Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FatDrac
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 142L
1,465 Elo+
Solo
Cerberus
Cerberus
RealEsc0bar
Cerberus
Level 129
God Stats
13W - 15L
1,559 SR
Queue Stats
754W - 779L
1,526 Elo+
Party 2
Freya
Freya
RealMuchach0
Freya
Level 88
God Stats
6W - 7L
1,472 SR
Queue Stats
55W - 63L
1,445 Elo+
Party 2
Odin
Odin
thatboykj954
Odin
Level 85
God Stats
9W - 9L
1,662 SR
Queue Stats
335W - 333L
1,423 Elo+
Solo
Team Averages
Level 113
1,539 SR
1,472 Elo+

VS

Team Averages
Level 130
1,482 SR
1,451 Elo+
Nemesis
Nemesis
Antonion777
Nemesis
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 106L
1,514 Elo+
Solo
Cerberus
Cerberus
JaceXChristian
Cerberus
Level 145
God Stats
4W - 5L
1,448 SR
Queue Stats
192W - 205L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
Joshgc
Nu Wa
Level 128
God Stats
101W - 104L
1,469 SR
Queue Stats
448W - 441L
1,478 Elo+
Solo
Scylla
Scylla
PowerRangerUltra
Scylla
Level 128
God Stats
7W - 9L
1,470 SR
Queue Stats
55W - 52L
1,362 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
x-_-nado-_-
Ah Muzen Cab
Level 144
God Stats
3W - 0L
1,522 SR
Queue Stats
56W - 59L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
1 / 0 / 1
8,211
547
4,343
11,075
3,935
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
FatDrac
Fenrir
11
2 / 6 / 1
7,239
483
6,163
16,616
8,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
RealEsc0bar
Cerberus
10
0 / 3 / 1
6,647
443
5,761
18,124
13,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
1 / 4 / 0
7,260
484
7,869
15,521
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
1 / 1 / 0
7,709
514
4,730
12,787
7,904
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Antonion777
Nemesis
14
5 / 2 / 3
8,584
572
10,335
13,158
5,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
12
3 / 1 / 7
7,749
517
8,542
12,740
9,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Joshgc
Nu Wa
14
2 / 1 / 4
8,296
553
13,706
8,150
3,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 7
7,838
523
9,104
5,818
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
x-_-nado-_-
Ah Muzen Cab
14
0 / 1 / 3
7,883
526
7,622
6,684
2,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
14
14
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
0
1
1.5
W
Nemesis
Antonion777
Nemesis
5
2
3
3.25
L
Fenrir
FatDrac
Fenrir
2
6
1
0.42
W
Cerberus
3
1
7
6.5
W
Nu Wa
Joshgc
Nu Wa
2
1
4
4
W
4
0
7
7.5
L
Cerberus
RealEsc0bar
Cerberus
0
3
1
0.17
L
1
4
0
0.25
L
1
1
0
1
W
Ah Muzen Cab
x-_-nado-_-
Ah Muzen Cab
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,866
Damage
49,309
74,123
Taken
46,550
39,230
Mitigated
23,323
22,421
Healing
11,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,343
3,159
0
3,102
11,075
3,935
0
2,885
8,190
0
72,356
W
Nemesis
Antonion777
Nemesis
10,335
6,306
0
1,883
13,158
5,361
0
3,096
10,062
0
81,714
L
Fenrir
FatDrac
Fenrir
6,163
2,249
0
2,124
16,616
8,151
0
4,898
11,718
0
45,572
W
Cerberus
8,542
678
0
4,383
12,740
9,385
122
5,112
7,628
27,529
0
W
Nu Wa
Joshgc
Nu Wa
13,706
6,986
0
2,807
8,150
3,993
914
0
8,150
72,273
0
W
9,104
778
0
970
5,818
2,264
636
4,382
1,436
43,991
0
L
Cerberus
RealEsc0bar
Cerberus
5,761
922
574
5,540
18,124
13,007
0
8,747
9,377
27,856
0
L
7,869
1,983
0
8,562
15,521
6,233
160
5,924
9,597
48,904
0
L
4,730
1,405
0
2,519
12,787
7,904
0
9,019
3,768
0
57,292
W
Ah Muzen Cab
x-_-nado-_-
Ah Muzen Cab
7,622
3,191
0
1,531
6,684
2,320
0
1,040
5,644
0
71,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,066
Gold Earned
40,350
430
Minions Killed
474
0
Camps Cleared
0
1,418,749
Distance Traveled
1,415,167
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,211
547
138
9
0
270,053
3
W
Nemesis
8,584
572
123
8
0
335,674
4
L
Fenrir
7,239
483
74
5
0
292,362
5
W
Cerberus
7,749
517
56
4
0
303,519
1
W
Nu Wa
8,296
553
101
7
0
234,849
6
W
Scylla
7,838
523
69
5
0
286,433
1
L
Cerberus
6,647
443
48
3
0
288,352
0
L
Freya
7,260
484
66
4
0
273,904
2
L
Odin
7,709
514
104
7
0
294,078
0
W
Ah Muzen Cab
7,883
526
125
8
0
254,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role