Player Matchup

Chang'e
Chang'e
Tavera
Chang'e
Level 61
God Stats
31W - 26L
1,578 SR
Queue Stats
94W - 90L
1,508 Elo+
Solo
Ymir
Ymir
WalmartGuy
Ymir
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,337 Elo+
Solo
Ishtar
Ishtar
fourya
Ishtar
Level 69
God Stats
21W - 13L
1,734 SR
Queue Stats
457W - 467L
1,631 Elo+
Solo
Team Averages
Level 73
1,604 SR
1,492 Elo+

VS

Team Averages
Level 62
1,572 SR
1,518 Elo+
Bacchus
Bacchus
Drewwpy
Bacchus
Level 50
God Stats
27W - 11L
1,655 SR
Queue Stats
170W - 176L
1,528 Elo+
Party 1
Fenrir
Fenrir
WeenOceanMan
Fenrir
Level 85
God Stats
5W - 7L
1,466 SR
Queue Stats
176W - 204L
1,524 Elo+
Party 1
Hera
Hera
s6lars
Hera
Level 52
God Stats
30W - 23L
1,595 SR
Queue Stats
175W - 192L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Tavera
Chang'e
13
1 / 5 / 6
8,982
599
7,920
15,094
7,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 2 / 5
10,267
684
7,080
18,072
22,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
fourya
Ishtar
15
4 / 5 / 3
10,054
670
9,158
17,081
8,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Drewwpy
Bacchus
15
4 / 2 / 7
11,569
771
9,442
17,878
26,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
14
3 / 5 / 7
10,094
673
11,514
17,601
17,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hera
s6lars
Hera
17
5 / 1 / 7
11,357
757
20,248
6,335
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
8
Kills
12
12
Deaths
8
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Drewwpy
Bacchus
4
2
7
3.75
L
Chang'e
Tavera
Chang'e
1
5
6
0.8
L
3
2
5
2.75
W
Fenrir
3
5
7
1.3
L
Ishtar
fourya
Ishtar
4
5
3
1.1
W
Hera
s6lars
Hera
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,158
Damage
41,204
50,247
Taken
41,814
38,732
Mitigated
46,847
10,337
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Drewwpy
Bacchus
9,442
1,300
172
4,463
17,878
26,188
256
6,525
11,353
25,291
0
L
Chang'e
Tavera
Chang'e
7,920
992
2,030
4,033
15,094
7,170
0
9,220
5,874
32,229
0
L
7,080
1,214
0
1,883
18,072
22,612
0
12,145
5,927
23,177
0
W
Fenrir
11,514
2,097
0
3,548
17,601
17,338
351
7,682
8,647
0
22,960
L
Ishtar
fourya
Ishtar
9,158
4,202
0
2,391
17,081
8,950
0
8,835
8,246
0
41,798
W
Hera
s6lars
Hera
20,248
5,567
536
694
6,335
3,321
737
1,210
5,125
70,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,303
Gold Earned
33,020
150
Minions Killed
173
5
Camps Cleared
8
731,547
Distance Traveled
816,907
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,569
771
36
2
1
272,809
2
L
Chang'e
8,982
599
43
3
2
245,881
4
L
Ymir
10,267
684
30
2
0
248,060
0
W
Fenrir
10,094
673
24
2
4
272,102
0
L
Ishtar
10,054
670
77
5
3
237,606
0
W
Hera
11,357
757
113
8
3
271,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role