Player Matchup

Hercules
Hercules
BBirdy
Hercules
Level 148
God Stats
24W - 6L
1,752 SR
Queue Stats
103W - 42L
1,795 Elo+
Party 2
Chaac
Chaac
ReScored
Chaac
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 106L
1,665 Elo+
Party 2
Zeus
Zeus
SlimyShrimp
Zeus
Level 154
God Stats
5W - 3L
1,704 SR
Queue Stats
494W - 444L
1,639 Elo+
Solo
Team Averages
Level 142
1,652 SR
1,700 Elo+

VS

Team Averages
Level 154
1,649 SR
1,747 Elo+
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
IamN3m3sis
Osiris
Level 149
God Stats
17W - 9L
1,561 SR
Queue Stats
763W - 208L
1,877 Elo+
Party 1
Hades
Hades
LechugaLetal
Hades
Level 154
God Stats
14W - 6L
1,886 SR
Queue Stats
909W - 293L
1,865 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BBirdy
Hercules
13
4 / 1 / 3
9,206
767
8,795
12,392
11,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
ReScored
Chaac
13
3 / 2 / 5
8,261
688
6,222
9,923
9,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 1 / 6
8,797
733
11,652
5,787
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 7 / 3
7,545
629
5,163
10,182
4,735
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Osiris
IamN3m3sis
Osiris
12
1 / 0 / 3
8,336
695
6,302
11,385
12,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 1 / 2
8,255
688
6,245
9,536
5,683
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
8
Kills
4
4
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
7
3
0.36
W
Hercules
BBirdy
Hercules
4
1
3
5.5
L
Osiris
IamN3m3sis
Osiris
1
0
3
2.5
L
2
1
2
3
W
Chaac
ReScored
Chaac
3
2
5
2.75
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,669
Damage
17,710
28,102
Taken
31,103
23,035
Mitigated
22,660
12,112
Healing
6,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,163
1,250
0
340
10,182
4,735
0
3,184
6,564
0
19,326
W
Hercules
BBirdy
Hercules
8,795
3,916
0
6,402
12,392
11,385
543
3,494
8,898
0
28,102
L
Osiris
IamN3m3sis
Osiris
6,302
2,008
0
1,450
11,385
12,242
0
4,205
6,605
0
17,308
L
6,245
1,279
662
3,706
9,536
5,683
0
3,737
5,366
28,645
0
W
Chaac
ReScored
Chaac
6,222
1,124
0
3,495
9,923
9,232
222
3,202
6,721
43
15,256
W
11,652
1,028
0
2,215
5,787
2,418
504
144
5,643
46,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,264
Gold Earned
24,136
154
Minions Killed
118
9
Camps Cleared
2
703,481
Distance Traveled
698,508
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,545
629
27
2
0
213,170
3
W
Hercules
9,206
767
37
3
2
238,955
3
L
Osiris
8,336
695
17
1
0
254,541
5
L
Hades
8,255
688
74
6
2
230,797
2
W
Chaac
8,261
688
12
1
3
242,372
0
W
Zeus
8,797
733
105
9
4
222,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role