killed
101
0
Camps Cleared
0
643,320
Distance Traveled
776,271
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,218
1,031
0
0
0
157,125
0
W
Sol
7,120
1,017
47
7
0
137,961
0
W
Atlas
6,275
896
16
2
0
163,014
0
W
Kukulkan
7,504
1,072
31
4
0
163,390
0
L
Athena
6,438
920
10
1
0
133,193
0
W
Vamana
7,157
1,022
7
1
0
154,781
1
L
Chiron
5,976
854
14
2
0
120,415
0
L
Eset
5,157
737
9
1
0
78,645
1
L
Artio
6,252
893
5
1
0
176,547
1
L
Arachne
5,196
742
4
1
0
134,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role