Player Matchup

Atlas
Atlas
Gold II
Big_Daddy0w0
Atlas
Gold II
Level 126
God Stats
20W - 20L
1,570 SR
Queue Stats
144W - 140L
1,598 MMR
Solo
Jormungandr
Jormungandr
Gold III
Clownish CrZ
Jormungandr
Gold III
Level 154
God Stats
3W - 3L
1,459 SR
Queue Stats
123W - 120L
1,472 MMR
Solo
Mulan
Mulan
Gold II
Dude-21_-
Mulan
Gold II
Level 96
God Stats
22W - 18L
1,537 SR
Queue Stats
111W - 121L
1,506 MMR
Solo
Discordia
Discordia
Gold V
Rottwelier7371
Discordia
Gold V
Level 157
God Stats
5W - 0L
1,695 SR
Queue Stats
36W - 32L
1,548 MMR
Party 1
Charybdis
Charybdis
Gold V
XDefNotASmurfX
Charybdis
Gold V
Level 45
God Stats
15W - 4L
1,739 SR
Queue Stats
30W - 17L
1,576 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,600 SR
1,540 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,546 SR
1,544 MMR
Heimdallr
Heimdallr
Gold IV
Lamy2k
Heimdallr
Gold IV
Level 121
God Stats
18W - 26L
1,445 SR
Queue Stats
100W - 91L
1,518 MMR
Party 2
Geb
Geb
Gold V
SirTeemo42
Geb
Gold V
Level 157
God Stats
0W - 2L
1,427 SR
Queue Stats
30W - 34L
1,383 MMR
Solo
Chang'e
Chang'e
Gold V
pumalocoojorojo
Chang'e
Gold V
Level 155
God Stats
0W - 1L
1,651 SR
Queue Stats
25W - 24L
1,584 MMR
Solo
Thanatos
Thanatos
Platinum IV
x7 lb PANCAKEx
Thanatos
Platinum IV
Level 139
God Stats
3W - 11L
1,411 SR
Queue Stats
182W - 167L
1,777 MMR
Party 2
Shiva
Shiva
Gold IV
yorchech19
Shiva
Gold IV
Level 95
God Stats
1W - 1L
1,798 SR
Queue Stats
30W - 33L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 13
9,901
521
8,798
19,173
16,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
Clownish CrZ
Jormungandr
17
7 / 3 / 6
11,479
604
17,949
16,440
12,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Dude-21_-
Mulan
17
9 / 3 / 6
10,463
551
16,588
23,432
12,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Discordia
Rottwelier7371
Discordia
14
1 / 4 / 8
8,693
458
10,689
14,606
5,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
XDefNotASmurfX
Charybdis
18
6 / 0 / 7
11,582
610
13,263
17,108
7,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
LancelotSun WukongBakasuraKali

VS

Bans
Ah Muzen CabHelArtioHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lamy2k
Heimdallr
16
0 / 2 / 0
9,105
479
4,257
12,206
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
3 / 4 / 4
8,405
442
8,060
18,938
18,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 5 / 4
8,252
434
12,857
19,612
7,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
14
6 / 5 / 5
9,279
488
13,457
18,252
8,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Shiva
13
1 / 9 / 4
8,306
437
14,809
22,420
14,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
25
Kills
12
12
Deaths
25
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
W
Jormungandr
Clownish CrZ
Jormungandr
7
3
6
3.33
W
Mulan
Dude-21_-
Mulan
9
3
6
4
L
Heimdallr
Lamy2k
Heimdallr
0
2
0
0
W
Discordia
Rottwelier7371
Discordia
1
4
8
1.25
L
3
4
4
1.25
W
Charybdis
XDefNotASmurfX
Charybdis
6
0
7
9.5
L
2
5
4
0.8
L
Thanatos
6
5
5
1.7
L
Shiva
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,287
Damage
53,440
90,759
Taken
91,428
54,718
Mitigated
52,821
44,609
Healing
35,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,798
3,844
4,070
8,261
19,173
16,547
0
6,860
12,313
28,726
0
W
Jormungandr
Clownish CrZ
Jormungandr
17,949
8,127
0
2,224
16,440
12,664
2,537
1,798
14,642
86,117
0
W
Mulan
Dude-21_-
Mulan
16,588
4,969
0
14,120
23,432
12,405
894
6,518
16,914
54
80,873
L
Heimdallr
Lamy2k
Heimdallr
4,257
2,129
0
4,274
12,206
4,569
0
2,034
10,172
0
85,041
W
Discordia
Rottwelier7371
Discordia
10,689
930
102
4,402
14,606
5,878
491
7,325
7,281
62,273
0
L
8,060
879
1,987
3,319
18,938
18,357
435
8,623
10,315
29,714
0
W
Charybdis
XDefNotASmurfX
Charybdis
13,263
7,457
0
11,430
17,108
7,224
3,923
3,815
13,293
0
121,469
L
12,857
1,480
2,131
8,066
19,612
7,725
155
7,597
12,015
70,372
0
L
Thanatos
13,457
4,223
0
11,051
18,252
8,097
0
4,998
13,254
0
76,319
L
Shiva
14,809
4,443
0
4,550
22,420
14,073
0
14,238
8,182
0
61,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,118
Gold Earned
43,347
581
Minions Killed
490
0
Camps Cleared
0
1,763,103
Distance Traveled
1,731,754
30
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,901
521
24
1
0
389,347
6
W
Jormungandr
11,479
604
157
8
0
325,785
6
W
Mulan
10,463
551
111
6
0
373,595
3
L
Heimdallr
9,105
479
149
8
0
344,566
1
W
Discordia
8,693
458
99
5
0
327,167
7
L
Geb
8,405
442
27
1
0
335,601
1
W
Charybdis
11,582
610
190
10
0
347,209
8
L
Chang'e
8,252
434
103
5
0
333,382
6
L
Thanatos
9,279
488
109
6
0
353,992
3
L
Shiva
8,306
437
102
5
0
364,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role