Player Matchup

Arachne
Arachne
Panzerklaus
Arachne
Level 68
God Stats
5W - 2L
1,708 SR
Queue Stats
34W - 40L
1,419 Elo+
Party 2
Tyr
Tyr
liokan
Tyr
Level 80
God Stats
7W - 2L
1,482 SR
Queue Stats
22W - 19L
1,471 Elo+
Party 2
Terra
Terra
xMingan
Terra
Level 89
God Stats
1W - 0L
1,308 SR
Queue Stats
34W - 46L
1,414 Elo+
Party 2
Team Averages
Level 79
1,499 SR
1,435 Elo+

VS

Team Averages
Level 27
1,410 SR
1,339 Elo+
Hades
Hades
Fixxd
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,305 Elo+
Party 1
Sol
Sol
Quinthel
Sol
Level 7
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 3L
1,305 Elo+
Party 1
Atlas
Atlas
Säyr
Atlas
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Panzerklaus
Arachne
12
3 / 0 / 2
8,045
670
6,737
14,590
14,164
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tyr
liokan
Tyr
12
3 / 2 / 3
8,245
687
7,898
14,677
14,201
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
xMingan
Terra
13
0 / 1 / 6
7,824
652
9,890
12,762
11,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fixxd
Hades
10
1 / 3 / 2
7,166
597
12,214
12,348
7,655
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 0
7,654
638
13,454
6,590
3,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
Säyr
Atlas
11
0 / 2 / 3
8,005
667
10,233
11,738
11,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
6
Kills
3
3
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hades
Fixxd
Hades
1
3
2
0.67
W
Arachne
Panzerklaus
Arachne
3
0
2
4
L
2
1
0
2
L
Atlas
Säyr
Atlas
0
2
3
0.75
W
Tyr
liokan
Tyr
3
2
3
2.25
W
Terra
xMingan
Terra
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,525
Damage
35,901
42,029
Taken
30,676
40,024
Mitigated
22,670
19,741
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Fixxd
Hades
12,214
2,134
801
5,147
12,348
7,655
0
4,368
7,980
27,899
0
W
Arachne
Panzerklaus
Arachne
6,737
4,353
0
4,767
14,590
14,164
0
12,611
1,979
0
20,661
L
13,454
3,082
0
2,881
6,590
3,149
0
1,523
5,067
32,269
3,070
L
Atlas
Säyr
Atlas
10,233
4,597
0
1,677
11,738
11,866
0
4,279
7,459
23,929
0
W
Tyr
liokan
Tyr
7,898
1,457
747
3,883
14,677
14,201
0
12,971
1,706
34
14,913
W
Terra
xMingan
Terra
9,890
1,015
4,167
6,177
12,762
11,659
0
9,681
3,081
34,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,114
Gold Earned
22,825
116
Minions Killed
136
5
Camps Cleared
5
721,445
Distance Traveled
589,040
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,166
597
42
4
0
178,008
0
W
Arachne
8,045
670
43
4
3
228,294
1
L
Sol
7,654
638
62
5
4
212,238
2
L
Atlas
8,005
667
32
3
1
198,794
0
W
Tyr
8,245
687
19
2
1
235,272
2
W
Terra
7,824
652
54
5
1
257,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role