Player Matchup

Cernunnos
Cernunnos
Chautek
Cernunnos
Level 159
God Stats
11W - 8L
1,608 SR
Queue Stats
574W - 484L
1,492 Elo+
Party 2
Raijin
Raijin
Evileye Keno
Raijin
Level 140
God Stats
2W - 1L
1,274 SR
Queue Stats
265W - 243L
1,494 Elo+
Party 2
Ymir
Ymir
SlickFoal905831
Ymir
Level 159
God Stats
9W - 6L
1,666 SR
Queue Stats
198W - 170L
1,532 Elo+
Party 2
Da Ji
Da Ji
UrielX4
Da Ji
Level 124
God Stats
7W - 11L
1,433 SR
Queue Stats
322W - 252L
1,562 Elo+
Party 2
Fenrir
Fenrir
xHeroiiQx
Fenrir
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,227 Elo+
Party 2
Team Averages
Level 131
1,496 SR
1,461 Elo+

VS

Team Averages
Level 128
1,611 SR
1,426 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
DerBattousai
Mulan
Level 145
God Stats
12W - 12L
1,618 SR
Queue Stats
231W - 274L
1,361 Elo+
Party 1
Cerberus
Cerberus
L0RDTKUVMA
Cerberus
Level 120
God Stats
3W - 5L
1,458 SR
Queue Stats
201W - 199L
1,431 Elo+
Party 3
Skadi
Skadi
NumbMd
Skadi
Level 138
God Stats
33W - 30L
1,813 SR
Queue Stats
231W - 257L
1,388 Elo+
Party 3
Serqet
Serqet
borjadiez88
Serqet
Level 83
God Stats
4W - 3L
1,665 SR
Queue Stats
65W - 66L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chautek
Cernunnos
20
7 / 2 / 5
12,598
548
12,968
17,075
8,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
16
1 / 6 / 5
10,083
438
6,345
13,246
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 3 / 3
12,765
555
17,030
19,455
18,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
UrielX4
Da Ji
17
5 / 3 / 4
10,979
477
12,002
18,266
8,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
xHeroiiQx
Fenrir
15
2 / 1 / 7
10,591
460
5,673
12,817
12,647
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
8 / 2 / 1
12,067
525
9,843
11,579
5,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 3 / 2
10,534
458
7,879
22,630
16,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
L0RDTKUVMA
Cerberus
17
3 / 3 / 3
10,847
472
9,914
17,888
17,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
NumbMd
Skadi
11
0 / 5 / 0
8,032
349
4,858
9,764
2,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
17
4 / 8 / 3
11,048
480
12,653
20,557
8,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
20
Kills
15
15
Deaths
21
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
8
2
1
4.25
W
Cernunnos
Chautek
Cernunnos
7
2
5
4.75
L
0
3
2
0.33
W
Raijin
1
6
5
0.58
L
Cerberus
L0RDTKUVMA
Cerberus
3
3
3
1.5
L
Skadi
NumbMd
Skadi
0
5
0
0
W
5
3
3
2.17
W
Da Ji
UrielX4
Da Ji
5
3
4
2.33
L
Serqet
4
8
3
0.69
W
Fenrir
xHeroiiQx
Fenrir
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,018
Damage
45,147
80,859
Taken
82,418
53,309
Mitigated
51,328
25,928
Healing
27,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
9,843
1,095
0
2,598
11,579
5,109
1,328
3,871
7,708
90,632
0
W
Cernunnos
Chautek
Cernunnos
12,968
6,818
0
8,643
17,075
8,213
1,161
4,648
11,865
0
131,752
L
7,879
1,212
0
12,452
22,630
16,972
402
12,767
9,863
0
85,694
W
Raijin
6,345
407
0
1,168
13,246
5,587
847
5,734
7,308
72,600
0
L
Cerberus
L0RDTKUVMA
Cerberus
9,914
421
109
5,142
17,888
17,822
0
1,829
16,059
49,790
0
L
Skadi
NumbMd
Skadi
4,858
1,382
23
457
9,764
2,997
0
350
9,414
0
42,443
W
17,030
5,650
0
6,590
19,455
18,498
0
1,469
17,698
93,276
5,338
W
Da Ji
UrielX4
Da Ji
12,002
3,212
0
6,732
18,266
8,364
0
4,211
13,655
0
84,841
L
Serqet
12,653
1,929
0
6,322
20,557
8,428
0
3,499
17,058
0
77,839
W
Fenrir
xHeroiiQx
Fenrir
5,673
1,768
0
2,795
12,817
12,647
175
3,781
7,734
0
19,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,016
Gold Earned
52,528
625
Minions Killed
583
0
Camps Cleared
0
2,031,077
Distance Traveled
2,058,049
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,067
525
141
6
0
410,584
3
W
Cernunnos
12,598
548
194
8
0
419,600
2
L
Mulan
10,534
458
172
7
0
402,491
6
W
Raijin
10,083
438
133
6
0
361,911
0
L
Cerberus
10,847
472
86
4
0
391,574
5
L
Skadi
8,032
349
75
3
0
410,566
2
W
Ymir
12,765
555
157
7
0
374,927
5
W
Da Ji
10,979
477
120
5
0
449,311
1
L
Serqet
11,048
480
109
5
0
442,834
1
W
Fenrir
10,591
460
21
1
0
425,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role