Player Matchup

Tyr
Tyr
GranMysterio
Tyr
Level 125
God Stats
6W - 2L
1,844 SR
Queue Stats
124W - 115L
1,523 Elo+
Solo
Horus
Horus
IRONxPosidian
Horus
Level 123
God Stats
8W - 7L
1,397 SR
Queue Stats
232W - 246L
1,457 Elo+
Solo
Charybdis
Charybdis
LGD AnaSophiaab
Charybdis
Level 93
God Stats
17W - 8L
1,722 SR
Queue Stats
227W - 220L
1,508 Elo+
Solo
Nu Wa
Nu Wa
PrimalS
Nu Wa
Level 68
God Stats
1W - 0L
1,495 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anhur
Anhur
tete75a
Anhur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 155L
1,399 Elo+
Solo
Team Averages
Level 104
1,592 SR
1,477 Elo+

VS

Team Averages
Level 82
1,494 SR
1,496 Elo+
Ishtar
Ishtar
Doctor792
Ishtar
Level 158
God Stats
6W - 7L
1,493 SR
Queue Stats
402W - 420L
1,546 Elo+
Solo
Achilles
Achilles
Littlesupe
Achilles
Level 129
God Stats
7W - 5L
1,530 SR
Queue Stats
59W - 68L
1,496 Elo+
Solo
Discordia
Discordia
LuceaDipping
Discordia
Level 19
God Stats
1W - 1L
1,473 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
ReaLPlaYerViP
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Aphrodite
Aphrodite
TatumYM
Aphrodite
Level 100
God Stats
1W - 1L
1,476 SR
Queue Stats
2W - 3L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
7,976
886
4,609
8,975
7,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 1 / 10
8,227
914
5,476
9,958
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
LGD AnaSophiaab
Charybdis
14
4 / 0 / 5
7,919
880
5,154
6,765
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
PrimalS
Nu Wa
14
2 / 1 / 9
7,844
872
7,678
5,727
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
tete75a
Anhur
16
1 / 0 / 4
8,330
926
3,662
6,795
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Doctor792
Ishtar
13
0 / 3 / 2
6,730
748
7,343
8,304
3,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Littlesupe
Achilles
11
1 / 1 / 1
6,769
752
2,681
6,312
3,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
LuceaDipping
Discordia
13
1 / 3 / 1
6,986
776
9,993
6,941
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
ReaLPlaYerViP
Bakasura
10
0 / 6 / 0
6,019
669
1,098
8,136
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
TatumYM
Aphrodite
10
0 / 1 / 0
5,876
653
1,634
3,062
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
13
Kills
2
2
Deaths
14
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Doctor792
Ishtar
0
3
2
0.33
W
4
0
5
6.5
W
2
1
10
7
W
Charybdis
LGD AnaSophiaab
Charybdis
4
0
5
6.5
L
Achilles
Littlesupe
Achilles
1
1
1
1.5
L
Discordia
LuceaDipping
Discordia
1
3
1
0.5
W
Nu Wa
PrimalS
Nu Wa
2
1
9
6.5
L
Bakasura
ReaLPlaYerViP
Bakasura
0
6
0
0
L
Aphrodite
TatumYM
Aphrodite
0
1
0
0
W
Anhur
tete75a
Anhur
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,579
Damage
22,749
38,220
Taken
32,755
23,588
Mitigated
15,142
11,563
Healing
2,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Doctor792
Ishtar
7,343
3,760
0
569
8,304
3,193
231
1,731
6,405
0
29,765
W
4,609
882
2,182
1,791
8,975
7,273
202
1,840
7,053
0
7,421
W
5,476
2,947
808
2,579
9,958
7,623
128
2,300
7,500
0
15,931
W
Charybdis
LGD AnaSophiaab
Charybdis
5,154
2,573
0
2,030
6,765
3,123
2,838
2,937
3,528
0
27,515
L
Achilles
Littlesupe
Achilles
2,681
351
0
984
6,312
3,734
0
1,380
4,803
0
11,513
L
Discordia
LuceaDipping
Discordia
9,993
314
0
36
6,941
2,870
0
1,879
4,888
25,225
0
W
Nu Wa
PrimalS
Nu Wa
7,678
1,651
0
625
5,727
2,573
1,489
3,055
2,462
25,158
0
L
Bakasura
ReaLPlaYerViP
Bakasura
1,098
1,045
0
145
8,136
4,240
0
1,461
6,503
0
5,423
L
Aphrodite
TatumYM
Aphrodite
1,634
382
363
762
3,062
1,105
50
504
2,478
5,572
0
W
Anhur
tete75a
Anhur
3,662
1,501
0
1,548
6,795
2,996
2,163
721
6,030
0
34,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,296
Gold Earned
32,380
221
Minions Killed
138
0
Camps Cleared
0
937,562
Distance Traveled
677,342
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,730
748
51
6
0
180,691
1
W
Tyr
7,976
886
8
1
0
194,527
0
W
Horus
8,227
914
20
2
0
207,480
1
W
Charybdis
7,919
880
60
7
0
180,714
1
L
Achilles
6,769
752
20
2
0
124,836
0
L
Discordia
6,986
776
41
5
0
171,337
1
W
Nu Wa
7,844
872
52
6
0
185,064
0
L
Bakasura
6,019
669
13
1
0
119,445
1
L
Aphrodite
5,876
653
13
1
0
81,033
1
W
Anhur
8,330
926
81
9
0
169,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role