Player Matchup

Neith
Neith
Dryddlogs
Neith
Level 159
God Stats
18W - 12L
1,635 SR
Queue Stats
128W - 102L
1,503 Elo+
Party 1
Cabrakan
Cabrakan
Eazzyone19
Cabrakan
Level 145
God Stats
7W - 3L
1,643 SR
Queue Stats
580W - 561L
1,488 Elo+
Solo
Sol
Sol
EdoTensseii
Sol
Level 152
God Stats
4W - 0L
1,957 SR
Queue Stats
89W - 66L
1,538 Elo+
Party 1
Arachne
Arachne
XxKiRiToXx91
Arachne
Level 105
God Stats
33W - 34L
1,489 SR
Queue Stats
289W - 316L
1,465 Elo+
Solo
Jormungandr
Jormungandr
Z3K
Jormungandr
Level 88
God Stats
3W - 2L
1,524 SR
Queue Stats
20W - 18L
1,541 Elo+
Solo
Team Averages
Level 130
1,650 SR
1,507 Elo+

VS

Team Averages
Level 120
1,484 SR
1,482 Elo+
Arachne
Arachne
AceyXO
Arachne
Level 129
God Stats
3W - 5L
1,387 SR
Queue Stats
77W - 79L
1,497 Elo+
Party 2
Bacchus
Bacchus
LitJewden
Bacchus
Level 81
God Stats
1W - 3L
1,371 SR
Queue Stats
28W - 36L
1,383 Elo+
Party 2
Bellona
Bellona
chrisjerry97
Bellona
Level 127
God Stats
6W - 2L
1,681 SR
Queue Stats
164W - 149L
1,588 Elo+
Party 2
Hera
Hera
islandboy400
Hera
Level 147
God Stats
20W - 22L
1,483 SR
Queue Stats
998W - 989L
1,469 Elo+
Solo
Osiris
Osiris
ollmoll11
Osiris
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dryddlogs
Neith
14
1 / 0 / 1
7,731
595
1,449
5,455
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
Eazzyone19
Cabrakan
13
2 / 0 / 0
7,896
607
9,235
7,319
6,409
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 3
5,987
461
7,681
11,158
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
XxKiRiToXx91
Arachne
10
3 / 3 / 1
6,413
493
5,650
8,616
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Z3K
Jormungandr
10
1 / 1 / 2
6,495
500
6,414
14,745
8,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AceyXO
Arachne
9
0 / 2 / 1
5,586
430
2,797
11,725
4,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
LitJewden
Bacchus
10
2 / 0 / 1
6,168
474
5,409
8,586
6,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
chrisjerry97
Bellona
10
4 / 3 / 2
6,728
518
13,645
13,135
8,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 0
7,038
541
1,830
3,999
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
ollmoll11
Osiris
11
1 / 2 / 0
6,495
500
4,145
12,545
9,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
7
7
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
AceyXO
Arachne
0
2
1
0.25
W
Neith
Dryddlogs
Neith
1
0
1
1.5
W
Cabrakan
Eazzyone19
Cabrakan
2
0
0
2
W
0
3
3
0.5
L
Bacchus
LitJewden
Bacchus
2
0
1
2.5
W
Arachne
XxKiRiToXx91
Arachne
3
3
1
1.17
W
Jormungandr
Z3K
Jormungandr
1
1
2
2
L
Bellona
chrisjerry97
Bellona
4
3
2
1.67
L
0
1
0
0
L
Osiris
ollmoll11
Osiris
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,429
Damage
27,826
47,293
Taken
49,990
23,673
Mitigated
30,358
20,317
Healing
15,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AceyXO
Arachne
2,797
2,229
0
1,100
11,725
4,603
0
2,915
8,810
0
33,175
W
Neith
Dryddlogs
Neith
1,449
431
0
2,644
5,455
2,614
0
1,281
4,174
0
72,212
W
Cabrakan
Eazzyone19
Cabrakan
9,235
1,651
0
2,741
7,319
6,409
0
0
7,319
63,809
0
W
7,681
2,910
0
5,769
11,158
3,063
456
2,140
9,018
39,518
0
L
Bacchus
LitJewden
Bacchus
5,409
310
468
3,578
8,586
6,546
0
5,591
2,995
21,349
0
W
Arachne
XxKiRiToXx91
Arachne
5,650
4,898
0
1,226
8,616
2,981
46
1,502
7,114
0
34,722
W
Jormungandr
Z3K
Jormungandr
6,414
2,636
349
7,588
14,745
8,606
146
2,316
12,429
36,888
0
L
Bellona
chrisjerry97
Bellona
13,645
6,476
0
3,895
13,135
8,560
0
6,725
6,410
0
62,563
L
1,830
66
0
1,394
3,999
1,179
0
343
3,656
63,017
0
L
Osiris
ollmoll11
Osiris
4,145
1,870
0
5,354
12,545
9,470
0
7,756
4,789
0
45,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,522
Gold Earned
32,015
469
Minions Killed
386
0
Camps Cleared
0
1,224,651
Distance Traveled
1,327,042
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,586
430
52
4
0
316,401
3
W
Neith
7,731
595
136
10
0
219,659
7
W
Cabrakan
7,896
607
139
11
0
212,781
5
W
Sol
5,987
461
68
5
0
245,912
2
L
Bacchus
6,168
474
24
2
0
259,004
7
W
Arachne
6,413
493
74
6
0
313,595
1
W
Jormungandr
6,495
500
52
4
0
232,704
1
L
Bellona
6,728
518
99
8
0
281,714
1
L
Hera
7,038
541
121
9
0
225,856
1
L
Osiris
6,495
500
90
7
0
244,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role