Player Matchup

King Arthur
King Arthur
DamonH2501
King Arthur
Level 87
God Stats
9W - 11L
1,506 SR
Queue Stats
401W - 377L
1,617 Elo+
Party 2
Ra
Ra
ElliotIsShort
Ra
Level 158
God Stats
2W - 0L
1,714 SR
Queue Stats
90W - 103L
1,556 Elo+
Solo
Horus
Horus
Merasmusss
Horus
Level 73
God Stats
6W - 7L
1,553 SR
Queue Stats
296W - 276L
1,638 Elo+
Party 2
Cernunnos
Cernunnos
TotoLynd
Cernunnos
Level 160
God Stats
2W - 0L
1,761 SR
Queue Stats
82W - 46L
1,773 Elo+
Party 1
Thanatos
Thanatos
krausse
Thanatos
Level 143
God Stats
2W - 0L
1,479 SR
Queue Stats
28W - 17L
1,723 Elo+
Party 1
Team Averages
Level 124
1,602 SR
1,661 Elo+

VS

Team Averages
Level 128
1,781 SR
1,587 Elo+
Merlin
Merlin
Laenx
Merlin
Level 125
God Stats
7W - 2L
1,979 SR
Queue Stats
73W - 66L
1,659 Elo+
Solo
Mercury
Mercury
PcGoblin4
Mercury
Level 141
God Stats
2W - 2L
1,739 SR
Queue Stats
178W - 166L
1,637 Elo+
Solo
Khepri
Khepri
Rusar
Khepri
Level 144
God Stats
1W - 1L
1,787 SR
Queue Stats
132W - 119L
1,618 Elo+
Solo
Olorun
Olorun
dutchXlegend
Olorun
Level 108
God Stats
2W - 1L
1,854 SR
Queue Stats
142W - 107L
1,621 Elo+
Solo
Loki
Loki
tdftt123
Loki
Level 124
God Stats
6W - 14L
1,544 SR
Queue Stats
16W - 26L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DamonH2501
King Arthur
20
3 / 2 / 9
13,654
594
17,136
28,792
36,133
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 1 / 6
14,037
610
14,246
18,175
10,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
17
4 / 2 / 9
12,128
527
9,819
24,116
26,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
TotoLynd
Cernunnos
20
11 / 2 / 8
14,573
634
34,491
23,932
12,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
krausse
Thanatos
17
6 / 5 / 9
12,440
541
17,929
22,373
12,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Laenx
Merlin
17
4 / 5 / 4
11,301
491
23,618
17,259
9,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
PcGoblin4
Mercury
17
2 / 3 / 2
10,304
448
12,544
17,761
8,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
Rusar
Khepri
14
0 / 5 / 9
9,280
403
6,765
24,871
34,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Olorun
15
3 / 8 / 4
10,127
440
12,823
21,757
9,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
14
3 / 7 / 2
9,239
402
9,104
28,022
11,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
28
Kills
12
12
Deaths
28
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DamonH2501
King Arthur
3
2
9
3.75
W
4
1
6
7
L
Merlin
Laenx
Merlin
4
5
4
1.2
W
Horus
4
2
9
4.25
L
Mercury
PcGoblin4
Mercury
2
3
2
1
L
Khepri
Rusar
Khepri
0
5
9
0.9
W
Cernunnos
TotoLynd
Cernunnos
11
2
8
7.5
L
Olorun
3
8
4
0.63
W
Thanatos
krausse
Thanatos
6
5
9
2.1
L
Loki
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,621
Damage
64,854
117,388
Taken
109,670
97,489
Mitigated
74,493
57,172
Healing
23,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DamonH2501
King Arthur
17,136
1,928
0
4,492
28,792
36,133
797
8,739
20,053
381
124,880
W
14,246
2,156
4,791
8,440
18,175
10,010
1,881
8,284
9,891
162,657
0
L
Merlin
Laenx
Merlin
23,618
1,376
0
3,730
17,259
9,870
0
2,904
14,355
110,578
0
W
Horus
9,819
4,314
4,061
10,241
24,116
26,356
1,288
12,521
11,595
200
27,750
L
Mercury
PcGoblin4
Mercury
12,544
5,855
0
3,316
17,761
8,959
1,536
2,282
15,479
0
89,207
L
Khepri
Rusar
Khepri
6,765
673
802
2,959
24,871
34,795
0
4,866
20,005
18,592
0
W
Cernunnos
TotoLynd
Cernunnos
34,491
16,395
0
9,765
23,932
12,960
3,597
9,494
14,438
0
184,436
L
Olorun
12,823
7,260
1,827
6,498
21,757
9,418
0
1,252
20,505
62,490
0
W
Thanatos
krausse
Thanatos
17,929
4,740
0
15,382
22,373
12,030
0
7,156
15,217
17
96,271
L
Loki
9,104
2,920
0
4,824
28,022
11,451
0
3,540
24,482
0
60,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,832
Gold Earned
50,251
796
Minions Killed
509
0
Camps Cleared
0
2,393,930
Distance Traveled
2,261,682
37
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,654
594
201
9
0
460,361
5
W
Ra
14,037
610
231
10
0
467,005
13
L
Merlin
11,301
491
162
7
0
425,040
7
W
Horus
12,128
527
29
1
0
489,372
9
L
Mercury
10,304
448
143
6
0
550,789
6
L
Khepri
9,280
403
18
1
0
433,096
6
W
Cernunnos
14,573
634
216
9
0
427,333
6
L
Olorun
10,127
440
112
5
0
376,759
3
W
Thanatos
12,440
541
119
5
0
549,859
4
L
Loki
9,239
402
74
3
0
475,998
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role