Player Matchup

Ymir
Ymir
BCP98
Ymir
Level 127
God Stats
1W - 1L
1,631 SR
Queue Stats
34W - 36L
1,629 Elo+
Solo
Bellona
Bellona
TheJhit6ix
Bellona
Level 34
God Stats
0W - 2L
1,702 SR
Queue Stats
8W - 15L
1,649 Elo+
Solo
Bakasura
Bakasura
Tori tana
Bakasura
Level 58
God Stats
7W - 9L
1,422 SR
Queue Stats
76W - 92L
1,350 Elo+
Solo
Team Averages
Level 73
1,585 SR
1,543 Elo+

VS

Team Averages
Level 124
1,567 SR
1,500 Elo+
Tsukuyomi
Tsukuyomi
Blind Illusion
Tsukuyomi
Level 66
God Stats
3W - 3L
1,479 SR
Queue Stats
181W - 181L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
S3rPx
Baron Samedi
Level 149
God Stats
18W - 8L
1,666 SR
Queue Stats
63W - 48L
1,628 Elo+
Solo
Shiva
Shiva
Shunsui432
Shiva
Level 158
God Stats
8W - 16L
1,556 SR
Queue Stats
74W - 104L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BCP98
Ymir
16
1 / 6 / 8
12,593
630
10,300
31,336
41,677
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
TheJhit6ix
Bellona
14
0 / 6 / 7
11,053
553
6,962
23,268
28,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
Tori tana
Bakasura
19
9 / 5 / 1
14,471
724
20,091
22,753
14,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blind Illusion
Tsukuyomi
20
6 / 3 / 10
14,785
739
19,392
23,510
17,384
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
S3rPx
Baron Samedi
20
9 / 1 / 8
15,080
754
36,661
12,278
6,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
16
2 / 6 / 10
12,726
636
13,745
21,911
14,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
10
Kills
17
17
Deaths
10
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
BCP98
Ymir
1
6
8
0.83
W
Tsukuyomi
Blind Illusion
Tsukuyomi
6
3
10
3.67
W
Baron Samedi
S3rPx
Baron Samedi
9
1
8
13
W
Shiva
2
6
10
1.17
L
Bellona
TheJhit6ix
Bellona
0
6
7
0.58
L
Bakasura
Tori tana
Bakasura
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,353
Damage
69,798
77,357
Taken
57,699
84,015
Mitigated
38,885
15,667
Healing
22,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BCP98
Ymir
10,300
2,023
2,657
5,601
31,336
41,677
262
17,491
13,845
24,559
0
W
Tsukuyomi
Blind Illusion
Tsukuyomi
19,392
2,900
0
7,753
23,510
17,384
1,015
6,120
16,243
0
57,827
W
Baron Samedi
S3rPx
Baron Samedi
36,661
1,733
3,294
3,455
12,278
6,796
1,568
1,159
10,753
96,016
0
W
Shiva
13,745
2,786
373
7,619
21,911
14,705
0
3,962
15,955
375
48,776
L
Bellona
TheJhit6ix
Bellona
6,962
1,502
0
2,949
23,268
28,070
0
10,921
12,347
0
25,808
L
Bakasura
Tori tana
Bakasura
20,091
11,263
0
4,460
22,753
14,268
1,536
9,384
13,369
0
60,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,117
Gold Earned
42,591
190
Minions Killed
263
5
Camps Cleared
13
979,699
Distance Traveled
1,119,676
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,593
630
29
1
0
276,430
3
W
Tsukuyomi
14,785
739
56
3
6
399,439
4
W
Baron Samedi
15,080
754
130
7
2
371,774
2
W
Shiva
12,726
636
77
4
5
348,463
2
L
Bellona
11,053
553
46
2
1
316,770
5
L
Bakasura
14,471
724
115
6
4
386,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role