Player Matchup

Guan Yu
Guan Yu
BaddEggWee
Guan Yu
Level 160
God Stats
2W - 3L
1,400 SR
Queue Stats
684W - 617L
1,526 Elo+
Party 1
Ganesha
Ganesha
Forky083105
Ganesha
Level 104
God Stats
4W - 2L
1,587 SR
Queue Stats
228W - 254L
1,526 Elo+
Solo
Artio
Artio
Kenuseeme
Artio
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
498W - 423L
1,506 Elo+
Party 1
Anhur
Anhur
KiShrimp
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 102L
1,535 Elo+
Solo
Thanatos
Thanatos
Retoided
Thanatos
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
691W - 609L
1,536 Elo+
Party 1
Team Averages
Level 122
1,497 SR
1,526 Elo+

VS

Team Averages
Level 88
1,503 SR
1,515 Elo+
Charybdis
Charybdis
BamItsManny
Charybdis
Level 127
God Stats
2W - 7L
1,233 SR
Queue Stats
351W - 352L
1,481 Elo+
Solo
Cthulhu
Cthulhu
DirkSunseteyes
Cthulhu
Level 129
God Stats
4W - 2L
1,813 SR
Queue Stats
108W - 120L
1,462 Elo+
Party 2
Merlin
Merlin
LuceaDipping
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Solo
Sun Wukong
Sun Wukong
club moist
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 49L
1,471 Elo+
Solo
Sylvanus
Sylvanus
kungfueyduey
Sylvanus
Level 148
God Stats
4W - 3L
1,471 SR
Queue Stats
107W - 127L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BaddEggWee
Guan Yu
20
8 / 4 / 13
12,887
805
13,607
28,448
38,201
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
Forky083105
Ganesha
20
0 / 4 / 24
11,044
690
19,074
27,679
23,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artio
Kenuseeme
Artio
18
3 / 4 / 18
11,038
690
9,041
30,956
41,599
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
KiShrimp
Anhur
18
3 / 3 / 15
11,241
703
20,250
19,402
9,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Retoided
Thanatos
20
11 / 4 / 11
12,748
797
28,941
24,887
18,873
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BamItsManny
Charybdis
20
6 / 4 / 11
11,739
734
41,508
18,743
8,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 5 / 17
10,782
674
18,923
28,463
35,761
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
16
1 / 4 / 7
9,844
615
14,213
11,038
3,452
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
club moist
Sun Wukong
17
3 / 8 / 10
10,796
675
17,415
23,812
13,343
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
kungfueyduey
Sylvanus
20
8 / 4 / 10
12,062
754
16,767
24,249
25,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
74
25
Kills
19
19
Deaths
25
81
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BaddEggWee
Guan Yu
8
4
13
3.63
L
Charybdis
BamItsManny
Charybdis
6
4
11
2.88
L
1
5
17
1.9
W
Ganesha
Forky083105
Ganesha
0
4
24
3
W
Artio
Kenuseeme
Artio
3
4
18
3
W
Anhur
KiShrimp
Anhur
3
3
15
3.5
L
Merlin
1
4
7
1.13
W
Thanatos
Retoided
Thanatos
11
4
11
4.13
L
Sun Wukong
club moist
Sun Wukong
3
8
10
1
L
Sylvanus
kungfueyduey
Sylvanus
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,913
Damage
108,826
131,372
Taken
106,305
132,253
Mitigated
86,388
72,809
Healing
34,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BaddEggWee
Guan Yu
13,607
1,590
19,912
10,226
28,448
38,201
1,274
8,348
19,711
0
31,047
L
Charybdis
BamItsManny
Charybdis
41,508
16,819
1,236
5,210
18,743
8,082
2,201
3,892
14,851
0
74,320
L
18,923
1,304
3,289
3,157
28,463
35,761
346
8,453
20,010
33,411
0
W
Ganesha
Forky083105
Ganesha
19,074
568
1,580
5,190
27,679
23,946
671
11,112
16,066
43,878
0
W
Artio
Kenuseeme
Artio
9,041
1,716
5,570
5,995
30,956
41,599
146
10,546
20,031
16,825
0
W
Anhur
KiShrimp
Anhur
20,250
11,459
2,999
4,422
19,402
9,634
4,096
9,693
9,388
0
43,505
L
Merlin
14,213
634
702
1,311
11,038
3,452
1,288
2,051
8,987
23,790
0
W
Thanatos
Retoided
Thanatos
28,941
6,081
2,225
14,690
24,887
18,873
2,109
6,881
17,738
0
40,708
L
Sun Wukong
club moist
Sun Wukong
17,415
2,298
47
3,312
23,812
13,343
495
6,625
17,187
0
26,916
L
Sylvanus
kungfueyduey
Sylvanus
16,767
4,306
8,964
7,305
24,249
25,750
1,934
7,094
17,155
19,447
2,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,958
Gold Earned
55,223
172
Minions Killed
160
0
Camps Cleared
0
1,388,000
Distance Traveled
1,281,841
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,887
805
50
3
0
294,681
5
L
Charybdis
11,739
734
73
5
0
231,958
2
L
Cthulhu
10,782
674
40
3
0
272,430
1
W
Ganesha
11,044
690
1
0
0
312,794
0
W
Artio
11,038
690
31
2
0
270,209
2
W
Anhur
11,241
703
55
3
0
243,423
3
L
Merlin
9,844
615
19
1
0
267,751
0
W
Thanatos
12,748
797
35
2
0
266,893
0
L
Sun Wukong
10,796
675
17
1
0
254,843
0
L
Sylvanus
12,062
754
11
1
0
254,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role