Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
H2K-Nekro
Charybdis
Level 140
God Stats
6W - 1L
1,413 SR
Queue Stats
284W - 253L
1,502 Elo+
Party 2
Sol
Sol
Nuribil
Sol
Level 122
God Stats
21W - 19L
1,572 SR
Queue Stats
66W - 61L
1,499 Elo+
Solo
Team Averages
Level 123
1,495 SR
1,501 Elo+

VS

Team Averages
Level 58
1,586 SR
1,087 Elo+
Shiva
Shiva
Asfodel99
Shiva
Level 86
God Stats
0W - 1L
1,759 SR
Queue Stats
0W - 9L
1,087 Elo+
Party 1
Kali
Kali
Dobysh13
Kali
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,087 Elo+
Party 1
Rama
Rama
MccMagnus
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,087 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
7 / 0 / 8
7,069
1,010
6,647
7,318
4,822
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
H2K-Nekro
Charybdis
10
5 / 0 / 10
6,771
967
10,327
4,853
1,594
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
10
3 / 1 / 12
6,465
924
6,838
5,420
1,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Asfodel99
Shiva
7
0 / 5 / 0
4,927
704
4,040
10,061
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
6
0 / 6 / 0
4,504
643
2,267
9,248
3,834
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
7
0 / 4 / 0
4,539
648
3,079
7,710
2,478
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
15
Kills
0
1
Deaths
15
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
8
11
L
Shiva
Asfodel99
Shiva
0
5
0
0
L
Kali
0
6
0
0
W
Charybdis
H2K-Nekro
Charybdis
5
0
10
10
L
Rama
0
4
0
0
W
Sol
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,812
Damage
9,386
17,591
Taken
27,019
7,973
Mitigated
12,141
8,386
Healing
3,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,647
966
827
3,239
7,318
4,822
276
460
6,858
0
15,131
L
Shiva
Asfodel99
Shiva
4,040
294
321
1,350
10,061
5,829
0
2,820
7,241
0
9,853
L
Kali
2,267
1,100
299
1,620
9,248
3,834
0
2,713
6,535
0
6,324
W
Charybdis
H2K-Nekro
Charybdis
10,327
4,154
0
1,481
4,853
1,594
1,057
0
4,853
0
23,046
L
Rama
3,079
2,688
0
260
7,710
2,478
0
1,478
6,232
0
8,150
W
Sol
6,838
4,149
0
2,839
5,420
1,557
1,282
0
5,420
27,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,305
Gold Earned
13,970
86
Minions Killed
33
4
Camps Cleared
2
418,692
Distance Traveled
329,502
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,069
1,010
14
2
2
150,911
2
L
Shiva
4,927
704
14
2
1
106,286
0
L
Kali
4,504
643
10
1
0
102,897
0
W
Charybdis
6,771
967
29
4
1
134,248
2
L
Rama
4,539
648
9
1
1
120,319
0
W
Sol
6,465
924
43
6
1
133,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role