Player Matchup

Heimdallr
Heimdallr
CLOÂCINA
Heimdallr
Level 125
God Stats
15W - 11L
1,652 SR
Queue Stats
605W - 618L
1,567 Elo+
Solo
Shiva
Shiva
Kaikenxx
Shiva
Level 101
God Stats
12W - 10L
1,503 SR
Queue Stats
352W - 379L
1,459 Elo+
Party 2
The Morrigan
The Morrigan
Otakuyaki
The Morrigan
Level 145
God Stats
145W - 122L
1,315 SR
Queue Stats
453W - 438L
1,488 Elo+
Solo
Neith
Neith
Victorisss
Neith
Level 82
God Stats
28W - 34L
1,479 SR
Queue Stats
504W - 552L
1,437 Elo+
Party 2
Atlas
Atlas
cmdruepi
Atlas
Level 69
God Stats
1W - 2L
1,920 SR
Queue Stats
41W - 29L
1,669 Elo+
Solo
Team Averages
Level 104
1,574 SR
1,524 Elo+

VS

Team Averages
Level 118
1,596 SR
1,520 Elo+
Hou Yi
Hou Yi
DamoclHV
Hou Yi
Level 129
God Stats
17W - 16L
1,550 SR
Queue Stats
382W - 393L
1,496 Elo+
Party 1
Xing Tian
Xing Tian
Fauxille
Xing Tian
Level 86
God Stats
20W - 12L
1,535 SR
Queue Stats
172W - 161L
1,543 Elo+
Solo
Lancelot
Lancelot
SainFreak
Lancelot
Level 87
God Stats
2W - 0L
1,757 SR
Queue Stats
9W - 7L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
Yobudal
Sun Wukong
Level 144
God Stats
12W - 14L
1,582 SR
Queue Stats
481W - 485L
1,530 Elo+
Party 1
Persephone
Persephone
meulin333
Persephone
Level 144
God Stats
36W - 32L
1,556 SR
Queue Stats
452W - 422L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CLOÂCINA
Heimdallr
17
2 / 7 / 3
11,545
1,050
13,918
16,452
8,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Kaikenxx
Shiva
16
2 / 6 / 5
10,988
999
13,249
23,398
25,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
Otakuyaki
The Morrigan
15
3 / 8 / 3
10,748
977
14,246
17,319
7,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
16
0 / 6 / 3
10,512
956
11,179
16,216
7,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
cmdruepi
Atlas
17
3 / 5 / 5
12,168
1,106
13,652
23,304
39,775
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

124

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DamoclHV
Hou Yi
18
4 / 2 / 13
11,172
1,016
19,903
13,021
5,901
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Fauxille
Xing Tian
18
8 / 4 / 17
12,547
1,141
19,371
17,452
11,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
SainFreak
Lancelot
18
12 / 2 / 11
13,673
1,243
24,098
16,606
7,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Yobudal
Sun Wukong
18
3 / 1 / 19
11,780
1,071
9,222
14,996
19,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
meulin333
Persephone
18
5 / 1 / 13
12,533
1,139
19,782
8,375
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
105
10
Kills
32
32
Deaths
10
19
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CLOÂCINA
Heimdallr
2
7
3
0.5
W
Hou Yi
DamoclHV
Hou Yi
4
2
13
5.25
W
Xing Tian
Fauxille
Xing Tian
8
4
17
4.13
L
Shiva
Kaikenxx
Shiva
2
6
5
0.75
L
The Morrigan
Otakuyaki
The Morrigan
3
8
3
0.56
W
Lancelot
SainFreak
Lancelot
12
2
11
8.75
L
Neith
0
6
3
0.25
W
Sun Wukong
Yobudal
Sun Wukong
3
1
19
12.5
L
Atlas
cmdruepi
Atlas
3
5
5
1.1
W
Persephone
meulin333
Persephone
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,244
Damage
92,376
96,689
Taken
70,450
88,303
Mitigated
48,001
7,312
Healing
6,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CLOÂCINA
Heimdallr
13,918
7,370
0
1,872
16,452
8,090
0
6,420
10,032
0
43,112
W
Hou Yi
DamoclHV
Hou Yi
19,903
8,196
0
691
13,021
5,901
0
4,059
8,783
0
33,339
W
Xing Tian
Fauxille
Xing Tian
19,371
645
0
603
17,452
11,448
0
6,104
11,130
29,907
0
L
Shiva
Kaikenxx
Shiva
13,249
4,032
192
1,754
23,398
25,191
0
8,758
14,640
0
26,235
L
The Morrigan
Otakuyaki
The Morrigan
14,246
1,759
0
151
17,319
7,369
0
4,715
12,534
21,901
865
W
Lancelot
SainFreak
Lancelot
24,098
2,812
0
4,545
16,606
7,875
0
7,307
9,126
0
41,618
L
Neith
11,179
5,500
0
2,128
16,216
7,878
0
9,277
6,939
0
47,994
W
Sun Wukong
Yobudal
Sun Wukong
9,222
1,469
0
748
14,996
19,160
0
5,655
8,972
0
26,253
L
Atlas
cmdruepi
Atlas
13,652
5,322
0
1,215
23,304
39,775
0
9,983
13,321
23,484
0
W
Persephone
meulin333
Persephone
19,782
686
0
288
8,375
3,617
0
4,212
4,052
56,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,961
Gold Earned
61,705
217
Minions Killed
192
10
Camps Cleared
8
1,042,708
Distance Traveled
1,263,850
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,545
1,050
61
6
4
177,214
1
W
Hou Yi
11,172
1,016
22
2
0
255,671
3
W
Xing Tian
12,547
1,141
13
1
0
220,014
0
L
Shiva
10,988
999
22
2
1
237,818
0
L
The Morrigan
10,748
977
25
2
1
212,463
1
W
Lancelot
13,673
1,243
43
4
6
324,715
0
L
Neith
10,512
956
92
8
4
189,691
0
W
Sun Wukong
11,780
1,071
30
3
1
258,118
1
L
Atlas
12,168
1,106
17
2
0
225,522
0
W
Persephone
12,533
1,139
84
8
1
205,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role