Player Matchup

Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold II
Bedevire
Izanami
Gold II
Level 103
God Stats
131W - 85L
1,653 SR
Queue Stats
359W - 365L
1,368 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
Devinesabre
Tsukuyomi
Diamond V
Level 156
God Stats
22W - 20L
1,612 SR
Queue Stats
341W - 332L
1,893 MMR
Solo
Khepri
Khepri
Gold I
TurkTurtle
Khepri
Gold I
Level 154
God Stats
13W - 10L
1,613 SR
Queue Stats
305W - 300L
1,581 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
Wrathsingaming
Morgan Le Fay
Diamond V
Level 122
God Stats
24W - 23L
1,481 SR
Queue Stats
331W - 330L
1,834 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,572 SR
1,635 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,565 SR
1,550 MMR
Eset
Eset
Diamond III
Canarix15
Eset
Diamond III
Level 149
God Stats
5W - 4L
1,693 SR
Queue Stats
307W - 300L
2,204 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
SlyceANDyce
Gilgamesh
Silver I
Level 122
God Stats
3W - 4L
1,489 SR
Queue Stats
175W - 191L
1,219 MMR
Solo
Mulan
Mulan
Bronze V
iSeahawksG
Mulan
Bronze V
Level 108
God Stats
0W - 2L
1,302 SR
Queue Stats
1W - 10L
1,328 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
xFoRcEee
Ah Muzen Cab
Masters
Level 160
God Stats
9W - 6L
1,717 SR
Queue Stats
382W - 332L
2,339 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
xIR0N_BurteXx
Baron Samedi
Silver V
Level 98
God Stats
75W - 51L
1,626 SR
Queue Stats
494W - 545L
657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
7 / 2 / 3
13,957
582
8,658
23,704
12,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Bedevire
Izanami
20
3 / 4 / 5
14,363
598
13,446
20,120
9,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Devinesabre
Tsukuyomi
20
11 / 0 / 4
15,277
637
32,871
23,104
28,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
TurkTurtle
Khepri
18
0 / 0 / 15
12,848
535
6,966
17,019
23,854
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Wrathsingaming
Morgan Le Fay
20
11 / 2 / 2
14,203
592
17,904
15,994
8,651
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CabrakanRavanaNemesisCliodhna

VS

Bans
King ArthurKaliAtlasLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
2 / 9 / 2
12,297
512
14,227
21,003
9,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
SlyceANDyce
Gilgamesh
16
0 / 11 / 2
10,270
428
10,134
28,642
16,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mulan
17
0 / 5 / 0
10,591
441
5,418
21,495
13,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
xFoRcEee
Ah Muzen Cab
20
5 / 4 / 0
12,886
537
23,051
19,177
9,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
xIR0N_BurteXx
Baron Samedi
17
1 / 3 / 0
10,287
429
6,343
20,299
18,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
32
Kills
8
8
Deaths
32
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
2
3
4.25
W
Izanami
Bedevire
Izanami
3
4
5
1.38
L
Eset
2
9
2
0.33
W
Tsukuyomi
Devinesabre
Tsukuyomi
11
0
4
13
L
Gilgamesh
SlyceANDyce
Gilgamesh
0
11
2
0.09
W
Khepri
TurkTurtle
Khepri
0
0
15
7.5
W
Morgan Le Fay
Wrathsingaming
Morgan Le Fay
11
2
2
6
L
Mulan
0
5
0
0
L
Ah Muzen Cab
xFoRcEee
Ah Muzen Cab
5
4
0
1.25
L
Baron Samedi
xIR0N_BurteXx
Baron Samedi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,845
Damage
59,173
99,941
Taken
110,616
83,652
Mitigated
67,609
31,462
Healing
24,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,658
6,520
0
7,470
23,704
12,703
1,067
3,287
20,417
0
128,821
W
Izanami
Bedevire
Izanami
13,446
7,773
0
5,592
20,120
9,901
9,241
4,525
15,595
51
137,227
L
Eset
14,227
1,634
267
3,106
21,003
9,557
0
8,945
12,058
96,007
0
W
Tsukuyomi
Devinesabre
Tsukuyomi
32,871
6,488
0
13,582
23,104
28,543
542
4,299
18,805
1,352
146,660
L
Gilgamesh
SlyceANDyce
Gilgamesh
10,134
3,367
0
2,280
28,642
16,371
0
9,377
19,265
0
93,879
W
Khepri
TurkTurtle
Khepri
6,966
961
0
2,284
17,019
23,854
48
6,063
10,956
37,913
0
W
Morgan Le Fay
Wrathsingaming
Morgan Le Fay
17,904
1,775
0
2,534
15,994
8,651
0
5,956
10,038
125,086
0
L
Mulan
5,418
268
0
6,678
21,495
13,744
0
2,772
18,723
0
71,250
L
Ah Muzen Cab
xFoRcEee
Ah Muzen Cab
23,051
7,751
0
6,964
19,177
9,172
4,006
2,188
16,989
0
132,495
L
Baron Samedi
xIR0N_BurteXx
Baron Samedi
6,343
700
380
5,084
20,299
18,765
0
3,121
17,178
76,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,648
Gold Earned
56,331
877
Minions Killed
721
0
Camps Cleared
0
2,437,024
Distance Traveled
2,073,850
32
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,957
582
177
7
0
524,495
12
W
Izanami
14,363
598
262
11
0
436,161
3
L
Eset
12,297
512
156
7
0
399,233
4
W
Tsukuyomi
15,277
637
208
9
0
534,464
4
L
Gilgamesh
10,270
428
126
5
0
415,593
3
W
Khepri
12,848
535
60
3
0
498,085
8
W
Morgan Le Fay
14,203
592
170
7
0
443,819
5
L
Mulan
10,591
441
140
6
0
442,143
0
L
Ah Muzen Cab
12,886
537
195
8
0
464,507
2
L
Baron Samedi
10,287
429
104
4
0
352,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role