Player Matchup

Thanatos
Thanatos
Grxndeyy
Thanatos
Level 97
God Stats
4W - 0L
1,825 SR
Queue Stats
70W - 84L
1,348 Elo+
Party 4
Ymir
Ymir
NoAimSix
Ymir
Level 24
God Stats
4W - 4L
1,309 SR
Queue Stats
8W - 16L
1,062 Elo+
Party 3
Heimdallr
Heimdallr
SHOOT LEAD
Heimdallr
Level 40
God Stats
6W - 6L
1,298 SR
Queue Stats
34W - 47L
1,325 Elo+
Party 4
Guan Yu
Guan Yu
StevenBunsee
Guan Yu
Level 35
God Stats
2W - 4L
1,298 SR
Queue Stats
93W - 90L
1,328 Elo+
Party 3
Anubis
Anubis
xInTheBuildinGx
Anubis
Level 36
God Stats
2W - 2L
1,704 SR
Queue Stats
21W - 49L
1,253 Elo+
Party 3
Team Averages
Level 46
1,486 SR
1,263 Elo+

VS

Team Averages
Level 47
1,488 SR
1,292 Elo+
Scylla
Scylla
BBA-Zumori
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,237 Elo+
Party 2
Bacchus
Bacchus
GudVan08
Bacchus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,376 Elo+
Solo
Danzaburou
Danzaburou
M-I-B_10
Danzaburou
Level 106
God Stats
45W - 38L
1,594 SR
Queue Stats
763W - 834L
1,319 Elo+
Party 1
Sun Wukong
Sun Wukong
hemo4444x
Sun Wukong
Level 23
God Stats
95W - 107L
1,346 SR
Queue Stats
223W - 263L
1,264 Elo+
Party 1
Kali
Kali
xXbtw_RazorXx
Kali
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Grxndeyy
Thanatos
20
2 / 6 / 6
15,646
474
18,235
31,905
18,771
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
18
0 / 7 / 13
14,667
444
9,988
35,067
60,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
SHOOT LEAD
Heimdallr
20
3 / 3 / 5
15,528
471
16,639
18,570
10,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
StevenBunsee
Guan Yu
20
3 / 2 / 4
18,128
549
21,562
28,307
50,985
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
14 / 7 / 1
18,806
570
32,984
27,312
17,915
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BBA-Zumori
Scylla
20
4 / 7 / 8
14,759
447
13,084
25,086
7,077
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
GudVan08
Bacchus
14
1 / 2 / 3
11,343
344
5,773
12,927
12,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
M-I-B_10
Danzaburou
20
8 / 4 / 4
17,922
543
28,806
25,362
11,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sun Wukong
hemo4444x
Sun Wukong
20
0 / 2 / 7
13,814
419
12,003
37,847
33,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 8 / 9
17,177
521
33,085
39,543
17,907
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
55
22
Kills
24
25
Deaths
23
29
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Scylla
BBA-Zumori
Scylla
4
7
8
1.14
W
Thanatos
Grxndeyy
Thanatos
2
6
6
0.83
L
Bacchus
GudVan08
Bacchus
1
2
3
1.25
L
Danzaburou
M-I-B_10
Danzaburou
8
4
4
2.5
W
Ymir
0
7
13
0.93
W
Heimdallr
SHOOT LEAD
Heimdallr
3
3
5
1.83
W
Guan Yu
StevenBunsee
Guan Yu
3
2
4
2.5
L
Sun Wukong
hemo4444x
Sun Wukong
0
2
7
1.75
W
14
7
1
2.07
L
11
8
9
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,408
Damage
92,751
141,161
Taken
140,765
158,793
Mitigated
83,288
65,096
Healing
41,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BBA-Zumori
Scylla
13,084
913
0
0
25,086
7,077
2,172
12,947
12,139
84,007
0
W
Thanatos
Grxndeyy
Thanatos
18,235
6,135
0
32,754
31,905
18,771
822
3,276
28,629
0
159,046
L
Bacchus
GudVan08
Bacchus
5,773
637
0
2,046
12,927
12,822
0
4,006
8,921
16,802
0
L
Danzaburou
M-I-B_10
Danzaburou
28,806
15,194
0
13,237
25,362
11,607
1,686
7,731
17,631
0
193,546
W
Ymir
9,988
2,032
0
3,477
35,067
60,242
496
7,782
27,285
39,090
0
W
Heimdallr
SHOOT LEAD
Heimdallr
16,639
7,284
0
4,129
18,570
10,880
6,075
3,344
15,226
0
111,822
W
Guan Yu
StevenBunsee
Guan Yu
21,562
4,751
929
8,401
28,307
50,985
4,871
836
27,471
0
146,220
L
Sun Wukong
hemo4444x
Sun Wukong
12,003
2,109
0
13,912
37,847
33,875
122
7,031
30,816
0
103,790
W
32,984
2,552
0
15,406
27,312
17,915
2,758
5,040
22,272
166,939
0
L
33,085
14,030
0
11,919
39,543
17,907
0
11,257
28,286
0
148,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,775
Gold Earned
75,015
850
Minions Killed
734
0
Camps Cleared
0
2,989,460
Distance Traveled
2,909,028
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,759
447
124
4
0
543,521
5
W
Thanatos
15,646
474
187
6
0
693,069
3
L
Bacchus
11,343
344
21
1
0
371,089
5
L
Danzaburou
17,922
543
276
8
0
561,629
8
W
Ymir
14,667
444
53
2
0
536,642
6
W
Heimdallr
15,528
471
170
5
0
623,661
3
W
Guan Yu
18,128
549
245
7
0
584,501
6
L
Sun Wukong
13,814
419
171
5
0
637,082
0
W
Anubis
18,806
570
195
6
0
551,587
6
L
Kali
17,177
521
142
4
0
795,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role