Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
 
Susano
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Carodejik
Hera
Level 129
God Stats
2W - 6L
1,379 SR
Queue Stats
349W - 364L
1,499 Elo+
Solo
Merlin
Merlin
KhalDrogo98
Merlin
Level 126
God Stats
1W - 5L
1,354 SR
Queue Stats
66W - 66L
1,502 Elo+
Party 3
Hades
Hades
shockwave0011
Hades
Level 139
God Stats
0W - 2L
1,306 SR
Queue Stats
26W - 38L
1,442 Elo+
Solo
Team Averages
Level 130
1,408 SR
1,489 Elo+

VS

Team Averages
Level 131
1,594 SR
1,491 Elo+
Nike
Nike
Alesha0122
Nike
Level 69
God Stats
1W - 1L
1,446 SR
Queue Stats
46W - 39L
1,496 Elo+
Party 1
Eset
Eset
BiZ0u
Eset
Level 149
God Stats
5W - 7L
1,550 SR
Queue Stats
508W - 491L
1,498 Elo+
Party 2
Ne Zha
Ne Zha
Inkonu
Ne Zha
Level 147
God Stats
12W - 5L
1,620 SR
Queue Stats
431W - 400L
1,495 Elo+
Party 2
Sol
Sol
SoSkaaaa
Sol
Level 130
God Stats
2W - 0L
1,763 SR
Queue Stats
55W - 48L
1,510 Elo+
Party 1
Jormungandr
Jormungandr
Yipman
Jormungandr
Level 160
God Stats
9W - 9L
1,590 SR
Queue Stats
1,075W - 1,094L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
1 / 3 / 6
9,670
691
6,291
21,186
33,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
 
Susano
12
0 / 7 / 6
7,690
549
8,521
14,306
7,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
15
0 / 6 / 4
8,537
610
11,869
10,966
5,999
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
17
4 / 5 / 2
10,118
723
12,306
11,421
6,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 5 / 3
10,895
778
11,804
17,515
14,227
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 17
10,862
776
13,311
17,740
14,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
BiZ0u
Eset
17
1 / 1 / 16
10,267
733
7,159
9,594
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Inkonu
Ne Zha
17
9 / 5 / 6
11,400
814
15,527
13,684
7,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 3 / 8
11,701
836
17,874
13,541
7,231
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Yipman
Jormungandr
19
4 / 2 / 18
11,765
840
16,311
20,087
27,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
91
12
Kills
26
26
Deaths
13
21
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
3
6
1.33
L
Susano
 
Susano
0
7
6
0.43
W
2
2
17
5.25
W
Eset
BiZ0u
Eset
1
1
16
9
L
Hera
0
6
4
0.33
W
Ne Zha
Inkonu
Ne Zha
9
5
6
2.4
L
Merlin
4
5
2
1
W
10
3
8
4.67
W
Jormungandr
Yipman
Jormungandr
4
2
18
6.5
L
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,791
Damage
70,182
75,394
Taken
74,646
67,771
Mitigated
62,181
21,882
Healing
22,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,291
2,324
2,605
5,305
21,186
33,922
0
13,113
8,073
8,279
0
L
Susano
 
Susano
8,521
1,203
2,224
1,055
14,306
7,618
0
8,136
6,170
0
14,099
W
13,311
2,681
1,570
2,693
17,740
14,249
1,034
12,713
5,027
0
20,820
W
Eset
BiZ0u
Eset
7,159
428
4,122
3,200
9,594
5,534
623
7,628
1,966
27,347
0
L
Hera
11,869
3,423
1,465
995
10,966
5,999
0
5,564
5,402
23,145
0
W
Ne Zha
Inkonu
Ne Zha
15,527
1,559
333
3,451
13,684
7,557
165
7,235
6,449
0
24,812
L
Merlin
12,306
76
613
878
11,421
6,005
0
5,961
5,460
37,557
0
W
17,874
6,666
569
2,864
13,541
7,231
5,090
6,696
6,845
47,902
0
W
Jormungandr
Yipman
Jormungandr
16,311
1,876
390
3,318
20,087
27,610
312
7,998
12,089
36,390
0
L
11,804
289
1,186
5,556
17,515
14,227
0
8,570
8,945
28,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,910
Gold Earned
55,995
131
Minions Killed
168
0
Camps Cleared
0
1,250,380
Distance Traveled
1,425,906
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,670
691
5
0
0
267,120
0
L
Susano
7,690
549
7
1
0
212,283
0
W
Nike
10,862
776
16
1
0
305,206
0
W
Eset
10,267
733
32
2
0
303,047
0
L
Hera
8,537
610
37
3
0
270,054
6
W
Ne Zha
11,400
814
15
1
0
270,435
0
L
Merlin
10,118
723
43
3
0
263,253
1
W
Sol
11,701
836
61
4
0
270,769
0
W
Jormungandr
11,765
840
44
3
0
276,449
0
L
Hades
10,895
778
39
3
0
237,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role