Player Matchup

Izanami
Izanami
BerserkFr3ak
Izanami
Level 144
God Stats
14W - 10L
1,630 SR
Queue Stats
337W - 319L
1,518 Elo+
Party 1
Ne Zha
Ne Zha
kingmamba5rings
Ne Zha
Level 60
God Stats
9W - 4L
1,970 SR
Queue Stats
384W - 292L
1,637 Elo+
Solo
Zhong Kui
Zhong Kui
xRampage212
Zhong Kui
Level 69
God Stats
12W - 9L
1,671 SR
Queue Stats
144W - 137L
1,490 Elo+
Party 1
Team Averages
Level 91
1,757 SR
1,548 Elo+

VS

Team Averages
Level 85
1,552 SR
1,519 Elo+
King Arthur
King Arthur
BlazedNLovinIt
King Arthur
Level 113
God Stats
14W - 9L
1,638 SR
Queue Stats
438W - 501L
1,491 Elo+
Solo
Hel
Hel
ClassClown11
Hel
Level 74
God Stats
5W - 9L
1,518 SR
Queue Stats
45W - 40L
1,543 Elo+
Solo
Medusa
Medusa
DiscipleOfGainz
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 102L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BerserkFr3ak
Izanami
14
4 / 0 / 3
8,952
689
11,187
11,499
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 0 / 6
8,465
651
14,001
13,855
13,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
xRampage212
Zhong Kui
13
2 / 0 / 3
8,231
633
10,523
9,618
7,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlazedNLovinIt
King Arthur
12
0 / 1 / 0
7,229
556
7,337
15,834
11,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 0
7,585
583
9,346
10,102
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 0
7,126
548
10,612
14,042
5,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
BerserkFr3ak
Izanami
4
0
3
5.5
L
King Arthur
BlazedNLovinIt
King Arthur
0
1
0
0
L
0
2
0
0
L
0
4
0
0
W
1
0
6
4
W
Zhong Kui
xRampage212
Zhong Kui
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,711
Damage
27,295
34,972
Taken
39,978
25,493
Mitigated
20,718
7,366
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BerserkFr3ak
Izanami
11,187
7,385
0
2,811
11,499
5,270
1,036
2,892
8,335
46
40,103
L
King Arthur
BlazedNLovinIt
King Arthur
7,337
355
0
0
15,834
11,871
0
4,991
10,380
0
15,463
L
9,346
297
6,552
5,372
10,102
3,638
0
1,131
8,823
28,848
0
L
10,612
4,207
221
503
14,042
5,209
207
3,937
9,829
0
29,024
W
14,001
2,926
0
2,653
13,855
13,077
0
3,236
10,351
0
38,260
W
Zhong Kui
xRampage212
Zhong Kui
10,523
417
0
1,902
9,618
7,146
301
2,949
6,333
22,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,648
Gold Earned
21,940
155
Minions Killed
131
6
Camps Cleared
6
731,461
Distance Traveled
691,124
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,952
689
86
7
3
234,658
2
L
King Arthur
7,229
556
31
2
0
231,895
4
L
Hel
7,585
583
56
4
3
240,672
1
L
Medusa
7,126
548
44
3
3
218,557
4
W
Ne Zha
8,465
651
27
2
0
247,833
2
W
Zhong Kui
8,231
633
42
3
3
248,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role