Player Matchup

Jing Wei
Jing Wei
DrackTamai
Jing Wei
Level 111
God Stats
3W - 4L
1,631 SR
Queue Stats
196W - 140L
1,725 Elo+
Solo
Ymir
Ymir
EnragedGerbils
Ymir
Level 85
God Stats
3W - 2L
1,479 SR
Queue Stats
72W - 88L
1,575 Elo+
Solo
Freya
Freya
ImAEnderGamer
Freya
Level 158
God Stats
5W - 2L
1,686 SR
Queue Stats
102W - 64L
1,708 Elo+
Solo
Team Averages
Level 118
1,599 SR
1,669 Elo+

VS

Team Averages
Level 82
1,442 SR
1,573 Elo+
Mulan
Mulan
ChrisBeSmoov
Mulan
Level 122
God Stats
0W - 2L
1,211 SR
Queue Stats
104W - 92L
1,570 Elo+
Party 1
Anubis
Anubis
EliteSheepers
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Noctimore
Medusa
Level 118
God Stats
3W - 1L
1,614 SR
Queue Stats
83W - 50L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DrackTamai
Jing Wei
15
12 / 1 / 7
10,124
920
19,652
8,358
3,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 17
9,112
828
3,088
10,646
11,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 2 / 13
9,020
820
13,826
11,395
5,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,986
635
8,057
17,568
14,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 8 / 2
7,003
637
2,045
11,063
5,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Noctimore
Medusa
11
1 / 8 / 2
7,131
648
6,454
14,167
6,269
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
21
Kills
3
4
Deaths
21
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Jing Wei
DrackTamai
Jing Wei
12
1
7
15.5
L
1
8
2
0.25
W
2
1
17
10.5
W
7
2
13
6.75
L
Medusa
Noctimore
Medusa
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,566
Damage
16,556
30,399
Taken
42,798
19,978
Mitigated
26,448
9,233
Healing
3,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,057
1,107
0
2,637
17,568
14,622
0
7,395
9,905
0
21,838
W
Jing Wei
DrackTamai
Jing Wei
19,652
14,956
0
1,880
8,358
3,700
2,314
351
7,769
0
55,050
L
2,045
234
0
406
11,063
5,557
0
3,750
7,045
6,277
0
W
3,088
419
0
1,318
10,646
11,142
182
667
9,857
6,920
0
W
13,826
4,527
0
6,035
11,395
5,136
277
1,140
10,034
28,858
0
L
Medusa
Noctimore
Medusa
6,454
2,218
0
774
14,167
6,269
0
5,202
8,721
0
21,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,256
Gold Earned
21,120
131
Minions Killed
69
8
Camps Cleared
1
600,709
Distance Traveled
483,106
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,986
635
31
3
1
185,280
3
W
Jing Wei
10,124
920
83
8
2
199,961
3
L
Anubis
7,003
637
11
1
0
140,805
0
W
Ymir
9,112
828
7
1
1
212,955
1
W
Freya
9,020
820
41
4
5
187,793
2
L
Medusa
7,131
648
27
2
0
157,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role